like oh wow ur game about exploring an untouched world where the punchline of every "joke" is that you're being exploited by an unfeeling corporation? man that's so unique that nobody who read that sentence realized I was talking about Journey To The Savage Planet because there's so fucking many of them

You know what I want? Universal jail time for all gamers

But if I'm not gonna get that, I want games that take place in a world we'd want to live in where the objective is to help it remain as such.

If someone pitched to me a GTA game set in a horrible word not worth living in the way they all are, I wouldn't care what city it's set in. It's been done. If someone said, "hey we're gonna make a GTA game except it's set in a nearly post-capitalism world and your objective is to try to protect your city from incursion by the forces of reaction" I'd buy that shit up so fast.

TLDR; why doesn't an inherently reactionary industry just pander to me? :/

  • PigPoopBallsDotJPG [none/use name]
    ·
    4 years ago

    The home console industry specifically started in 1972

    Also, no, that was the pong arcade. The home pong systems started selling in 1975. And time didn't move quite so quickly, it remained a novelty into the late 70's, and it had a grand total of 6 variations of 1 game on it, none of which were written by women. The VCS2600 was released in 1978 and had less than 50 titles by 1980, see here.