Am I the only one that isn’t super bothered by “muh dialogue options aren’t real”? Lots of games have a linear story. Is it any less engaging than just watching a cutscene? Like I said in my parent comment maybe I just have a pretty low bar before my gamer REEEEEsponse is triggered.
That's true, I feel like people overreact to that kind of thing, honestly. I don't understand all the criticism of Telltale games, for example. I enjoy them very much, I don't need to have two totally different branching storylines, just having agency over my character's reactions is enough to get me into the story.
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It works better in Cyberpunk since youre pretty much an asshole in all three starts
Am I the only one that isn’t super bothered by “muh dialogue options aren’t real”? Lots of games have a linear story. Is it any less engaging than just watching a cutscene? Like I said in my parent comment maybe I just have a pretty low bar before my gamer REEEEEsponse is triggered.
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Dialectics bitch!!
That's true, I feel like people overreact to that kind of thing, honestly. I don't understand all the criticism of Telltale games, for example. I enjoy them very much, I don't need to have two totally different branching storylines, just having agency over my character's reactions is enough to get me into the story.
In most situations its not even that nuanced really its more like