This was one of the most obvious bombs for a long, long time before it came out. A single-player focused developer making a GaaS licensed monstrosity where the whole appeal of the property is that every character is unique and has weird abilities but you have to fit them all into a single RPG melee combat mold. If Squenix had just let them make a Kamala Khan game about joining the Avengers you would have had such a better product at a lower cost. But everyone's gotta try and fail to be the next Destiny.
There's only one Destiny! You won't replace it! Stop trying!
Reminds me of the MMO craze a while back when everyone tried to make a WoW-killer. They're all dead or free-to-play with barely enough players to sustain server costs now.
That's levelled off though. The contenders in that space are set: PUBG, Fortnite, Apex, Warzone. Everything else has failed miserably, so I think the genre (in terms of shooters) isn't gonna change for a while.
Well, the first was successful enough to get a sequel. I dunno the console numbers, but the Epic store "exclusive"/Uplay exclusive killed a lot of good will (IMO) on PC.
Yeah, I think the Epic exclusive killed it hard on PC (I dunno anyone on PC that bought it) and the lack of end-game in the first one (fixed in the expansions but the first impression counted) made some people leery.
I think it was "successful" for Ubisoft (I don't recall them claiming it cost them a lot of money like the Avengers did for Square) but not as successful out of the gate for them like the first one.
I will say if they put the Division 2 on Steam, I'd buy it price-unseen and get the Warlords of New York expansion because I was invested in the story more than Destiny's (which was a total snooze IMO) and I'd like to continue that, but not enough to give my Credit Card information to Ubisoft OR download the Epic Game Store (and trust them with my CC either)
whole appeal of the property is that every character is unique and has weird abilities but you have to fit them all into a single RPG melee combat mold.
i just play it like a normal rpg I dont really waifu or whatever, characters each have skills, constellations and actual usable abilities in addition to their element and weapon type so idk about waifus, and husbandos being the main focus, i know weebs play it but idc
its nice to play a AAA game for once lol
i do hate the gacha, but im clearing late game content alright on f2p
This was one of the most obvious bombs for a long, long time before it came out. A single-player focused developer making a GaaS licensed monstrosity where the whole appeal of the property is that every character is unique and has weird abilities but you have to fit them all into a single RPG melee combat mold. If Squenix had just let them make a Kamala Khan game about joining the Avengers you would have had such a better product at a lower cost. But everyone's gotta try and fail to be the next Destiny.
There's only one Destiny! You won't replace it! Stop trying!
Reminds me of the MMO craze a while back when everyone tried to make a WoW-killer. They're all dead or free-to-play with barely enough players to sustain server costs now.
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That's levelled off though. The contenders in that space are set: PUBG, Fortnite, Apex, Warzone. Everything else has failed miserably, so I think the genre (in terms of shooters) isn't gonna change for a while.
Same with MOBAs. There was even a DC universe MOBA that died just like most others.
wait until you hear about the lord of the rings moba
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beautiful :possum-mama:
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Two actually. Isn't the Division doing sort-of well? I tuned out after the Epic Game Store exclusivity, though.
Is it? Could be. Ubisoft knows how to run GaaS better than most. I just reinstalled For Honor.
Well, the first was successful enough to get a sequel. I dunno the console numbers, but the Epic store "exclusive"/Uplay exclusive killed a lot of good will (IMO) on PC.
I think the sequel underperformed.
Yeah, I think the Epic exclusive killed it hard on PC (I dunno anyone on PC that bought it) and the lack of end-game in the first one (fixed in the expansions but the first impression counted) made some people leery.
I think it was "successful" for Ubisoft (I don't recall them claiming it cost them a lot of money like the Avengers did for Square) but not as successful out of the gate for them like the first one.
I will say if they put the Division 2 on Steam, I'd buy it price-unseen and get the Warlords of New York expansion because I was invested in the story more than Destiny's (which was a total snooze IMO) and I'd like to continue that, but not enough to give my Credit Card information to Ubisoft OR download the Epic Game Store (and trust them with my CC either)
Genshin good
Not really Destiny-like at all
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i just play it like a normal rpg I dont really waifu or whatever, characters each have skills, constellations and actual usable abilities in addition to their element and weapon type so idk about waifus, and husbandos being the main focus, i know weebs play it but idc
its nice to play a AAA game for once lol
i do hate the gacha, but im clearing late game content alright on f2p
for real, did anyone think this was gonna be a hit?
I pre-ordered and still play it regularly. I really enjoy the game.
As someone who plays destiny it’s hilarious watching every game be “tHe NeW dEsTiNy KiLlEr” then completely flop on launch.