Unless it’s a service animal, I don’t like when dogs are in public buildings. Tired of trying to buy food at the grocery store but having to dodge dogs and avoid stepping over their leashes. This anger is mostly directed at their owners as I’m skittish around dogs I don’t know.
videogames were better back in my day
online play ruined games
you used to have to haul your tower and heavy-ass CRT down to your bro's place and set up a network without the benefit of a router and if somebody called you a slur you could walk over and dump mountain dew on their keyboard
Honestly? Yeah. Like not even game play or graphics. Solely on the argument that we went from shareware to micro transactions. What a fuckin bummer.
Top selling nintendo games of 2023 are all gamecube remakes. No doubt they were better.
That's certainly going to change in May though
Arcades need a revival. No bar arcades.
I need new shmups that make me want to rip my eyes out after playing just to feel something again
Vampire Survivor filled this void for me fwiw.
It's a bit too easy, though, isn't it? Certainly not eye-gougingly difficult.
Yeah its pretty easy, and the difficulty cant really be raised in a way that requires moment-to-moment skill, instead if you raise difficulty it just means less builds and less choices are valid.
I can agree with that, it's def no ikaruga. Have you tried enter the gungeon?
Only briefly. Think I made 2 runs and got to the 3rd boss, but it's been a while.
Hunt down a copy of Excellent Bifurcation if you can.
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An alcohol-free arcade would be heaven because all of the most obnoxious people would be over at the barcade down the road.
My hometown has a place called the galloping ghost arcade. I think it’s the largest arcade in North America. One of my favorite places.
Counterpoint: there are more awesome indie games then ever.
fr, we're in a golden age of indie games
There's a reason +20 years later that aoe2 still has a fan base and players younger than the game is.
I agree with this for mainstream games - there was a point where they were more experimental, just because the genre conventions hadn't been entirely defined. But indies have managed to go even further than that due to their distance from investor pressure.
Predatory monetization and Skinner Box "engagement" bullshit being honed ruthlessly has made sure that that is actually true. :capitalist-laugh:
yep
Seriously what advancements have been made in the last 15+ years outside of online play? Every open world racing game is, in terms of functionally, almost identical to the need for speed underground 2 or most wanted formula. Every on rails first person shooter campaign is just ripping off the original call of duty 4 modern warfare structure. Open world RPGs all just follow the Skyrim or morrowind model to a degree. Its all the same.
In the modern day, some Nintendo games and some indie games are doing R&D for the entire gaming industry. But any time one of those games comes up with something really good, like say Minecraft crafting, you get about fifty games that try to do the same thing much more poorly and the shitty version just becomes another mechanic to pile onto the slurry of AAAyyyyyyyy development.