are there any modern games like it? I dont like the "stand in a line and fight" jprgs but i like the move your chars around a battlefield like a chessboard jrpgs. just realized this is probably why i like into the breach so much

    • Necco [any]
      hexagon
      ·
      edit-2
      4 years ago

      i am VERY interested

      just watched. it looks like octopath but not the stand in a line kind of jrpg

      • thelastaxolotl [he/him]
        ·
        4 years ago

        i have never played a FF tactics like game before but this one looks very fun, it also has a demo if you want to download it

        • Necco [any]
          hexagon
          ·
          4 years ago

          this is what i get for turning off the nintendo direct after the smash announcement

          • thelastaxolotl [he/him]
            ·
            4 years ago

            there wasnt much in the direct in my opinion, just FF tactics succesor, NMH3 gameplay, the smash reveal and splatoon 3

    • Necco [any]
      hexagon
      ·
      4 years ago

      afaik fire emblem is the stand in a line type of combat which i don't care for but XCOM is a great idea. I liked the mario/rabbids knockoff but it was too easy. i've hheard xcom is pretty frustrating though

      • Cromalin [she/her]
        ·
        4 years ago

        What do you mean by fire emblem is the stand in line combat? When I hear that, I think final fantasy with a party system. Fire emblem is a grid based strategy game

        • Necco [any]
          hexagon
          ·
          4 years ago

          ohh maybe im wrong then. the only fire emblem id seen was three houses and i thought it was a party system for some reason. whats the best fire emblem?

          • Cromalin [she/her]
            ·
            edit-2
            4 years ago

            If you're worried about difficulty or permadeath, awakening or three houses are probably best. Both are fairly beginner friendly, though they also have a lot more life sim stuff (especially 3H.) Fates is alright, but the story is awful. Genealogy of the Holy War is the first one worth playing, the first three aren't great unless you're interested in seeing the origins of the franchise. 5 is a slog and so is 6, though 6 at least has some good supports and hates you a little less. 7 is really good, it has a tutorial that goes on way to long, but is still very fun. 8 is pretty easy, but has permadeath and the world is different enough from the others that it's worth playing. The gamecube and Wii games are probably the best in the series.

            Most of the games take place separately, so order isn't too important, but 1 and 3, 4 and 5, 6 and 7, and 9 and 10 are all directly related to each other, to different extents.

            Edit: It also depends on what consoles you own. Obviously there you can emulate the earlier games, but the 3ds games don't always work on citra, and I don't think you can emulate three houses.

            • MichoganGayFrog [they/them]
              ·
              4 years ago

              Genealogy of the Holy War is a fucking masterpiece except for the item system. Thracia is also underrated it is definitely hard but once you get the hang of it getting through battles by the skin of your teeth and low resources really adds to the guerrilla army theme of the story.

              • Cromalin [she/her]
                ·
                4 years ago

                I get that Thracia is supposed to be hard, but I just can't deal with it. Idk.

      • Biggay [he/him, comrade/them]
        ·
        4 years ago

        Try Xenonauts, its a lot more "Classic" XCOM than the new ones and is very, very solid. Pumped about 300 hours into since I got it and fell back into it hard about 6 months ago.

      • MichoganGayFrog [they/them]
        ·
        4 years ago

        Fire Emblem or at least the ones I've played are more strategy focused than FFTA. I mostly have played the older ones but in those there is a limited amount of chapters in the game and you can't get exo anywhere else. Characters also die permanently so either plan carefully, restart the map or be willing to lose a unit, the game gives you plenty but they're all unique and have some degree of personality. Newer ones are much more forgiving in that they let you grind for XP and you can turn off permadeath. I understand the change cause the original concept is a hard sell but I liked having to plan my shit carefully. Awakening is a good newer one to start with and the first American released GBA one is the most accessible in the more classic style. You can kinda go from there. There are some great earlier ones on the SNES that you can get translated roms for easily enough.

  • staplegun [none/use name]
    ·
    4 years ago

    Honestly, besides the new Fire Emblem game, Mario+Rabbids, and the billionth iteration of Super Robot Wars, there haven't been any real standout titles in the srpg*jrpg genre recently. Fae Tactics on Steam looked promising (and has pretty gorgeous art) but apparently fumbled it a bit when it came to the gameplay.

    These probably aren't what you're looking for, but XCOM2, Invisible Inc, Divinity: Original Sin, BattleTech are some of the best turn-based tactics game on the PC in recent memory. The Banner Saga had a rough first episode, but eventually found its feet if you're willing to sink a billion hours into the game to reach it.

    If you can get past the dated graphics, there's some real bangers in old srpgs though. I played Shining Force II for the Genesis recently and it still holds up, especially with the ability to emulator turbo past enemy turns and periodically consult a walkthrough when the game's signposting was vague as hell.

    Shining Force III is probably my favorite srpg that isn't XCOM or FFT but getting Saturn emulation up and running and then patching ISOs to translate them is a pretty big hassle.

    • MichoganGayFrog [they/them]
      ·
      4 years ago

      SRPGs have always been few and far between, which is a shame. It's kinda strange that it never took off, generally speaking it's a usually a good blend of tabletop and JRPG style systems. Not as press A to win as so many stand in line RPGS but less intimidating than CRPGs can be. Basically until FF7 console RPGs were pretty niche in America compared to the cash cow they were in Japan and obviously companies were trying to change that. Tactical RPGs probably would have fit the bill, at least better than dumbing down the localization like they usually did

  • IdiotDoomPoster [she/her]
    ·
    4 years ago

    Final Fantasy Tactics on the PSOne is better, imo. The story is great and fits with leftist ideologies. Plot events have higher stakes. Advance cut out a lot of gameplay features, like arrow range increasing with height, and magic friendly-fire. Also! Square just released a demo for Triangle Tactics, which is more like a sequel to FFT than FFTA was.

    • Necco [any]
      hexagon
      ·
      4 years ago

      is that the one where you can get cloud to be on your team?

    • MichoganGayFrog [they/them]
      ·
      4 years ago

      One thing I have to give FFTA over the original other than fixing some camera issues that sometimes came up is that the character building system is probably my favorite ever

  • TheBroodian [none/use name]
    ·
    edit-2
    4 years ago

    Could not disagree more, FFTA is a total abomination compared to the first FFT.

    Edit: didn't answer your original question. You might like some of the following, albeit in my opinion none of them compare to FFT.

    Disgaea (all of them, there's like 5 or 6 now)

    Mercenaries Saga (There's 3 or so of these games)

    Tactics Ogre and other Ogres saga games

    Final Fantasy Tactics Advance 2

  • Zodiark
    ·
    edit-2
    4 months ago

    deleted by creator

    • MichoganGayFrog [they/them]
      ·
      4 years ago

      FFTA is the only GBA game I had as a kid that I still have the cartridge. Don't even have a console to play it. A bigass hurricane hit shortly after it came out, so for two weeks with no power that game was everything for that time. Also now that everything has to plug in to charge that wouldn't be possible disposable batteries bad tho, just five me swappable chargeable batteries. Either way since age twelve I've sink 400 hours into that one file, linked battles with pals as a kid boosted that hard.

  • FidelCashflow [he/him]
    ·
    4 years ago

    There is a new one on the switch. Project triangle. If you are looking cor taxtical rpgs, there are the disgaia games. Vandal hearts. Into the breach. Fire emblem. Youbtried any of those?

    • Wordplay [he/him]
      ·
      4 years ago

      Seconding Fire Emblem, actually some decent political critique in the Genealogy of the Holy War (iirc)

  • kfc [any]
    ·
    4 years ago

    an entire thread about tactical RPGs and not ONE mention of heroes of might and magic 3, y'all are shameful

  • dinoirl [he/him]
    ·
    4 years ago

    Try Tactics Ogre for the PSP. It's easy to emulate and has branching storylines so you can see completely different stories every time you play.

  • HumanBehaviorByBjork [any, undecided]
    ·
    4 years ago

    check out the Shining series for some older tactical JRPGs. I've also heard the Fire Emblem series is good, although i'm not sure what the entry point for that is.

    also shout out to the Wars series (Advance Wars, etc.) those games are pretty fun

  • MichoganGayFrog [they/them]
    ·
    4 years ago

    I recommend every game in this thread. It's a pretty small genre unfortunately.

    Not totally related but since you mentioned Into the Breach, have you played FTL? The same two guys made it before ITB. It's sort of real time but you can input commands when paused and you should be pausing constantly, it's a part of the game. The learning curve is STEEEEEEEEP but learning is fun. Gotta plug the it since it's my favorite game ever.

    • Necco [any]
      hexagon
      ·
      4 years ago

      i have but i was trash at it. i get really impatient with the pausing and never even beat the final ship once. will give it another shot though. i always meant to get back to it especially for the soundtrack

      • MichoganGayFrog [they/them]
        ·
        4 years ago

        It takes a really long time to get good at it. There are a lot of subtle tricks to playing, if you haven't looked up a first time player guide I'd recommend it.

        • hauntingspectre [he/him]
          ·
          4 years ago

          Yeah, FTL is deceptively deep. Right now I'm finally catching up with Darkest Dungeons, which I can't tell if it's deceptively shallow or if I just haven't gotten into it enough.