Permanently Deleted

  • Pisha [she/her, they/them]
    ·
    1 year ago

    I have so many mean things to say about BG3, but instead I'll be positive and say that in my opinion, Pathfinder: WotR combines all the best parts of the old Baldur's Gate games (well-told, if a bit generic, story; fantastical setting that doesn't go too far overboard; interesting and sympathetic companions) with a ruleset that offers many options for character building and highly adjustable difficulty settings. There's a crusade minigame which is a real drag, but that's the only real bad thing about the whole game. Also, the different paths -- the big ones at least -- make enough of a difference that there's some replayability. It doesn't reach the narrative heights of Torment or Mask of the Betrayer, but neither does BG3 (not even remotely).

    • UlyssesT
      hexagon
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      edit-2
      2 months ago

      deleted by creator

      • Pisha [she/her, they/them]
        ·
        1 year ago

        Exactly! I guess you can do an evil run in BG3 if you're okay with losing parts of the game in return for some additional dialogue. The combat system of D&D 5e also doesn't really entice me to try another playthrough as a warlock or something, especially as you can just respec everyone whenever, and let's not even mention the romances. But the mythic paths in WotR really do make an impact on the game, especially mechanically, when it comes to your main character.

    • Mardoniush [she/her]
      ·
      1 year ago

      I'd rate BG3 a solid Hordes of the Underdark. Great but not earth shattering.

  • PM_ME_YOUR_FOUCAULTS [he/him, they/them]
    ·
    1 year ago

    I've played both, and one thing I quite like about Baldur's Gate is how there are fewer combat encounters but they feel more impactful. WoTR throws a lot of chaff at you, which can get pretty tedious at times.

    All in all though, WoTR is a much more conceptually ambitious game, even if it's rougher around the edges in places, it does swing for the fences much more. Also the inventory management in BG3 is dogshit in comparison

    • UlyssesT
      hexagon
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      edit-2
      2 months ago

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  • jackmarxist [any]
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    edit-2
    1 year ago

    Not played BG3 yet but played wotr.

    WOTR is genuinely a great game. Far better than Kingmaker and feels like a true successor to old Baldurs gate.

    The Mythic Paths really make it great. You can have so many unique playthroughs with that.

    Hate the Crusade management though which is necessary to explore the map quickly.

    • viva_la_juche [they/them, any]
      ·
      1 year ago

      The Mythic Paths really make it great. You can have so many unique playthroughs with that

      minor spoiler

      The fact that the game straight up lets you just be a lich even tho all your party members leave and then there’s back ups to continue the game is so cool lol

    • PM_ME_YOUR_FOUCAULTS [he/him, they/them]
      ·
      1 year ago

      Far better than Kingmaker

      I mostly agree, but I liked the kingdom management in Kingmaker. Juggling your different advisors and being forced to make hard choices was fun

  • viva_la_juche [they/them, any]
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    edit-2
    1 year ago

    I’m loving bg3 but there’s some elements of it that bother me a bit. Like… I’ve been at it for 20+ hours and I don’t feel like I’ve really been able to enjoy existing in the world bc the stakes are so dire and I’m rushed from one thing to another.

    Granted, I get that’s more realistic than Bethesda being like “here’s a world ending narrative now off you go to faff about for 30 hours before coming back to it” but I wish they would have put some breaks in the story the way morrowind did bc it feels like every quest in the main line so far has had an air of urgency and hinted that some of it may be timed. I know Larian loves their “if you don’t do x by y time, one of the characters winds up dead” situations from playing some of their other games and the EA so I always feel really rushed to make sure I don’t miss something by exploring too much.

    Personally the action economy is way more logical in PF than in 5e but I do like the way Larian realized it in the game it’s just a shame that I think a lot of their fights are kinda BS especially compared to wotr. I’m pretty tired of mundane fights having way more enemies than is honestly necessary (especially when the sleeping mechanic seems to advance aspects of the story a bit), like the big major fights with lots of enemies in wotr always feel bigger and more poignant bc they’re not as common.

    • UlyssesT
      hexagon
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      edit-2
      2 months ago

      deleted by creator

      • charlie
        ·
        1 year ago

        Oh fuck, that makes so much sense. I'm only just past the druids. Thanks for the Rec, I will most definitely be checking it out.

        • UlyssesT
          hexagon
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          edit-2
          2 months ago

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          • MoreAmphibians [none/use name]
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            edit-2
            1 year ago

            Getting rescued by a party of heavily armed adventurers that haven't had a full nights sleep in weeks and are blitzed out of their minds on potions.

            • UlyssesT
              hexagon
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              edit-2
              2 months ago

              deleted by creator

          • ProxyTheAwesome [comrade/them]
            ·
            1 year ago

            Elixirs also last an entire long rest and there some crazy powerful ones like Elixir of Bloodlust and Elixir of Hill/Cloud Giant Strength

    • ProxyTheAwesome [comrade/them]
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      edit-2
      1 year ago

      Its urgency is pretty much entirely artificial. It does feel urgent in terms of the dialogue and events, but unless there's a countdown timer on your screen or a warning popping up asking if you want to proceed before tying up loose ends you are basically not on a timer. There are a handful of time sensitive side-quests or side-quests that will expire if you proceed too far down a separate path, which is annoying because they don't always tell you about these. My only suggestion is to explore wide before exploring deep if you want to be semi-completionist, and also just accept you cannot be completionist within a single playthrough as there are some exclusive forks that alter the world quite a bit and the quests downstream of it.

      • viva_la_juche [they/them, any]
        ·
        1 year ago

        There are a handful of time sensitive side-quests or side-quests that will expire if you proceed too far down a separate path, which is annoying because they don't always tell you about these

        Yeah this is entirely the issue bc im aware of a couple of situations where if you dont save someone by a specific time they end up dead. Theres like 5 quests in a row throughout the first two acts that involve saving someone where its hinted that they may end up dying if youre not timely and it's hard to know which is flavor text and which is actual warning to get your ass in gear.

        It isn't really about being a completionist, i dont care about choices changing things, Its that i want to explore and have some time to vibe but the main story feels like a lot of pressure to keep moving. i just dont love feeling like i'm always on 10 with the stakes. Thats just the way the game is, i was just hoping id have more time to hang or at the very least not have to play so long to get to a proper city/town (haven't made it to baldurs gate yet)

  • lurkerlady [she/her]
    ·
    edit-2
    1 year ago

    wrath is very good imo. i find it hard to like many of the companions of bg3, the only ones that really pulled on me were astarion and minthara. i liked karlachs design but i feel like she didnt get many lines. and the rest were largely forgettable. the graphics and the mocapped conversations are what really makes bg3 good. if it was a top down isometric like WOTR i think everyone would call the game middling. its more just impressive how much they show and not tell with a blurb of text. also i kinda hate shadowheart and i feel like a lot of the plotline revolves around her and it bothers me.

    i havent played wrath in a hot minute but i can tell you right now that i remember all the companions names, even the more barebones ones like sosiel (black guy that is angry trope?). arue, wenduag, woljiff, ember, and nenio are probably some of my favorite characters in any video game ever. daeran is pretty fun too.

    wenduag is best girl, her romance/redemption plotline is fairly realistic imo. the lesbian relationship there really pulled at my heartstrings a bit

    also im the resident pf2e stan here, its pretty much all i talk about.

    • viva_la_juche [they/them, any]
      ·
      1 year ago

      liked karlachs design but i feel like she didnt get many lines

      That’s interesting bc in my play through she interjects more than any other party member. Every time something happens she voices an opinion on it. To the point that, as much as she’s pretty much my favorite, I kinda wish some of the other people would chime in lol

      • FumpyAer [any, comrade/them]
        ·
        1 year ago

        This is just a theory, but does it have anything to do with the order the party is in on the hud? It may be random or based on relationship though.

        • viva_la_juche [they/them, any]
          ·
          1 year ago

          yeah i'm not too sure, plausible bc ive done a few of her quests, but shadowheart and gale and i also have pretty high relationship and they dont talk too much so i'm not too sure

    • UlyssesT
      hexagon
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      edit-2
      2 months ago

      deleted by creator

  • loathsome dongeater@lemmygrad.ml
    ·
    1 year ago

    Pathfinder WotR had too much combat for me. There is the usual combat that BG3 has then on top of that you have do another set of those when your forces advance. My last remaining neuron cannot handle all that. I am playing BG3 on the easiest difficult and save scumming the hell out of it and having a nice time. Might buy it on PS5 depending on how good Act 3 is.

    • UlyssesT
      hexagon
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      edit-2
      2 months ago

      deleted by creator

        • UlyssesT
          hexagon
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          edit-2
          2 months ago

          deleted by creator

          • GenderIsOpSec [she/her]
            ·
            1 year ago

            i'm guessing it actually works now? i remember when it came out if you chose that the ai would absolutely fuck you over in the crusade mode. i just got a save editor and added like 1000 dragons into my army get-in

            • UlyssesT
              hexagon
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              edit-2
              2 months ago

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              • Comp4
                ·
                edit-2
                11 days ago

                deleted by creator

            • ProfessorOwl_PhD [any]
              ·
              1 year ago

              It does work now, but you lose out on some story stuff if you're completionist. Steam workshop also has a mod to just auto-win every crusade battle.

      • charlie
        ·
        1 year ago

        Oh sick, that's good to know. Thank you!

  • Stoatmilk [he/him]
    ·
    1 year ago

    I love both of them, but they do make an interesting contrast.

    BG3 has pretty much only unique fights — WOTR has a huge enemy variety problem

    BG3 has companions that are all mostly just ok, carried by production values and great voice acting — WOTR has some companions that are really bad, but a few that are way better and more smartly written than BG3, that I still think about once in a while

    BG3 combat starts pretty boring, as low-level dnd tends to be, but gets to be pretty great — WOTR combat starts really fun but becomes kind of a drag with the late-game enemy resistance bingo, performance problems, and some fights I could swear were not playtested once

  • beef_curds [she/her]
    ·
    1 year ago

    I was looking for something to play after bg3. I'll try it next.

    Do you know if it has couch coop? Not strictly necessary, but I originally picked up bg3 to play with my wife.

    If not, it's turn based battles right? So we could hotseat?

    • UlyssesT
      hexagon
      ·
      edit-2
      2 months ago

      deleted by creator

      • ProfessorOwl_PhD [any]
        ·
        1 year ago

        Just so you know, you can switch from real-time-with-pause combat to turn based at any time. Slows battles down, but allows for proper micromanagement of actions.

      • beef_curds [she/her]
        ·
        1 year ago

        Aww bummer. If anyone reads this and knows another turn based rpg we can hotseat, which might scratch the same itch, let me know.

        • UlyssesT
          hexagon
          ·
          edit-2
          2 months ago

          deleted by creator

        • ProxyTheAwesome [comrade/them]
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          edit-2
          1 year ago

          For The King is more digital board game than RPG I guess, but it's still a couch co-op turn-based RPG that's pretty fun

        • charlie
          ·
          1 year ago

          If you haven't already played Larians other game, Divinity: Original Sin, that's worth looking at.

    • Pisha [she/her, they/them]
      ·
      1 year ago

      There's a turn-based mode that can be switched on at any moment. It doesn't always work perfectly, but I found it more tolerable than that of BG3, not least because it has a fast-forward button for the enemies.

  • zifnab25 [he/him, any]
    ·
    1 year ago

    I'm enjoying the BG3 graphics and interface as much as anything. WotR and Kingmaker are perfectly fine, but the dated isometric perspective and walls of text storytelling is a lot. Also, my completion-ist instincts really war with any kind of 100-hour game.

    But they're all good games. I don't know how I'm going to get through this stuff and still have any time to look at Armored Core 6 or Zelda: TotK. An embarrassment of riches after something of a quality-drought.

    I remember people claiming that Elden Ring was going to be the Last Great Video Game. These releases are suggesting otherwise.

  • WoofWoof91 [comrade/them]
    ·
    1 year ago

    i like the pathfinder ones because they don't make my pc sound like a jet taking off

  • ScreamingDanger [he/him]
    ·
    1 year ago

    I haven't picked up BG3 yet but I plan to when the PS5 version drops. I picked up WotR to mess around with and hold me over until then.

    I'm a ways into Act 2 and man, I'm so unbelievably divided on this game. Or, I suppose certain aspects of it. I adore some of the companions and I love PF as a system, but I just feel like I'm doing everything wrong. I've started over like 10 times trying to get a decent build and I read that auto-leveling companions leaves you missing out on some of the best stuff for them. So, I feel stuck because now I feel the need to go back and rework every companion. I'm a lifelong TTRPG player, too, and am very familiar with the system. I'm playing on normal so I'm not even pushing it, really.

    Couple that with the crusade management stuff and the game just feels... tedious in certain aspects. I liked the scale and overworld of the first act and expanding it greatly for the rest of the game (except act 4, right?) just makes me worried I'll end up banging my head against a wall before long. Of course, aspects such as pretty efficient inventory management and the fact that skill checks automatically use the party member best suited for it are great and should be standard across these CRPGs. I was surprised to hear the latter didn't make it into BG3.

    I suppose the big win here for me, though, is that the games are different enough that I'll probably still come back to WotR. The "crusade" aspect doesn't super work for me as a story hook, but I like the characters enough that I'd want to see some of their stories through. WotR is certainly ambitious, but I think that occasionally gets in the way of my fun.

    That all said, great post, and great rec.