like oh wow ur game about exploring an untouched world where the punchline of every "joke" is that you're being exploited by an unfeeling corporation? man that's so unique that nobody who read that sentence realized I was talking about Journey To The Savage Planet because there's so fucking many of them

You know what I want? Universal jail time for all gamers

But if I'm not gonna get that, I want games that take place in a world we'd want to live in where the objective is to help it remain as such.

If someone pitched to me a GTA game set in a horrible word not worth living in the way they all are, I wouldn't care what city it's set in. It's been done. If someone said, "hey we're gonna make a GTA game except it's set in a nearly post-capitalism world and your objective is to try to protect your city from incursion by the forces of reaction" I'd buy that shit up so fast.

TLDR; why doesn't an inherently reactionary industry just pander to me? :/

  • deshara218 [any]
    hexagon
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    4 年前

    there were no videogames in the 80's lmfao okay. just bc ur 20 and havent played anything from before you were born doesn't mean they didn't exist. The home console industry specifically started in 1972 -- I would know, I grew up playing them. If u dont know what ur talking about & are basing it entirely off of how men who were toddlers in the 80's depict it in Stranger Things then just don't talk about it, mkay?

    • PigPoopBallsDotJPG [none/use name]
      ·
      4 年前

      I was born in 1974. And I said there was no significant industry. Games were already being made, but you greatly overestimate how big the 'gaming industry' was back then. The biggest publisher during the 1970s, Atari, was literally 80 people in a small office. Nintendo had only 4 games in its catalog by 1980 (arcade titles, the NES wasn't a thing yet). The Commodore 64, by far the most popular home computer, had a grand total of 36 commercial releases that year, and, well, just look.

    • PigPoopBallsDotJPG [none/use name]
      ·
      4 年前

      The home console industry specifically started in 1972

      Also, no, that was the pong arcade. The home pong systems started selling in 1975. And time didn't move quite so quickly, it remained a novelty into the late 70's, and it had a grand total of 6 variations of 1 game on it, none of which were written by women. The VCS2600 was released in 1978 and had less than 50 titles by 1980, see here.