Animal-inclusive utopianism? Trying to perfectly engineer an environment where animals don't have to suffer from predators (non-human or human) while circumventing the downsides (overpopulation mainly) as much as possible. I could see a reclusive yet technologically advanced organisation, think the Institute from fo4, striving endlessly to turn a large piece of land into a completely peaceful haven for non-carnivorous animals. And they could be criticized for spending too much resources on non-humans, or the inherent eugenics-y aspect of deciding to create a space where obligate carnivores shouldn't exist, or for exerting too much control over the animals lives (they'd probably have to be sterilized to avoid overpopulation, with new animals created through human-controlled cloning). Idk if that helps because its a very utopian idea that may be out of place in your setting, but it could be interesting.
There's also the question of intellectual property in a post-capitalist world. Like yes, it's a form of Capital and it's possible for people like JKR to make billions by gatekeeping who gets to make a film/merchandise , but at the same time creatives surely deserve some control over their work. So an ideology or ideological sect on each side of that debate could work.
Thanks :) The world gets kinda depressing if you care about animals because even if humans were all completely vegan and eco-friendly and shit, animals still rip each other apart (obviously still would be much better than animal ag and environmental destruction) so its nice to daydream about possible alternatives. But that naturally leads to questioning the logistics of it, which is where it gets interesting imo.
non-carnivorous animals
You could also include carnivorous animals. Just bio engineer self regulating plants which will drop a certain amount of meat that is flung around, while giving the carnivores aversion against all living creatures (big part and might contain "bad" smell for the others or so).
Do we have nano bots? In this case you could also wire the brains of the animals to not kill others.
For insects this might not work.
Read a sci fi story published in playboy which was basically engineered beings who have the most pleasurable feelings while dying and being eaten (cause those that gladly do it have offspring, the other not). Fucked with my head for quite some time in terms of ethics.
There’s also the question of intellectual property in a post-capitalist world. Like yes, it’s a form of Capital and it’s possible for people like JKR to make billions by gatekeeping who gets to make a film/merchandise , but at the same time creatives surely deserve some control over their work. So an ideology or ideological sect on each side of that debate could work.
The solution to that is a better GIT. Everything is free (including the humiliation for doing fucked up things), however you still see who added certain somethings (and I disagree with that you have a right to control your creations).
You can have fully developed means of production, but the knowledge is lost. I.e. civilization which comes to pray to some siri to give them food or drive them to sirius, but absolutely no knowledge what it does
Also love that the warp is slowly making it so that machine spirits actually exist.
If you are making an rpg a few good ones I remember are
Hellists. They know hell isn't real but they are into it. So if they think you are bad they scan your brain and torture a copy of you forever. This is obviously barbaric so there is a instant war plot.
The frugal society. Matter is wasteful. Everyone should convert into data and live in the cold electons around black holes. They will perfectly simulate your world for you if you like. However transition is non-negotiable.
The borg. Being a hive mind with every other creature and species is rad, but you don't get a chance to say no.
The happy happies. They go around lobotomizing people so they can only experience happyness and set them up to a life support so they will be happy till the heat death of the universe. This is technically the most ethical possible position but it is horrifying.
Larpers. They are cheesy bucaneers and fly an actual pirate ship. They will still your stuff. If they kill you they will "respawn" you by making a copy and releasing it when the game is over. So depending on the setting they could just roll up in a star destroyer with lightsabers and giggle as they kill you tryihg to stay in character
I had to strart writing them down when I found a good one because my players were gonna get tired of me just doing the comunist revolution as a plot over and over
AI rights activists and the android liberation movement
FALGSC
Posadism
Neoliberalism with transhuman characteristics aka hell.
Waterworldism with Beyond the Thunderdome characteristics
A twist on the "warrior culture" trope, by having them be a synthesis of a warrior culture and a moral hi-tech civilization. They split the difference by having an entire solar system filled with drone versions of their best military tech that billions of them pilot in an always-ongoing wargame. When they're not fighting they're known for having giant feasts and being rowdy - essentially, their civilization's version of FALGSC was creating Valhalla.
A warrior culture that stumbles into post scarcity through discovery of alien tech or something could totally lead to this.
The predator was living streaming his hunt and him roaring was actually him doing an ad read for blue chew.
working on a starfinder campaign right now, some ideas:
- nanomachine cult of expansion (imperialist capitalism) that seeks to consume organic life to build self-replicating factories for more nanomachines
- anprim x luddite ideology that opposes the use of FTL travel engines, nuclear fusion reactors, or dyson spheres to uphold traditional nonextractive cultural practice
- novaliberalism, the fetishization of markets, aiming to assimilate intergalactic peoples into their various marketplaces (think every bitcoin miner in a fleet of starships, with just as much social benefit as crypto provides today)
- propaganda as ideology pursued by a hyperintelligent people who use advanced manipulation tactics simply for the proof of having changed cultures (think the cia, but aliens)
:posadist-nuke:
propaganda as ideology pursued by a hyperintelligent people who use advanced manipulation tactics simply for the proof of having changed cultures (think the cia, but aliens)
:shrek-progress:
You can do fun stuff if your society is totally different than ours. Like, if you live in a world that's totally vegan you can have "carnist" be a weird fringe political ideology. Or like, anti-natalists who want humanity to die not because life is suffering for humans but because humans have to consume energy of living things like plants to stay alive so then an offshoot of that can be people who want to make humans have photosynthesis.