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        • abc [he/him, comrade/them]
          ·
          4 years ago

          I mean, tbf, BG3 also has like a shitton of sellable items that will fill the inventory of any vendor - things like wall-art, cups/plates, etc. All saved in the vendor's inventory, should you want to buy it back. No crafting yet, which I'm sure helps - but BG3 seems to be being developed in the same strategy that DOS2 was, so I'm sure Larian isn't going balls to the wall with impossible asks of its developers.

            • abc [he/him, comrade/them]
              ·
              4 years ago

              Yeah fair. I just can't imagine how you'd run into this problem even with crafting materials being incredibly abundant. I realize it's the save file size itself, and not the crafting aspect, that causes the issue - but damn, you'd think at least one playtester would've done a shitton of crafting as usually doing so is a staple in similarish games (Skyrim, DOS2, etc) to make cash.

              • garbology [he/him]
                ·
                edit-2
                4 years ago

                you’d think at least one playtester would’ve

                Guaranteed the internal bugtracker is sitting at like 11500 total, 3500 open, and the "crash if you craft too much" ticket has 13 comments from the testers, "re-confirmed in build 2017-10-15.116756", "re-confirmed in build 2019-02-01.23556", etc.