I have it heavily modded and I'm struggling to keep playing tbh
It's not just the terrible gameplay (how the fuck did the core game not have ammo crafting???) which mods can absolutely fix. It's the bland and nearly empty environment, the boring and lifeless NPCs, the absolutely dogshit writing. I hear both Nuka World and Far Harbor are better. I'll grind enough to beat the main quest as quickly as possible and then move on to those
Far Harbor has excellent atmosphere and environments, and that's pretty much it. I still don't like the writing and the player agency is lacking as usual IMO. Nuka World is just bad unless you want to be cacklingly cartoonishly evil, and it's not great even then.
Also, Far Harbor managed to convince a lot players that you play as a Synth
It could have been done, but your character reacts to the question of "Do you remember anything from before you were frozen" like they were the player
Which I think only speaks to the "Blade Runner, but bad" theme of the game
"I remember Emil Pagliarulo being a fucking hack fraud who needs his keyboard taken away"
i remember there was a really cool bike in the basement for a while
When I found out skyrim's plot was like a biblical allegory or something, damn that shit sucks.
Warning on Nuka-World, if you don(k go along with the raiders there is nearly 0 plot content. There's no not-raiders story. You can turn on them in the final quest but up until then you have to play ball. I was not thrilled by this.
Far Harbor is almost cruel, it's the closest Bethesda have ever gotten to delivering stellar Fallout content. Genuienly fun and interesting despite the mechanics of the base game infecting it.
unless you're talking about lack of interactable npcs I'm surprised you feel the environment is empty. i always found it pretty dense especially in boston itself.
Empty of meaningful things to do
Sure there's dozens of little dungeons to go into and scrounge for shit, but the only two actual towns are Diamond City and Goodneighbor. Everything else is just shooting raiders, ferals, super mutants, synths, etc. You can't make any real choices or change much apart from the incredibly shallow settlement building bullshit, which I guess is supposed to replace the towns they decided to just not put in the game
To each their own
I fucking LOVE FO4 exactly because of that
If I wanted a cringe grimdark backstory on every house cat in the game I'd play Divinity Original Sin 2 (good game, you should play it)
Yeah what I mean is that all the scenery starts to look the same and fighting super mutants/synths/raiders/gunners/BoS/Railroad/Minutemen is all pretty samey, and all for samey rewards and through samey quests where everything is disconnected from everything else in a pretty boring way
I've got my survival game set up so staying alive is actually kinda difficult, which makes the fighting and looting much more engaging. it's the only way to play fo4 IMO
Yeah the thing is the survival mode was broken for me. I'd eat food and drink water and my hunger and thirst wouldn't change. Eventually I just turned off survival mode because I realized I didn't care.
I looked into it and as far as I could tell it wasn't a bug with Horizon, it was a bug with Fallout 4 itself lmao
The thing with Fallout 4 is that it actually is "skyrim with guns". Every single part of that game is designed to get you into the lootshooter loop, an endless grind with no clear goal. It then also pretends to be an RPG but is so shit at it that it completely ruins it. There's really no reason not to just play Fallout 76 instead.
i love Fallout 76's map and some of the wastelanders content is actually really good but the live service trappings are so bleh. I wish there was an offline singleplayer version with all that stripped out
I actually enjoy the looting and shooting part. Going into different places infested with enemies, finding stuff to take back to the settlement (which I'll admit does need to be fixed badly) to build more stuff.
I like the RPG parts of it too, I think they need to give better dialogue options and maybe implement a system where people treat you differently depending on what actions or factions you're a part of, but otherwise it's fine to me, I never understood why people hate it so much.
It's actually a really fun and great game if not for the crashes cause of the bad engine. I'd like to get a definitive version or something that uses another engine entirely so stuff like the Triangle of Death no longer becomes a problem. There are much bigger games with bigger maps that never have this issue.
While this is Bethesda we are talking about and they won't, but with Baldur's Gate 3 being a success and the renewed interest in Fallout, it would be an optimal time to make a new Fallout CRPG.
They literally turned down a proposal from Obsidian for another New Vegas-style spinoff after Fallout 4
I don’t understand why they seemingly hate Obsidian and NV so much despite it being lauded as the best entry in the FPS era. Is it out of pride?
Bethesda has a very specific, pop-culture vision for Fallout. It shines through perfectly in 4, 76, and the TV show. The bobbleheads, obsession with the Brotherhood and Super Mutants, and so forth make it a brand and commodity that can easily be marketed in other ways.
New Vegas cares very little about that. It's wierd, self-contained, and focuses on telling its own story, regardless of how brandified it is or isn't.
Basically, it dilutes the IP in Bethesda's eyes by making it less immediately recognizable as their vision of Fallout.
The real, non fanbrained answer is that Fallout NV undersold compared to 3 and 4.
It's pretty good yeah
Was just thinking it really says something that anybody else doing Fallout (Black Isle, Obsidian, Jonathan Nolan) just beats the fucking shit out of anything Bethesda can think to do with it
Wild, they should keep hiring the guys that made the good ones instead of obstinately doing it themselves. That said, what is Bethesda actually good at other than marketing and owning the Ip?
I mean Morrowind was good but it was the last ditch crazed flailing of a dying company that paid off.
Plus a good chunk of the people who made Morrowind good left during the development of Oblivion or Fallout. 3
Bethesda is very good at gaslighting the entire industry into thinking "RPG" means any game with a level-up system and loot.
"RPG elements" as advertising buzz is like "techniques from your favourite novels" meaning words
It's pretty enjoyable for what it is, which is a Bethesda™ Fallout story, just with characters you might actually care about and a story that basically works. There's also a surprising amount of stuff that is set pre-war and they really go for it with "filling out" the backstory of Fallout and changing the status quo of its world, it's just a shame that everything they do lore-wise makes the world less interesting and less resonant. It is fully Bethesda™ Fallout.
I enjoyed it apart from the frequent appearance of Marvel humour which falls completely flat, breaks the tone, hurts the pacing, and just feels shoehorned in. HAHA SEGGS AWOOGA
look i get it, but "hey wanna make my cock explode?? intercourse??" said in the most goofily earnest voice has stuck in my head ever since
I just hope the brotherhood gets its fascist head kicked in sometime soon
pacing etc is all good
It's 1 one episode of exposition, six episodes of characters walking towards the mcguffin and then another episode of exposition. I it probably beats most other streaming shows but damn have we lowered the bar for that.
mf when i'm introduced to the world, characters proceed to interact with each other and grow while facing obstacles to their goal, and burning questions are answered in the climax
Showsure it's not kino but that's just how stories are generally told
Lore changes shit me, but it's pretty fun and is goofy when it needs to without sacrificing the dark things. It ain't perfect but like the live action one piece its better than it has any right to be given the source material is unfilmable.
I feel like lore... loyalty? Is an annoying feature of fans reacting to adaptations (or indeed, changes to "canon"). Like, some changes are bad, and bad things are more noticeable if the source material had something better, but people like to play in stories. Settings are very fluid and just provide a framework for creating your own stuff
Yeah, I'm not a hardcore lore purist and i love a bit of multiple choice history like Elder Scrolls or Mad Max.
But some things do shift "the vibe" a bit, and this is clearly the Bethseda, not the Obsidian or Black Isle versions of Fallout in tone. And some things feel like petty hits on the non Bethesda games to regain narrative dominance
40k has it really bad, fans want to know what horus had for breakfast every day and what really happened, instead of being a muddy setting for telling your own stories and playing wargames in.
Agreeing with you, just want a place to dump my thoughts :)
Others have mentioned it and filled out the reasoning more, but basically Bethesda has a very “marketable” idea of what Fallout is, and everything they do or allow to be done with the IP they paid for, is in the service of furthering that.
All lore is fanfiction, new IP holders want to make money so they’re going to cut and emphasize where they want, regardless of the previously existing lore. In Bethesda’s case you can look at what Fallout 3, 4, 76, and the show have in common, and what it doesn’t have in common with NV, 1, and even 2 though to a lesser extent.
Tbf the only Lore thing that was iffy about the show was the location of Shady Sands possibly being moved to LA when it was originally in like Eastern California by Inyo National Forest
Everything else was vague enough to have wiggle room, could have alternate explanations or have good reasons why they are the way they are.
Like the NCR more than likely is consolidated now past LA, not completely gone.
it's very funny how tim cain, the guy who literally created fallout, is like "hey the show is good and nails the tone and humor, canon doesn't matter all too much" meanwhile NMA-esque lorecels are melting down about how it's an affront to everything fallout is supposed to be
Tim Cain subscribes to the same ethos as myself and some others here, it’s all fanfiction regardless of who owns the IP. Canon is meaningless, Diagetic Essentialism is a dead end.
I thought the lore changed too but I looked up some dates and I'm pretty sure nothing actually changed.
Yeahhhhh I was like those jets are not providing enough propulsion to move that heavy ass suit, Iron Man headass 😤
Yep. I liked it. I think it's pretty approachable as well for anyone who hasn't played fallout before. If you're completely unfamiliar with it, the only thing you really need to know is that American culture kinda paused in the 50s and a lot of technology stayed the same, so the pre-war era has a retro-futuristic aesthetic. Basically everything else is explained as the show goes on
Technically, the leading lore theory is that culture progressed, and then regressed as society started to crumble with the Resource Wars, Sino-American War, and the New Plague, with fascism rising.
The evidence for this is largely in New Vegas referencing the hippie movement and other cultural artifacts.
plus fallout 2 has lots of references to 90s music and culture, although that could just be considered borderline noncanonical easter eggs
And it’s interesting how much pushback in studio they got from the Fallout 1 developers when the Fallout 2 team wanted to move in that direction. It was pretty intentional with Fallout 1 to keep it where you didn’t need a pop culture encyclopedia to understand everything.
Timothy Cain has a wonderful youtube chanel, lots of interesting stories.
All the complaints I’ve seen made me think the audience score was gonna be like 20% because of DA WOKE but then I checked and both are in the high 80s, low 90%
I thought it was great. One of the better shows tbh. Not as good as Andor but it kind of feels like that's what they were aiming for but they just fall a little short.
I just started the first two episodes and it sold me. They get the humor of the franchise really well.
Stop engaging with something I don't like
Tbh it weirds me out seeing people like this doofus doing diagetic essentialism and getting hoppin' mad because Bethesda made power armour an exoskeleton with swappable plates, or because they put a place in L.A. in the wrong place on the map. This here is the "final straw" for Fallout? Buddy, in 2008 Bethesda morphed Fallout from a black comedy about the failings of cold war western societies into a nostalgic nuclear-age circlejerk, it's been joever for Fallout for at least fifteen years.
it's been joever for Fallout for at least fifteen years.
You can pinpoint the second when gaming slid into irreversible decline with the release of Oblivion with Guns.
I think its fate was sealed maybe by Horse Armour and Oblivion as well, a lot of things contributed, the rise of always online games in the 90s(SSI Neverwinter Nights), but Fallout 3 is definitely emblematic lol
Oh this is just me shitting on FO3. My real answer would be the release of Halo 1, which saved the Xbox, doomed the Dreamcast, brought em-dollar sign to gaming, and marked the migration of dudebros into gaming.
Noooooooo Combat Evolved my beloved :(
I think gaming was always a dudebro hobby though, sure Microsoft's irritating marketing made it worse, but stuff like Interplay's terrible 1999 advertising goes to show it was already that way for a long time. The launch Saturn ad with the screencaps covering the lady's bits?
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
The mods that everyone needs are Sim Settlements 2 and the Communism mod that turns the corny ass named Minutemen into the Vanguard of the People's Republic of the Commonwealth (in game they're still called the Minutemen but I ignore that lol)
Only thing that sucks is the engine, it holds back the game so much that I haven't even finished a playthrough, and I've spent 485 hours in the game (it's the tism lol)
Tempted to replay F4 but with an alternate start mod to not give a fuck about the main quest.