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  • CanYouFeelItMrKrabs [any, he/him]
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    edit-2
    4 years ago

    The reviews at launch clearly stated that they had the PC version and were not given the PS4 version. IGN gave it a 4 on PS4

    • hexaflexagonbear [he/him]
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      1
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      4 years ago

      Holy shit. Although the PC version didn't really deserve the praise it got, it's a shallow, easy, poorly written game, with non-functional AI, just had a slightly better framerate.

      • invalidusernamelol [he/him]
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        4 years ago

        I'm convinced that they had better AI at some point, but in their mad dash to get it running on PS4 after spending so much time developing the PC version (for selling on GoG), they had to start cutting everything out. Or they just never got around to AI because modeling realistic, physics based dicks and 2d vagina textures was more important.

        • hexaflexagonbear [he/him]
          ·
          4 years ago

          Allegedly senior team members were leaving throughout the project due to a lack of pay and the working conditions. So it wouldn't surprise me if they couldn't get a competent person in charge of the AI. Also, I've said this before but the NPC AI for city citizens is basically the same as crowds in the Witcher, so it was never really their focus. The fact they didn't have a decent enemy and police AI is shocking though, I'd believe that part wasn't a design choice, unlike the AI for citizens.

          • invalidusernamelol [he/him]
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            edit-2
            4 years ago

            The main issue is the lack of driver AI and the cops just spawning on you. I've been looking back into Watchdogs2 and while it was a meh game, the police were insanely well done. Witness calls > police dispatch cruiser > police investigate > police pursue and arrest or kill depending on the crime

            The best part is that that same rule applied to npcs too. You could do the fabricate evidence thing to get them arrested, but you could also do things like use the car hack to cause an accident, then push the npcs to get in a fight, then another box would call the cops, then they'd show up and either arrest or kill depending on how the arrested npc reacted.

            Example 1

            Example 2

            It all kinda breaks at high speeds, but being passive and allowing the ai to do it's thing actually had some cool results