• UlyssesT [he/him]
    ·
    1 month ago

    Mandatory cooperation games seem to have a sort of curse like that when they get popular enough. MOBAs with teams come to mind.

    • Frank [he/him, he/him]
      ·
      1 month ago

      It's sad and pathetic. How did we get to the point where people can't even stay together and point at interesting things? We talk about alienation so much but this is it; People cannot communicate or cooperate at the simplest, most basic level.

      • UlyssesT [he/him]
        ·
        1 month ago

        I've played such bideo bames for decades, and I've seen so, so many "main characters" that couldn't even entertain the thought of cooperating with others, at best accepting having disposable sidekicks.

        • Frank [he/him, he/him]
          ·
          1 month ago

          Yeah. I hate that.

          "I'm great at the game so i'm going to run to the other side of the map alone and do objectives"

          27s later

          "Why didn't you jerks help me when i was getting killed by that monster i quit!"

          And even if john helldiver is good enough to run off alone they never, ever think about whether the rest of the team can manage when they're at 3/4 instead of 4/4.

      • Belly_Beanis [he/him]
        ·
        1 month ago

        Vermintide 2 has so many communication hotkeys/shortcuts it baffles me people don't call out threats and whatnot more often. People with natural bond who don't pick up tomes when another person has health duping/sharing is one of my pet peeves. I shouldn't even have to ask.

        Champion is secretly the hardest difficulty (more than legend or cataclysm) because that's where all the """"solo carry"""" players congregate.