the bits with moving parts that confine your movements to the timings of the rooms are my least favourite. i find chapter 3 really annoying lol. i prefer more static screens that are very difficult but don't enforce a rhythm
Oh :> I thought most of the "base game", I.E. the required bits of ch1-7, were pretty easy bar wind shenaigans. I guess with a game this kinetic, what qualifies as tough can often come down to specific brains...
they're an extra challenge but they are a good bit shorter than the main levels. i found the progression to be manageable with my muscle memory from the base game and i'm not super cracked at platformers or anything. they are definitely Hard though
lets go! yeah that room is so punishing, i remember it well lol
I felt like the timing was so rude Idk, maybe the only bit I think is genuinely poorly designed.
the bits with moving parts that confine your movements to the timings of the rooms are my least favourite. i find chapter 3 really annoying lol. i prefer more static screens that are very difficult but don't enforce a rhythm
Oh :> I thought most of the "base game", I.E. the required bits of ch1-7, were pretty easy bar wind shenaigans. I guess with a game this kinetic, what qualifies as tough can often come down to specific brains...
oh yeah i agree most of the base game is very doable. I guess i meant more so on the B and C-sides the chapter 3 stuff got to annoy me hehe
I have not tried any of the sides yet :> sounds unfunny...
they're an extra challenge but they are a good bit shorter than the main levels. i found the progression to be manageable with my muscle memory from the base game and i'm not super cracked at platformers or anything. they are definitely Hard though
I may still give em a go 'cause I'm in for the long haul at this point. I only got like four or five though