• Katieushka [they/them,she/her]
    hexagon
    ·
    4 years ago

    Ye i like that. Its fun. I can laugh at the fact i polymorphed into a magician, shot a blast and the blast came back to ohko me once i turned back to normal. Sneaking around is also fun if you like high stakes. Its beautifully chaotic, i love it.

    • Infamousblt [any]
      ·
      4 years ago

      For sure, the chaos is amazing and is why I want to love it. I just wish it didn't usually kill me!

      • Katieushka [they/them,she/her]
        hexagon
        ·
        4 years ago

        You can just learn attacking patterns and stuff. Plus dying for no reason is kind of the point of this (hard) game. I don't wanna say git gud but git gud

        • Infamousblt [any]
          ·
          4 years ago

          The funny thing is I have thousands of combined hours in the souls games, and yet...noita is too much for me

          • SerLava [he/him]
            ·
            edit-2
            4 years ago

            Does anyone else feel like Dark Souls is about forcing yourself to wait a really long time to attack? It's like the most "Japanese" game there is. I couldn't enjoy it for this reason.

            I admittedly didn't get very far, but the early enemies taught me "no, there's no high risk high reward strategy. There's wait your turn, or just die instantly. You aren't allowed to speed up a fight"

            Noita is the opposite of that. You can creep your way through methodically, or you can hope to dodge missiles by one inch and blast melee enemies an instant before they hit you, and land dangerous spells at just the perfect angle.

            • Infamousblt [any]
              ·
              4 years ago

              There are definitely high risk high reward strats. The second boss in dark souls can be killed in like 3 hits if you know what to do. But it does take time to learn what the strats are and what the tells are

              • SerLava [he/him]
                ·
                4 years ago

                Ah is it basically like a secret that you can do that? Does the game tell you or do you have to basically read it online or try weird random shit?

                • Infamousblt [any]
                  ·
                  4 years ago

                  Not really a secret. He's weak to lightning and there is a powder you can find right before him that adds temporary lightning damage to your sword. The game never gives you indication he's weak to it, but that powder wrecks him. In all the speedruns that actually play the game (like all boss runs or glitch less runs) that's the strat. It's cool because anyone can do it and it requires nothing but grabbing the item and thinking to apply it right when the fight starts. The game is FULL of stuff like that

                  • SerLava [he/him]
                    ·
                    edit-2
                    4 years ago

                    Ah that makes sense.

                    Still, I have the same critique about the combat mechanics themselves. That sounds like a clever secret, but I'm more complaining about the fact that you can't dive in to stuff, barely dodge, or keep something stunned etc, and come out better for it. Or at least that's what the first few hours of the game tell you. You're waiting like 10 seconds for some guy to open himself up, hitting him ONE time, and then waiting again. The game seems to punish you for trying not to being really goddamn bored.