Permanently Deleted

  • Pezevenk [he/him]
    ·
    4 years ago

    I don't remember how it was in Civ V, but in Civ VI Russia was good at having a lot of territory, benefitting from trade, and building cheap holy sites.

    • Young_Lando [none/use name]
      ·
      4 years ago

      Russia is an S-Tier civ in multiplayer, next to America, Japan, Germany, and Australia. You pretty much got their schtick right. In Civ 5 they did special Barracks that increased border expansion rate and doubled the number of strategic resources they got from sites. Still pretty good tbh

      • Pezevenk [he/him]
        ·
        4 years ago

        They also got extra territory in Civ V right? I don't remember.

        Also America definitely isn't at the same level in Civ VI. It's a good civ but the others are better for sure.

        • Young_Lando [none/use name]
          ·
          edit-2
          4 years ago

          It's a snowball civ. Untouched America next to mountains is basically gg if you can't figure out how to crack them or get more cities than them. The science and culture generation is pretty nuts.

          Edit: I'm pretty sure they don't start bigger in civ5, that's the Shoshone who get double the territory. Forward Settle: the Civ more like.

          • Pezevenk [he/him]
            ·
            4 years ago

            I was confused until I realized you were talking about DLC Roosevelt, not vanilla Roosevelt.

            • Young_Lando [none/use name]
              ·
              4 years ago

              Vanilla roosevelt gets +2 science +2 culture on breathtaking tiles next to a mountain or park. DLC roosevelt gets +5 combat strength on all land units on the home continent and an envoy doubling ability.

              Both are easily top tier civs for whatever win con. The first makes cities you have, especially early game, extremely good if you start near mountains. It's like free library, free monument on settle. The second means ur army is always weaker. Horseman hit for 48 dmg with oligarchy, great general, and civ ability. Pretty wack to face against if ur like... Khmer or Georgia or whatever.

              Imagine unironically facing a 3 horse rush with power 25 cities with no walls at 48 power a horse. If u start next to them, unless ur like Simon Bolivar, ur most likely dead

              • Pezevenk [he/him]
                ·
                4 years ago

                Vanilla roosevelt gets +2 science +2 culture on breathtaking tiles next to a mountain or park

                That's Bull Moose Roosevelt, right?

                  • Pezevenk [he/him]
                    ·
                    4 years ago

                    But there's 3 Roosevelts right? I thought Bull Moose was DLC too?

                      • Pezevenk [he/him]
                        ·
                        4 years ago

                        Pretty sure there's 3, the vanilla version, one DLC version, and another version with another DLC or something: https://civilization.fandom.com/wiki/American_(Civ6)#Vanilla_version

                          • Pezevenk [he/him]
                            ·
                            edit-2
                            4 years ago

                            Aaaah ok. Never tried to get America anyways (because ew America gross) so I didn't know.

                              • Pezevenk [he/him]
                                ·
                                4 years ago

                                Don't have that DLC. Unfortunately they refuse to add any actual communists which sucks and annoys me >:(

                                Also apparently Bolivar is kind of a bad civ I heard? Which is also annoying.

                              • Pezevenk [he/him]
                                ·
                                4 years ago

                                Sorry, I was wrong, apparently Gran Colombia is a great civ, I was thinking of something else .

                                • Young_Lando [none/use name]
                                  ·
                                  4 years ago

                                  I was about to say-- he's fucking busted. Really tho I always go naval when I play online. Gitarja/Indonesia or Dido/Carthage. They're both fun asf to play

                                  • Pezevenk [he/him]
                                    ·
                                    edit-2
                                    4 years ago

                                    Idk, I never really thought going naval is useful in Civ VI... I've never even tried to play that way because land is just so much more important, and settling cities next to the sea isn't as important...

                                    I am looking at Bolivar's bonuses now... Like, WTF? +1 movement for everyone and promotions don't cost movement? WHAT? This is fucking broken lol

                                    Haciendas sound cool too, but the military bonuses are just insane.

                                    EDIT: The Commandante General auras STACK? WHAAAAAAAAAAAAAAAT???

                                    • Young_Lando [none/use name]
                                      ·
                                      4 years ago

                                      Mausoleum of Heliocanarsus is +1 science, culture, and faith on all coastal tiles worked by that city. With Kampungs giving production and food, you can get incredible tiles. Worth it if u race harbors and culture to Defensive Tactics.

                                      If you go hard navy, you compete for like 4 or 5 wonders which is hard to do tbh. . Buying great engineers with faith and giving them an extra charge is worth it.

                                      Also, frigates/battleships wreck everything in range of them. They're faster light cannons with better promotions.

                                      • Pezevenk [he/him]
                                        ·
                                        4 years ago

                                        Yeah but like, what do you hit with them? Usually I have a half decent navy and no targets.

                                        • Young_Lando [none/use name]
                                          ·
                                          4 years ago

                                          You forward settle aggressively and build one or two heavy cav/infantry depending on the terrain. Very easy to take cities near the coast if you can still bomb it.

                                          Mostly you build the navy to protect urself instead of very many units. Navy is much faster and can protect super distant colonies and forward settles.

      • Pezevenk [he/him]
        ·
        4 years ago

        It didn't have an infrastructure bonus, that's all.