Another term that gained quick currency in 2021 was “NFT” or “non-fungible token.” The advent of NFTs using blockchain technology significantly increased the liquidity of digital goods, enabling the trading of a variety of such goods at high prices and sparking conversations the world over. I see 2021 not only as “Metaverse: Year One,” but also as “NFTs: Year One” given that it was a year in which NFTs were met with a great deal of enthusiasm by a rapidly expanding user base. However, we do observe examples here and there of overheated trading in NFT-based digital goods with somewhat speculative overtones, regardless of the observed value of the content provided This, obviously, is not an ideal situation, but I expect to see an eventual right-sizing in digital goods deals as they become more commonplace among the general public, with the value of each available content corrected to their true estimated worth, and I look for them to become as familiar as dealings in physical goods.

  • GnastyGnuts [he/him]
    ·
    3 years ago

    I hope everybody involved in NFTs dies prematurely, and then goes to hell.

  • doublepepperoni [none/use name]
    ·
    3 years ago

    I will take solace in the fact that Squenix will also hilariously bungle NFTs like they do everything else

    • UlyssesT [he/him]
      ·
      edit-2
      3 years ago

      Planet's dying, and Squenix is going :so-true: over Year One of Mako. :agony-4horsemen:

  • SaniFlush [any, any]
    ·
    3 years ago

    Don't you like it when the people running a business don't listen to their customers and make money anyways?

      • Awoo [she/her]
        ·
        3 years ago

        Yoshi P will look at the proposal to put NFT in FFXIV and tell them to fuck right off. He has absolutely no chill and frankly as far as executives go he fully understands the "community" part of his audience. If he lets something like that go ahead I'll be very surprised.

  • blobjim [he/him]
    ·
    3 years ago

    They know gamers, despite their constantly complaining about everything, will eventually be subdued, because easily-taken-advantage-of kids (and easily-taken-advantage-of Americans) are the primary demographic. It continues to be a good thing that Valve banned them from Steam, although we'll see how long that lasts if any company is able to make them successful.