that's really the only person ill watch discuss gaming. Seriously what a fucked up industry.
videogamdunkey puts out good stuff. He doesn't discuss the industry much but he cuts through a lot of the bullshit praise you get from other game "reviewers"
Plus he appreciates having fun while playing games and his videos are often fun as a result.
honestly dunkey is such a breath of fresh air compared to the braindead content most gaming personalities make. he also does talk about how youtube is designed to make people say stupid crap and get burnt out sometimes
That was a wild couple of weeks. Bring back Sell-Out Dunkey, that was hilarious.
that was the coolest gimyk I've ever seen someone pull off. Genuinely fun and creative parody of the garbage-tier content most people put out while making it clear how much time and talent is being wasted by this mess. heavily ironic but very clear in its targetting, and funny in its own right.
yeah I'm done with gaming after elden ring. It's the game I imagined would exist one day while I played OoT as a kid, so a very fitting "last" game. Shits fucked.
People Make Games is pretty good
Their recent videos on abuses in indie studios was really good
Basically, the only video game journo that exists is Jason Schreier who I once heard described as "a journalist that covers video games not a gamer doing journalism". That said, Austin Walker (who's kind of bowed out of the scene at this point), Gita Jackson, and Jeff Gerstmann still remain the best voices in the entire game space.
I think Walker's working on some other games-related projects right? I mean, besides his podcasts and shit
He's writing for a mech game I believe, but hasn't given away too many more details
If there is any one person I could point to and claim "They are responsible for my radicalization" it would be Austin.
There is some kind of cosmic injustice that a person might go into the videogames industry to make kids happy and they just end up making a bunch of maladjusted adults furious for giving a cartoon rabbit the wrong color shoelaces.
What about that guy from Forbes or WSJ or something that everyone hates? I remember him being on frontlines during the whole Cyberpunk debacle.
Im not sure who you're referring to. Honestly if they tell the truth about the fucked up shit that goes on I wholeheartedly support anyone that does that.
I've looked it up. Guy's name's Jason Schreier and he writes about video games for Bloomberg. Gamers hate him.
Yeah he's a good journalist. 80% of his articles are just "x company makes employees work 100 hours a week and the executives make jokes about raping their female employees, maybe that's Not Great" and then all the gamers are like "wtf I don't care if x company does bad stuff just give me the treats and stop making me think I just wanna game ugh"
Gamers hate him.
Well he’s doing something right then lmao
Waypoint Radio is a subsection of Vice, but they have good takes and aren't afraid to get political. Less dedicated than Sterling, but still good
I'm cynical about basically all entertainment now. Almost everything seems to suck.
Matt McMuscles has a really good series called "Wha happen?" Where he covers development horror stories and flops
Tangentially related but I love the trend of going to weird ass places they’ve been doing for the intros the last few videos lmao
I get what you're saying. No indie developer could ever in a million years make Red Dead Redemption 2, because there is so much detail packed into that game's world by the hundreds of artists that contributed to it that it would be impossible to replicate with a smaller team.
But with respects to gameplay - does the addition of mantling really invalidate the older Halo games? The grapple hook is a lot of fun, but 90% of what makes Halo Infinite tick is stuff that's been present from game 1, like the diverse AI behaviors and the beefy weapon feel. Hell, a lot of those ideas are present in good shooters going back to fucking Doom. I was too young to appreciate that game when it came out, but I remember playing it a few years ago for the first time and being absolutely blown away.
Skimming through the "indie" category in Steam or itch.io will give you the impression that literally every single indie game is a pixelart platformer, but frankly that's just the chaff you have to sort through to get to the wheat. Praey for the Gods is a game I played recently that was made by like three people, it's Shadow of the Colossus meets Breath of the Wild, and it turns out those two flavors go really well together. Just like how no indie studio could make RDR2, no AAA studio could make that game. No AAA studio would have ever made Hyperbolica, or Subliminal, or even fucking The Stanley Parable.
I guess what I'm saying is that you're right about video game writing, it's all crap. The number of games with good writing can be counted on one hand, for the rest the most you can hope for is competently done capeshit. That's why many of the games with the best stories tell those stories exclusively through atmosphere and letting the player's imagination fill in the gaps, and why many of the best games of all time completely skip having a story.
Both you and enemies move faster in older Halos, if you play them with modern controls they're way better than modern shooters. No slowdown from anything (including left trigger ADS) and you move so fast you can weave through bullets.
Yeah I hate most FPS. I tend to only play Western RPGS and NIntendo stuff. I think Halo is the only FPS series I like.
To each his own though.