Will help with online addiction.
I guess the ones i mistakenly executed dont contribute :(
sets the counter back to 3
Seems like a good step in stopping predatory gambling bullshit in games
My partner would hate this, but she is a good example for why this should absolutely be required
Very good initiative but they are not yet in effect. Legislators are still looking for public opinion in the matter for about a month and nothing is official yet.
But WaPo and NYT told me Xi Jinping exerted a psychic field of total authoritarian control over all of China. They wouldn't lie to me, would they?
Well it's true that China is a dictatorship - but the full name for the system is "Whole Process People's Democratic Dictatorship".
Uncritical support for China in their contribution to preventing arcade game design's worst tendencies from returning
Some arcade games are p2w, but at least you get exactly what you pay for most of the time with those
this is actually pro-gamer because it would make games better
china pro-gamer confirmed
how will dengoids respond to this
Same room competitive multi-player is also good. There is no such thing as a bad same couch multi-player game. It's either a fun game you legit enjoy together or it's something to dunk on and have a laugh at with your friends.
Online minecraft is not same room multi-player. That's where there's always that Unless. Online gaming requires anonymous strangers all agreeing without interacting prior to play how they are going to have fun. And just...playing with pals in the same room and being able to talk to one another while playing. It's fucking great. My giving any fucks about gaming died more or less when the ps3/360 Gen came out. I have a ps3, there's some great games, but it was all single player, Online or the wii which had some bangers but had soooo much utter trash and needing to do gimmick motion control stuff when you wanna play a more normal game with pals not being much of an option was meh. I remember playing star fox assault split screen where we could only use remote control missiles. It could be 2 hour long matches where we'd both be trying to guide a missile from inside a maze into another maze to get a kill, and we learned to use the missiles to shoot down enemy missiles defensively. Just a brutal war of attrition but the in room gags and comments made it fun as hell.
It's actually plain and simple.
Videogame monetisation models are on the exact same trajectory as gambling, and with no hand stepping in and preventing that trajectory it will always eventually reach the point of using every single exploitative tactic of gambling in order to extract money from its audiences.
The natural end point of monetising games to the absolutely critical maximum is eventually reaching the same practices as gambling. Both are the monetisation of games. The two industries would eventually naturally merge into one another if nobody prevented it.
Regulate the monetisation models and keep re-regulating the new models because they will ALWAYS travel on this trajectory, finding new ways to exploit better that aren't currently regulated, and doing it over and over and over in a permanent cycle.
I support this, along with a bunch of their other restrictions on games. It seems like every game nowadays is just who can be the most manipulative to generate the most money and keep the longest player retention, we shouldn't be encouraging people to get addicted to video games.
but this is just proving that g*mers are the most oppressed people, obviously.