Years / Decades:

70s , 80s , 90s , 00s , 10s , 2020

Genres:

2D Platformers, Board Games, Bullet Hell / 2D Shooters, First Person Shooters, Flash, Horror, Indie, Metroidvania, MMOs, Point and Click , Racing, Real Time Strategy, Roguelikes, RPGs (Turn Based), Simulation, Sports, Tabletop RPGs, Visual Novels

Welcome back. This part of the series will be primarily focusing on genres. So far I have [Action RPG, Arcade Game, Third person shooter, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Text dungeon, Souls-like, Rhythm, Survival, Sandbox, Shoot/beat 'em up, City Builder, Adventure, Puzzle, Fighting, Turn Based Strategy, Real Time Tactics, Grand Strategy, Handheld, Walking simulator, MOBA, Tower Defense, Miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.

This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.

Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.

  • Frank [he/him, he/him]
    ·
    4 years ago

    I felt punished by Dishonored for doing non-violence. The lethal toys were more interesting and offered a lot more options than the not-murdery ones. At the end of the game I was frustrated that I was putting in extra effort while also locking out half of the games mechanics and powers because I wanted the not-"Pile of twitching corpses" ending.

    • 101 [undecided]
      ·
      4 years ago

      Dishonored is the perfect 2 playthrough game imo, the first time is stealthy and the second time loud and aggressive. Dishonored 2 makes it even easier to do that because there are two characters each with unique skill sets: play the first time through as corvo and play stealthily, and the second time through as emily and play loud.

    • Tervell [he/him]
      ·
      4 years ago

      That was definitely an issue with the first Dishonored, but they did a lot to address it in the second game. You have a lot more ways to knock people out besides choking and sleep darts, and Emily's set of powers has some which are really useful (like Domino)

    • RamrodBaguette [comrade/them, he/him]
      ·
      4 years ago

      I love how the game wags its finger at you because you want to have fun with the toys it provides you with. Like, idk, maybe make the nonviolent route more fun?

      Compare this to something like Undertale, where the evil route being shite to play is the point.