like oh wow ur game about exploring an untouched world where the punchline of every "joke" is that you're being exploited by an unfeeling corporation? man that's so unique that nobody who read that sentence realized I was talking about Journey To The Savage Planet because there's so fucking many of them
You know what I want? Universal jail time for all gamers
But if I'm not gonna get that, I want games that take place in a world we'd want to live in where the objective is to help it remain as such.
If someone pitched to me a GTA game set in a horrible word not worth living in the way they all are, I wouldn't care what city it's set in. It's been done. If someone said, "hey we're gonna make a GTA game except it's set in a nearly post-capitalism world and your objective is to try to protect your city from incursion by the forces of reaction" I'd buy that shit up so fast.
TLDR; why doesn't an inherently reactionary industry just pander to me? :/
I want a game where you fight in a revolution/civil war and then achieve communism
Done.
see also. Of note, the game isnt a side scrolling beatemup, part of the game is knowing when its appropriate to do peaceful protest for media sympathy & when you need to firebomb the pigs into the dirt. It feels a lot more... instructional
let me add onto the rioting game pile, although this one is mostly cute animal crossing characters but beating the shit out of cops
haven't actually played it though so idk if it's any good
did u know theres a game where u play as a revolutionary judge in the french revolution? It's pretty grim, but,
https://store.steampowered.com/app/736850/We_The_Revolution/
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In Red Faction: Guerilla you just straight up fight a guerilla war against a thinly veiled Space America. The game heavily emphasizes ambushes, IEDs, sniper attacks, and aysmetrical warfare. Your explicit goal is to attain a weapon of mass destruction you can use to neutralize Space America. Oh, and you're Union, unapologetically, and the Union is called the Red Faction, and they're the heroes. Later parts of the game have you literally extending your guerilla war in to the suburbs that are less oppressed than the rural mining towns you start out it. It's as good as games get.
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Only issue I have with them is you are always an unwilling participant (not played Armageddon so unsure if that is different) In 1 your a miner that has to fight to survive as the guards are trying to wipe you out, in 2 your a special forces soldier, and in Guerrilla you are a miner again focused on avenging his brother. Would be nice if your character was a little more proactive in the rebellions instead of just getting swept a long (begrudgingly sometimes)
I feel like that's how most people get radicalized, though. Folks don't just stumble on a copy of Mao's little red book then decide to bomb a military convoy. In Guerilla your brother is basically drone-striked and that causes you to sort of shake out of your "This is about me as an individual" mindset and start seeing the oppression of Mars as a community problem.
Speak for yourself
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Download Equestria at War
What if MGSV but instead of liberating soldiers from soldiering for nations to being 'free' or whatever Big Boss is on about and instead you run a mother base as a Maoist (or whatnot) guerrilla base? I was working on a design doc for an MGSV-alike but with Metal Gear graphics cause I ain't doing fancy graphics as a hobbyist. Anyway, being a guerrilla is really what I liked about that Mother Base system in MGSV (and Peace Walker).