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Has it ever struck anyone as odd that basically every economic/production management game released in the West is a planned economy simulator, and we just don't acknowledge that or think about it?
There is a video floating around out there of a Paradox developer saying "Yeah, if you want to be a good
grandhistorical strategy developer I highly recommend Marxism."Trying to find a link.
https://www.youtube.com/watch?v=hYzxcf_ZL_g
Marx shows up around 23:00, although the whole 40 min vid is pretty good.
"So, Marxism is great for a designer. I do recommend it. It takes a very deterministic approach to history, a very mechanistic one. It converts very naturally to game mechanics."
It takes a very deterministic approach to history, a very mechanistic one.
And that's why they call it the immortal science :marx:
Memes aside though, economic determinism is a trap which should be avoided. After all, Capitalism isn't going to become Socialism simply by us soaking up the Sun at some beach.
Capitalism naturally evolving into socialism with no intervention
It converts very naturally to game mechanics.
The GAMERS were inside the house the whole time? WTF
I've thought about that a lot too. A game where you control a whole country or smaller region without corporations having any say is inherently just a planned economy, I like how efficient and normal the game studios make it seem. Being able to play with a strategy close to my philosophy feels good too. Recently I've played Frostpunk, Surviving Mars, Fallout 4 within the settlements is kind of ancom, Cities Skylines to a lesser extent because the capitalist fucks move out if you increase taxes to socdem levels even
Frostpunk looks super cool, is it worth getting the DLC's or is the base game enough?
I haven't played all the dlc yet but I think they're worth it. If you like the game you'll get bored of the base game scenarios, replayability isn't that high
Frostpunk is absolutely great, definitely recommended (although it can be pretty tough and grim). The DLC is just scenarios really, Last Autumn is top notch (and has a pro-labour path that lets you build unions and tear down class distinctions etc), the others are not so great. You can definitely get the base game first and see if you like it, then commit to any DLC later.
There was a city building game that tried to do away from that and it sucked.
This game is really fun. It gets super nuts right when you start to figure out how to use X-ray cracking to make more hydrogen. I still have not figured out how to make my refineries not a jumbled mess.
I'm rushing towards fusion production because I have dummy thick hydrogen reserves after setting up red science cube production. Really need it bad because I don't have automation for solar sails yet and my entire grid is basically coal powered
Yea I am all coal powered too and the next step seems to be reworking it. I got a huge reserve of refined oil but almost no hydrogen. I have not touched the solar sails yet.
One of the things that I was thinking of was doing a reset of my game using what I know, but I don't think I will. I think I might just go to another planet and setup there. Leave all the stuff on this planet just pumping out red and blue cubes until it stops.
the one thing reddit is good for is the piracy sub. go there and find links in their wiki to DDL & torrent sites.
i'd recommend ddl if you don't have a VPN
It's fucking fantastic but I need a better pc to run it. I can do it on my laptop but it's not great
I hadn’t even thought to check specs. Needs to be windows too. Ah well, maybe some day
The specs aren't too big, but I have an 8 year old laptop so :/. Yeah would be cool if it could run on linux, but you can always pirate windows
Really enjoying it so far. The lack of blueprinting is rough, though.