Looking for something I can keep open in a side tab and swap to to play during the workday but easily swap back to a work tab when someone walks by my cubicle. Civ seems like an obvious choice but what're some other good suggestions?
Caves of Qud doesn't actually run in a terminal, but it's pretty sick, has an interesting world, is pretty chunky
Dungeon crawl stone soup, you can download the terminal version or you can also play it in ssh client on various servers. And I actually had an incident a few years ago when some people thought it was work.
Civ takes roughly an hour and a half to alt tab so I can't really reccomend it lol.
lol, awesome. I'd seen it right around the time i was first getting into Rimworld (like a week or two ago). I can't tell how exaggerated (for the comedy) you are being since I know Rimworld gets into those sorts of levels of detail.
Can you link to the most useful thread(s)/resources you've found, friend? My dumbass immediately downloaded it and fell in love with the weird intricacies it has, like the talisman system. Literally wound up playing for like 4-5 hours lol. Why the fuck did Rimworld relase a $20.00 dlc pack that is essentially a neutered version of my beautiful inner circle disciples' quest to survive.
I curse you in the same breath though because you made me go "hm, let's make my first disciple a sunflower law follower" and I've proceeded to railroad myself straight into a wall, since Sunflower requires decently high perception to make breakthroughs on, which poor Raimundo does not have. Tragically for my next disciple to unlock their mystical powers, I gave them something that fit their stats and they proceeded to transform into a giant boar that mauled everyone but my sunflower chick and the extremely robust 2 month old dog, because his mood was off when I told him to attempt the breakthrough. :angry-hex:
Rimworld
Dwarf fortress
Any other colony management game really.
If you’re not using any spritepacks, DF already looks (and feels) like work
If you like factorio try factory idle, I've passed so much time with this game.
A d&d idle game sounds like someone had a competition to bastardize a game just by changing the genre, but it also sounds really fun.
I had one where everything was super compact and close together, there shouldn't be a problem.
/e The main challenge is making all the things you need fit in the small spaces, you have to be good at keeping things organized and efficient
Oh shit, you no longer need the Java client.
It's too bad I hate the whole "meta" bullshit where you have to have perfect stats and moves.
you dont really need to be extremely meta to win, for a while i played anything goes (highest tier, meta is all all legendaries) using a team that was allowed two tiers below that, and almost allowed 3 tiers below that, got decent on the ladder with it.
Sure, but Smogon basically boils everything down to needing to be perfect if you want to win. It's the same with Magic: the Gathering: Arena and others, to have "fun" online, you basically have to "try hard" everything/netdeck/etc. It sucks, but that's the nature of the thing. :/
I'm glad that I'm not alone. My shitbox pc can't run anything decent so the 20 year old point and click game is the one for me. You're absolutely correct about muting chat though.
Look into some roguelikes. Cogmind, Caves of Qud, Tales of Maj'Eyal. If you like that kind of game.
Fallen London is a super good quasi choose your own adventure about a character escaping from jail into a London that was stolen by bats and dropped in a subterranean cave network. Really really good. Only problem is you can only take like twenty actions at a time, so you won't be able to goof off all day.
Here's the blurb: "Forty years ago, London was stolen by bats. Discover a dark and hilarious gothic underworld where Hell is close, immortality is cheap, and the screaming has largely stopped.
Welcome. Delicious friend."