• robinnist [he/him]
    ·
    1 hour ago

    Show

    200,000 Deadpool & Wolverine slopfests are ready, with a million more well on the way

  • LaBellaLotta [any]
    ·
    2 hours ago

    Is everyone ready for the worst shows and movies ever made?

    • Frank [he/him, he/him]
      ·
      1 hour ago

      How to usher in a brave new era of art and theater

      • ai "art"

      • al "writers"

      • fund one season direct to netflix with no intention of finishing the story

      • hire showrunners (i don't know what a showrunner is but every time i hear the term it's associated with some travesty of storytelling so i assume it's bad"

      • focus group everything around the loudest, angriest frothingfash assholes you can assemble in a room

    • UlyssesT [he/him]
      ·
      edit-2
      2 hours ago

      They will be less political and pander even more directly to hogs! This coincides so amazingly well with LLM treat printers that are already removing artists from art! so-true

  • BurgerPunk [he/him, comrade/them]
    ·
    53 minutes ago

    The answer is always "if you do that, fans are going to retaliate."

    Make a good movie, make a bad movie. Movie has woman, movie doesn't have woman. Movie is exactly like the original, movie is a radical departure. Movie is for kids, movie is grim dark. It doesn't matter.

    They could micro target to the most narrow, least appreciative audience and make no money so there's always that shrug-outta-hecks

  • bazingabrain [comrade/them]
    ·
    1 hour ago

    oh, good! Hire Diegetic Essentialists! Surely, nothing bad can come from this!

    ᶦᵐ ᵍᵒᶦⁿᵍ ᵗᵒ ᶠᵘᶜᵏᶦⁿᵍ ˡᵒˢᵉ ᶦᵗ

    • UlyssesT [he/him]
      ·
      edit-2
      2 hours ago

      Just imagine how hard the resident feeemale has to go out of her way to not be "bossy" or "frigid" or the like while dodging (or even giving in) to whatever creepy shit is happening around her, constantly endangering her job because her superiors may decide that she isn't a "team player" or whatever. marx-doomer

      • AernaLingus [any]
        ·
        1 hour ago

        I dunno if you've watched that docuseries about Dan Schneider's tenure at Nickelodeon, but it details exactly that doomer

        • UlyssesT [he/him]
          ·
          1 hour ago

          I couldn't bear to watch the whole thing, but yeah, what I saw was pretty awful. guts-rage

  • Frank [he/him, he/him]
    ·
    2 hours ago

    Ahhhhhhhhhh i am going to keep screaming ahhhhhhhhh

    This is 100% a result of gamergate teaching frothingfash that they can use harassment, doxxing, and outright terrorism. Fuckers just pulled it on Helldivers and ruined my beautiful space fascism simulator.

    And now these losers and going to proactively capitulate to actual, literal mob violence for some fucking reason. Good luck, dorks. Those hate campaigns aren't about getting what you want, they're about the joy of wielding power and hurting people.

    • GeorgeZBush [he/him]
      ·
      2 hours ago

      Half-baked, depressed social theorizing time on my part.

      The way they're all dropping any pretenses of being "progressive" in favor of catering to, like, frothing nerds just affirms the fact that culture is heading in an increasingly overt fascist direction. Sign of the times, I guess.

      • Frank [he/him, he/him]
        ·
        2 hours ago

        Yup. Making capitulation to whoever can organize the most visible reactionary hate campaign your official policy isn't going to lead anywhere good.

        • UlyssesT [he/him]
          ·
          48 minutes ago

          The 90s are coming back, aren't they? We're going to have "game of the year" appointees before the fucking games are even playable, and their advertising will be basically misanthropic "you are a loser, also buy our game, you loser" statements, and tacky porn. Again. rust-darkness

    • UlyssesT [he/him]
      ·
      2 hours ago

      Fuckers just pulled it on Helldivers and ruined my beautiful space fascism simulator.

      How? HOW? tetsuo-brainrot

      • Frank [he/him, he/him]
        ·
        edit-2
        2 hours ago

        I sincerely think Arrowhead panicked. The core team is only twenty people, they've had their heads down working on the game for years. Then a game that was intended to sell maybe a few hundred k units exploded, outsold most of the most popular games in history, and a niche comedy tactical shooter suddenly had a vast audience that... couldn't figure out how to deal with a a fairly basic charging mini-boss and felt oppressed by anti-tank weapons.

        Despite having very good daily player numbers on steam I think the vast social media hate campaign, the endless tirades and histrionics on the main subreddit, and the outright harassment got to them and they basically just caved to the mob's demands. It didn't matter that they had a steady 25k players, all they were seeing was seething, unhinged anger from every direction.

        But hey, their 24 peak is went up to 35k as of this writing, so gutting everything that made their labor of love special and unique was probably totally worth it!

        • UlyssesT [he/him]
          ·
          1 hour ago

          Are you telling me that the self-described epic freeze-gamer got especially mad at the game being too difficult this particular time?

          • Frank [he/him, he/him]
            ·
            1 hour ago

            I absolutely cannot understand it. They added difficulty 10 specifically to be extremely challenging for people who wanted that... and then hordes of people... complained it was too hard? They didn't say that, htey used words like "unfair" and "tedious" and "imbalanced", but in the end they were complainging that the 10th and most challenging of 10 fairly granular difficulty modes was too hard for them and they demanded it be made drastically easier.

            They had ten difficulties to choose from, but they demanded to play on 10 and for 10 to be brought down to their level.

            The whole episode legitimately caused me to re-assess... uhh... there's no not-arrogant way to say this, but my broad competencies compared to a normal person. I still can't really grasp how people were unable to deal with chargers at all. "Clumsy armored enemy that charges you but is vulnerable from behind" is one of the simplest and oldest stock game bosses and it absoltuely, competely, utterly defeated the problem solving abilities of at minimum hundreds of thousands of people and I'm still struggling to fit that in to how I view the potential and limits of other people.

            • BurgerPunk [he/him, comrade/them]
              ·
              edit-2
              46 minutes ago

              I absolutely cannot understand it.

              That's because youre a fake gamer. Real gamers only play on the hardest difficulty, because they are the true elite. Only they are about to take on these difficult challenges that filthy causuals could never handle. So if the highest difficulty is too hard for a real freeze-gamer then its obviously unfair, poorly balanced, and badly implemented. Hope that helped smuglord

            • UlyssesT [he/him]
              ·
              1 hour ago

              I've had heated arguments with Soulslike devotees that hate even the idea of difficulty options, but considering that this particular game has a voluntary difficulty setting right there on the proverbial tin, what the fuck? what-the-hell

              I enjoyed Vermintide 2 even while being not very great at the higher difficulties (helped having experienced companions in premades) but I knew what I was getting into, and yes, as a voluntary difficulty choice, things being really brutal and having to really strive to survive was indeed part of the fun.

              I think, ultimately, the most toxic of freeze-gamer want basically the impossible: they want to stand on a mighty gatekept hill of superiority with all the plebs/scrubs/npcs/noobs/whatever beneath them, but at the same time they don't want to actually be challenged in a way that might humble them.

  • Poogona [he/him]
    ·
    2 hours ago

    Horrible, just horrible

    Don't make what the audience wants, show the audience that they actually want what you made

    • UlyssesT [he/him]
      ·
      2 hours ago

      Don't make what the audience wants, show the audience that they actually want what you made

      I'm certain that the consequences of pandering directly to ignorant toxic fans will not even satisfy those ignorant toxic fans. They won't know what's wrong but they'll feel enough ennui to blame their usual suspects.

      • Frank [he/him, he/him]
        ·
        1 hour ago

        Agreed. At this point it's about the thrill of hatred and the power of the mob. They don't want to be satisfied with good tv, they want to hate.

        • UlyssesT [he/him]
          ·
          1 hour ago

          Their favorite youtube chuds would be out of business if the outrage machine stopped going brrrr, after all. pronouns brrrrrrrrrrrr

      • Poogona [he/him]
        ·
        edit-2
        2 hours ago

        It's why "treats" does work as a name for it, you can't live on treats even when it's all you want to eat

        • UlyssesT [he/him]
          ·
          1 hour ago

          The most "hire fans" game project of recent years probably has to be "Subverse" which was a softcore porn game that had advertisements and marketing specifically intended to get freeze-gamergater hogs super excited for how nonpolitical that particular treat would be.

          The game was a dud. It delivered exactly what it promised, which just wasn't interesting enough for the hogs because it lacked anything to make it stand out from what they were already jacking off to.

    • Frank [he/him, he/him]
      ·
      1 hour ago

      Right? The customer is always wrong. If they knew how to make movies, write books, code games, tell stories, then they'd be doing that. But they don't. All they know is consoom, dei, hate women, racism, hot chip, and lie.

  • BodyBySisyphus [he/him]
    ·
    3 hours ago

    nerd Comic book nerd: "Look, right here on page 52 of the August 1983 issue of Captain America World Crisis Hjorkajork Invasion (third in of the 52-issue series), it shows Cap wearing the Indivisibility Ring on his MIDDLE finger, not his RING finger; the canon reason for that is probably the injury he sustained fighting the Chartreuse Calavera in Alternate Universe Capitano Mexico's Foiled Fiesta, spring of '78. Cap took a burritorang straight to his hand that would definitely have left him with some recurring tendonitis. Your HAVE TO move the ring, IT'S A CRITICAL CALLBACK that HINTS AT Capitano Mexico's possible return from the Null Zone!"

    lt-dbyf-dubois Comic book illustrator: "Dude, '83, huh? Yeah, that was definitely before I dried out. Probably an absinthe year, I think. I put the ring on his middle finger, huh? Sheee-it, go figure."

    • SorosFootSoldier [he/him, they/them]
      ·
      3 hours ago

      Go back and read some of the letters from comic book nerds in old marvel issues, it's literally the same shit they harangue about today just 30 fucking years ago.

  • hypercracker [he/him]
    ·
    3 hours ago

    it is 2024 and fandoms have more power than industrial unionism. the Fandom Relations Act of 2026 will make it illegal to use media to challenge any conceptions whatsoever