What the fuck is it with Americans and "trying to make obviously political things not political"
once again, the Onion serving up heaps of inspiration for American media
The controversial first-person shooter seeks to portray one of the bloodiest battles in American history, one that cost the lives of United States and allied forces as well as thousands of Iraqi citizens in 2004
🤔
Instead, their first-person shooter will try to engender empathy for American troops in the field, for their work destroying the insurgents that dug in throughout Fallujah, and for the civilians trapped in between.
The U.S. military has said that it used “shake-and-bake” tactics, a combination of high explosive and white phosphorus rounds that flushed out insurgents from their hardened bunkers in order to destroy them. But using white phosphorus as a weapon, and in close proximity to civilians, would seem to contravene the accepted laws of war. Again, Tamte isn’t interested in litigating what constitutes a war crime.
“There are things that divide us, and including those really divisive things, I think, distracts people from the human stories that we can all identify with, ” Tamte said.
:amerikkka:
The challenge of moving house to house, engaging in some of the most violent urban combat since Vietnam, will make up 90% of the game’s action. The other 10%, Tamte said, will be given over to the story of the city’s civilian population.
imagine this for vietnam. The challenge of moving hut to hut, engaging in some of the most intense "throwing frag grenades in there" since 1940s German bunkers, will make up 90% of the game's action
[civilian] stories will give the game its parallel storyline where players will take on the role of a father trying to lead his family to safety. That family’s story will overlap with U.S. forces in the game.
“This is as an unarmed Iraqi civilian,” Tamte stressed. “We do not at any point ask the player to become an insurgent, to be clear about that. This is an Iraqi civilian who was trying to get his family out of the city during the battle.”
lol, guess they're gonna have the army let your wife and daughters through while turning you and your sons back into the city because you're "military age males"
Yeah, I'm sure that story of 10% of the civilian population won't be about how they told all the civilians to dip, but forced military aged males (large age range btw) to stay
that would be a pretty sweet Spec Ops The Line moment: you spend the whole game shelling houses from across the river because anyone left in the city is a terrorist by definition, then the game slowly peels back all of the bullshit until you see the actual real not a propaganda piece story of an iraqi civilian
relatedly i've been listening to the audiobook of Andrew Cockburn's "Kill Chain" and it's honestly kinda funny how absurd these slugs are, especially drone operators
they're not women, that wouldn't make sense in an ambush convoy. must just be men in disguise
bullshit, i didn't see a kid. maybe an adolescent
afghan men stand up to pee, but foreign fighters squat
they got out of the cars to pray and wash in the river, they're obviously preparing to attack the american soldiers they're driving away from
“I have two concerns with including phosphorus as a weapon. Number one is that it’s not a part of the stories that these guys told us, so I don’t have an authentic, factual basis on which to tell that. That’s most important. Number two is, I don’t want sensational types of things to distract from the parts of that experience.”
bruh
:agony-acid:
nothing like the sensation of white phosphorus chemically burning away your skin, muscle, nerves, and bones.
America literally admitted to using WP. But since it wasn't mentioned by the crayon eaters, it isn't real.
:agony-limitless:
"I don't want things that happened to distract from what happened."
I just wish they would keep politics out of my video game of the checks notes Iraq War and subsequent war crimes in this particular city.
Yeah. It’s a burning sensation that you can’t put out with water and burns through every part of your body.
Who the fuck is this publisher "Victura" and why can't I find any information about them at all? They don't even have a wiki or a website.
Sus af. They're a publisher created solely for this game. Where is their money from? Who owns them? Who funds them?
I have done a ton of research into them and I am shocked to report that I found out that the letters C, I, and A are included in their name. You make of that whatever you will.
That's exactly what I'm thinking and why I want to dig up more information. The situation is sus and it deserves the attention of someone who genuinely knows how to dig into information of this type.
Extremely sus that they don't even have a website it seems. I didn't mean to denigrate your concerns, if that is what it might come across like. I'm totally with you. sorry
Oh, okay, just wanted to make sure.
Btw I looked up that CEO Peter Tamte and on LinkedIn it says that he works at Victura as CEO since 2016.
And they don't even have a website or any social media in 4 years, very weird.Edit: One additional thing a former project of his, Destineer, actually has a CIA connection according to this article.
From this interview:
How did you become involved with In-Q-Tel?
In-Q-Tel saw the work we were doing for the Marine Corps and inquired about making a substantial investment in the company. This allowed us to expand our training business to begin building training systems for a large number of intelligence agencies.
How do you go about designing a training simulation?
It’s really a mixture of both technology and subject matter expertise. Although we have acquired substantial subject matter expertise through our work with the government, we still work very, very closely with soldiers, Marines, intelligence, and law enforcement officers to build in accuracy and training effectiveness.
👁️
Also right after taking this CIA money Destineer acquired Atomic Games, the original developers of Six Days in Fallujah. Peter Tamte then became president/CEO of Atomic Games, leaving Paul Rinde to take over Destineer. This entire thing is extremely suspect.
Ok so Peter Tamte (CEO of Victura games) has a long history. He was vice President of Bungie until 2001, until he formed Destineer, his own game publisher. Destineer worked closely with the US marines to create Close Combat: First to Fight, which caught the CIA's attention in the form of In-Q-Tel, a CIA funded venture capital firm. In-Q-Tel decide to invest in Destineer, revealed by Peter Tamte in June 2005.
Just a month earlier in May 2005 Destineer acquires Atomic Games, the developers of the original version of Six Days in Fallujah. Some time later that year (timeline is unclear) Peter Tamte becomes CEO of Atomic Games and leaves Paul Rinde in charge of Destineer. Atomic Games and Destineer work on Six Days in Fallujah until April 2009 when Konami dropped it.
So in sort the game Six Days in Fallujah has always had links to CIA funding and Peter Tamte has been really invested in this game, to the point of leaving the company he created to be in charge of it's development, since the In-Q-Tel investment. Really suspicious.
Wait a minute - why do I feel like I heard about a game like this being developed in, like, 2007?
Your feelings do not betray you:
Originally announced in 2009, the game was dropped by publisher Konami
I remember when Konami first announced this way back when and I didn't like the look of it and I was a lib back then. Kojima I hope told them to fuck off with this bullshit.
Yeah Konami dropped the game in 2009 lol. It's now being picked up by a publisher called "Victura", which has no previous games, social media or website but has had a CEO (Peter Tamte) there for 4 years doing fuck all I guess?
Peter Tamte was the Vice President of Bungie until 2001 when he formed his own video game development company, Destineer, which mainly ported windows games to macs. They created a game in 2005 with the US marines called Close Combat: First to Fight, which is basically the Syrian civil war but in Lebanon.
A month after the release of this game Peter Tamte admits to taking money and signing a deal with CIA venture capital firm In-Q-Tel. Around this time Destineer acquires Atomic Games, the developers of the original version of Six Days in Fallujah. Peter Tamte now becomes CEO of Atomic Games and Paul Rinde takes over Destineer. The two developers work on the game until it is dropped by Konami in 2009.
It's literally a CIA front from 1999 lol, but yeah this game has always had CIA ties in terms of its developers from the beginning. 99% chance it's being astroturfed by the CIA again to try whitewash the war crimes in Iraq.
Oh absolutely. Just like how CoD has ties with the pentagon and shit. Pretty much any american media about war has the military's fingerprints on it.
But this is the unique situation in which the CEO has openly admitted to taking CIA cash right after purchasing the rights to another game and their studio and electing himself CEO/president of that studio. Here's a quote from Peter Tamte about working with the CIA in 2005:
In-Q-Tel saw the work we were doing for the Marine Corps and inquired about making a substantial investment in the company. This allowed us to expand our training business to begin building training systems for a large number of intelligence agencies.
:illuminati: but unironically
Wow so this whole thing is like a CIA psyop or some shit lol
This game, even back in 2005-2009 with the original version that was dropped by Konami, has had links to CIA funding. The CEO of the current publisher( Victura games) of Six Days in Fallujah, was also the CEO of the development company behind the original version of Six Days in Fallujah (Atomic Games). His name is Peter Tamte. He was in charge of video game development company Destineer, until Destineer purchased Atomic Games in May 2005 and Peter Tamte took over Atomic Games. After Destineer made a game in close co operation with the US marines in 2004-2005 called Close Combat: First to Fight, Peter Tamte and Destineer were approached in June 2005 by In-Q-Tel, a CIA funded venture capital firm. Here's Peter Tamte's words on it:
In-Q-Tel saw the work we were doing for the Marine Corps and inquired about making a substantial investment in the company. This allowed us to expand our training business to begin building training systems for a large number of intelligence agencies.
So just a month after Destineer acquires Atomic Games and the rights to the game Six Days in Fallujah, the CIA invest in the company. Also Peter Tamte changed roles to become the CEO of Atomic Games. Definitely not suspicious at all.
:illuminati: :cia:
An everlasting reminder of the atrocities committed: https://twitter.com/FDefects (seriously NSFW, CW: birth defects)
They're claiming theyve only met with volunteers and thus arent CIA hacks. Who do you think sent the volunteers to testify for your shitty game lmao