Literally almost everything g*mers said EA and Ubisoft would do, has been done by the g*mer golden child CD projekt red. Just amazing really
No Man's Sky was a victim of hyperinflated expectations. Cyberpunk 2077 too tbh. They'll patch it, it'll be another safe AAA game in a sea of them, the press and the consoomers will move on to expecting the next hyped up release to forever silence the existential pain of not fucking.
People just gotta stop taking these things so serious.
R* is 100% about to announce a new game soon to capitalize on the situation
Legitimately if rockstar announces a game in the cyberpunk genre it'd probably be alright
It would be boring as shit. Rockstar sucks at any sort of RPG type games. They do straight forward sandbox action with a linear story and that's it. I don't think anyone can do cyberpunk justice unless you include Shadow Run or Cloudpunk. Deus Ex got close, but the themes still weren't really there.
Yeah fair enough. I didn't think my post through at all but you're most likely correct
It would probably be fun, but it would just be GTA with the Cyberpunk aesthetic
the true samurai knows the power of his blade, and has the scars to prove it
The game reviewing YouTubers that gave it like 12/10 to feed slop to their anti SJW audience because games journos were critical of it's portrayal of trans people are absolute morons. It's so transparent that's what happened. Polygon wrote that article and the neckbeard YouTube game reviewers knew they could cash in by giving the highest score possible to be contrarians. Now you have these absolute worms playing a completely broken game to own the libs.
The reviews at launch clearly stated that they had the PC version and were not given the PS4 version. IGN gave it a 4 on PS4
Holy shit. Although the PC version didn't really deserve the praise it got, it's a shallow, easy, poorly written game, with non-functional AI, just had a slightly better framerate.
I'm convinced that they had better AI at some point, but in their mad dash to get it running on PS4 after spending so much time developing the PC version (for selling on GoG), they had to start cutting everything out. Or they just never got around to AI because modeling realistic, physics based dicks and 2d vagina textures was more important.
Allegedly senior team members were leaving throughout the project due to a lack of pay and the working conditions. So it wouldn't surprise me if they couldn't get a competent person in charge of the AI. Also, I've said this before but the NPC AI for city citizens is basically the same as crowds in the Witcher, so it was never really their focus. The fact they didn't have a decent enemy and police AI is shocking though, I'd believe that part wasn't a design choice, unlike the AI for citizens.
The main issue is the lack of driver AI and the cops just spawning on you. I've been looking back into Watchdogs2 and while it was a meh game, the police were insanely well done. Witness calls > police dispatch cruiser > police investigate > police pursue and arrest or kill depending on the crime
The best part is that that same rule applied to npcs too. You could do the fabricate evidence thing to get them arrested, but you could also do things like use the car hack to cause an accident, then push the npcs to get in a fight, then another box would call the cops, then they'd show up and either arrest or kill depending on how the arrested npc reacted.
It all kinda breaks at high speeds, but being passive and allowing the ai to do it's thing actually had some cool results
It's a passable game, but it's basically just Fallout 4 with the bugs turned way up and cars. The story is kinda bland and generic, the world looks cool, but feels empty, the combat is repetitive and makes a serious gameworld feel more like a goofy combat arena (like you're constantly just murdering cops, gang members, etc. with no real ramifications. You can mow down 100 cops and still do missions for them like nothing happened).
The cyberpunk themes are kinda just tangential at best, all it really takes on is the aesthetic. They chose to make a game from intensely political source material and basically just ignores politics for a bland "I'm just a guy/girl, man!" main character (why the fuck did they even add the genitals if it doesn't even matter...pronouns being tied to voice is some dumb shit, literally just make all those options toggleable).
I can forgive people giving meh or average/slightly above for this game because some people just like grindy loot'n'shooters, but anyone that's praising it with 10/10 and shit is either paid or a certified Gamer™
For real. There was one mission that actually had me somewhat engaged and it was the Johnny memory sequence when he was recruiting mercs to nuke Arasaka. The entire time I was playing that level I was just dreading it ending because I knew I would have to go back to the bland overworld where my dying character that only cares about themselves would go talk to a car that sounds like Glados from Portal.
The GLADOS section sounds so funny to me because at this point it's not even an annoying meme anymore, it's like if they put Limp Bizkit in the game.
It's a joke that's 10 years too late lol. Which is probably how they were able to swing it. A lot of the side missions are Ready Player One levels of pandering.
Insanely detailed as in it's insane what details they chose to focus on.
Definitely. It at least ran on everything. They're just very comparable in terms of how much they under delivered. I think 76 is actually a better comparison, but that one didn't even have a story when it came out so I don't know.
Fallout 76 did have a story though. Hell, it's probably top 3 in the series and the villain, though he's dead, is probably the most interesting and fully realised one since the Master.
What it lacked was human NPCs and the interactions within.
I didn't even pirated it yet. This is how I feel about Cyberpunk 2077.
Lowkey reminds me of that space game, the absolute scam... No Man's Sky was it?
No Man's Sky is actually playable and has most of the promised features and then some now. I don't think anything like that will happen again, that game was a unicorn.
Yeah, I remember it was highly controversial at the time it was released. Saw a couple of stuff about it a few months ago and it was okayish.
After playing Elite for so long, I can't get into NMS because the infinite asteroid field is painful.
NMS in VR (the only way I play it now) is amazing. I still chase that high of the first take off in VR ngl
I kinda feel bad for the nerds who want SC. I mean it's promising, and I made sure myself not to follow ANYTHING related to that game because I don't want to fall into the hype again (Last time I was super hyped about a game it got cancelled, East vs West from Paradox), but dear lord these people are suffering.
Elite Dangerous is still a great game though, and nowhere near as "intense" as SC promises to be.
I remember seeing a couple Star Citizen screen shots years ago and thinking it looked really cool. Glad I didn't follow up too much on that haha.
Last time I was super hyped about a game it got cancelled, East vs West from Paradox
wtf? Are you literally me?
The JimSterling to c/games ven diagram has just got to be a singular circle
Edit: oops responded to wrong person lmao
Yeah, waiting for a big patch to fix the bugs before I download it too
i didnt even know anything about Cyberpunk, the first thing I heard about it was how excited people were for it & I said "this is gonna flop" and the only evidence I had was "remember no mans sky?" and I was right. I hate being right
i told everyone on here like 2 days before release the game was gonna suck and i still had people in my menshies defending the game.
It's actually the worst possible outcome: if the game sucked it'd be hilarious, if it was great we'd have a great game, and instead we have a good game (performance issues aside) that was supposed to be great. The graphics are legit very nice, the writing is... videogame-writing, and the gameplay is like a 7.5-8/10. Speccing in to shotguns and running at +50% movespeed with the "shotguns have a 50% chance of dismembering" is fun, but it's fun because that's fun in every game, it's nothing specific to the game that would bring it beyond "good."
e: Actually, I also forgot the funniest playstyle, which is that the Ping quickhack (which shows you all enemy locations, through walls) is glitched and removes all bullet non-penetration, which means use a sniper and shoot through 10 walls like there's nothing there.
Hmmm I might have to throw that into my spec if I ever jump back in, although even with just the armor boost when you're moving + how easy it is to get health packs it's already too easy. But turning it into a full on Doom/Quake game would be fun.
I'm sorry. I said the reflections would probably look good and they do (the mirrors are a joke though), but the game was a dumpster fire outside of that.
i been ringing that bell for over a year having not seen a single piece of coverage about it -- just hole-in-one'd that one blind based on people's hype alone.
Cyberpunk gets yanked but "Life of black tiger" is still up
My fucking sides
The JimSterling to c/games ven diagram has just got to be a singular circle
The console versions are legit broken / nonfunctional, and that does suck. On PC it at least runs, though, and while it's a mess in a lot of ways it is still not a bad game. Mediocre at worst. I enjoyed it.
Yes they really did. Textures and characters take seconds to materialise in front of you, dynamic resolution dips below 720p at times, frame rate dips to 15fps in intensive scenes (not even necessarily combat, just walking into a bar for example due to all the lighting), along with crashes and in worse case scenarios minute long freezes.
I feel like I really lucked out in this whole situation cause I got the game on a launch ps4 and I honestly didn’t have nearly as bad an experience as most people seem to be having, so I get to actually enjoy the game AND laugh at g*mers crying about their epic keanu chungus game being broken
I have a regular PS4 and it’s bugged to fuck out. It’s not real bad but it’s clear that this game had at least another year of development to clean it up. For example tonight, I had to restart cause I kept getting gun pop ups stuck on my screen, or the when the relic malfunctions it slowed the frame rate down and didn’t recover. So I restarted and it ran like a charm.
I’ve probably had 3 hard crashes since getting it last Saturday.
My friend OTOH has it for his regular PS4 and it just blue screens when he enters any combat. He essentially just can’t play it right now.
I bought Pikmin 3 Deluxe instead. I am still soy facing like a week later.
I kinda knew that this would be the only way due to Sony's refund policy. You can only refund a game bought on PSN if you haven't gotten any trophies yet (under normal circumstances). Even though cyberpunk 2077 on base consoles is broken, you can still earn trophies and with the developer (CD projekt red) putting out a statement encouraging people unhappy with the game to get a refund, this was the only way to do it that is in line with Sony's refund policy. That being pulling the game from the store and allowing people to get a refund for this specific game regardless of how many trophies they've earned. Still did not expect this at all though.
I'm definitely taking the refund. I'll wait til i get a PS5 (after the first hardware iteration) and check in on it then.
As long as this doesn't somehow kill GOG (CD Projekt) because that would make me very unhappy
I didn't realize GOG and CDPR were like a steam/valve scenario. Gog fucking rules and I hope it doesn't go anywhere.
Was just worried that they might have put money into it that they don't really have, or can't afford to refund if they have to