This applies to the real humankind as well, but rn I'm venting about the game

My 3rd play-through, each time I had to just give up because bugs just pile up. Can't make peace, can't make war, this last time the game told me my civilization had fallen when an AI captured the last city of another AI...

  • GenderIsOpSec [she/her]
    ·
    3 years ago

    Was thinking of buying it but opted to pirate instead.

    The battles and building cities are fun but the game balance really breaks apart in the later eras. Stuff like "We're going to take -10 gold for 15 turns because of your choice in this event." is laughable when you're making 2k a turn. Your submarines get wrecked by Man-o-Wars and pollution racks up so fast that you can just die in a few turns by building 20 railway stations and the only way to control it is to plant forests, which the AI does not do, so I guess that's solidly realistic.

    The graphics and soundtrack are 10/10 and the game will be fantastic after all the DLC and patches are done in maybe three years. It's still fun, especially for free so I can't complain too much :vivian-shrug:

    • KobaCumTribute [she/her]
      ·
      3 years ago

      pollution racks up so fast that you can just die in a few turns by building 20 railway stations

      Really? I had a ton of stations on two continents and I don't even know how many hundreds of maker's quarters with industrial infrastructure upgrades and the overall global pollution never even got to the level where it has any sort of mechanical consequences, and I only ever saw one territory go above "very low" pollution locally and that was one that was completely filled up with districts, something like 90% of which were industrial.

      Like I was able to do the endgame projects in a single turn each with a fully industrialized economy and pollution just never came into play except for like 3 turns where it caused a city's target stability to drop to 0% from having "low" pollution instead of "very low," which immediately went away as soon as I built a nuclear reactor and unlocked fusion (and the entire nuclear research chain took three turns to research, because I got two of them done in the same turn because endgame research costs are laughably low compared to how much science you're producing in the endgame).

  • Capaedia [he/him,any]
    ·
    3 years ago

    My first playthrough went fine but oh wow is this game bugged in such small and annoying ways.

    Still have very high hopes for it tho, it seems a lot more flexible on what is considered successful than Civ is

    • Capaedia [he/him,any]
      ·
      3 years ago

      Also when you pick the USSR it says "a very good choice to complete the arc of Humankind - as long as you like the colour red"

      :lenin-pogger:

  • Mindfury [he/him]
    ·
    edit-2
    3 years ago

    hey, at least we have a hammer and sickle civ icon without them both-sidesing it and adding a swastika or some shit

    but yeah, a working game would be nice

    • Yanqui_UXO [any]
      hexagon
      ·
      3 years ago

      Just deleting? My impression is that saving/loading is the biggest problem.

      • CliffordBigRedDog [he/him]
        ·
        3 years ago

        I had a problem where i would het stuck at end turns but i fixed it by deleting my old saves

      • Mindfury [he/him]
        ·
        3 years ago

        apparently having the game folder exist pre-release (ie: you participated in any of the opendevs or the beta, and therefore the game folder and settings already existed) has been fucking shit up for people massively

  • Chapo_is_Red [he/him]
    ·
    3 years ago

    This applies to the real humankind as well, but rn I’m venting about the game

    Bad news comrade, irl we still haven't finished the tutorial

    • Mardoniush [she/her]
      ·
      edit-2
      3 years ago

      Trying to complete the final tutorial objective "Build Communism, unite Earth" and the tutorial guy from Medival Total War 1 is going "NO, that is WRONG! Your father would weep at your INCOMPETENCE!"

  • Garpagan [he/him]
    ·
    3 years ago

    On my second playthrough I tried peaceful. scientific win, with mars colony as my main object. Got to last era, get tech for colony, nope i need oil to send rockets. I dont have any oil, nothing in my teritorry. Check AI, nope zero oil, no one have oil. Just iron, copper, coal etc. Check whole map, zero oil wtf. Played on largest map so maybe it have something to do with spawning resources. OR I'm not aware of some mechanics, and maybe if other AI doesnt see oil in its territory then i cant see it on my map? Had to abandon this playthrough, game seems very nice, but I get very confused at what should I do. Game mechanics are not clear for me right now, I propably jst watch people play on youtube for now. Or get back to Workers and Resources: Soviet Republic.

    • KobaCumTribute [she/her]
      ·
      edit-2
      3 years ago

      Yeah the late game resource generation is completely fucked, and apparently it's even worse on larger maps where it'll generate less total than the amount needed to actually build late game units and projects.

      Edit: resources still show up on the map even if you don't know what they are, and you can tell what a deposit is as soon as you're in the right era. It's literally just oil and uranium spawns that are completely fucked, I think because they don't get added until very late. There may be something like it samples X number of spots to place them, and if there's something there it discards the spot from that list but never goes and actually makes sure that a minimum number spawn on the map, so for late game resources it may be trying to generate them under already built districts, deciding those are invalid spawn locations, and just not trying again until it can actually place them (although on a large map it shouldn't be as likely to do that...).

        • KobaCumTribute [she/her]
          ·
          3 years ago

          Weird. I tried searching to see why there weren't enough oil deposits in my game to do the end-game stuff and found threads about how they don't scale by size and there isn't a guaranteed minimum spawn for end-game resources.

          (Although I did eventually figure out that I did in fact have 3 oil spawns on my map, I just missed one in my ally's territory while controlling the other two. Naturally I went to war and nuked them to get the oil, since they were pissed off and wouldn't trade it to me over some demand or another.)

    • Yanqui_UXO [any]
      hexagon
      ·
      3 years ago

      That's been my experience too. I guess I just chose to treat it as a game mechanic: too bad I can't build a thermonuclear rocked, but at least no one else can either.

    • Yanqui_UXO [any]
      hexagon
      ·
      3 years ago

      i'm a pervert. i play the game peacefully till the very end untill there's nothing left to do but conquer other nations. maybe my playstyle was not on their priority list?..

        • Yanqui_UXO [any]
          hexagon
          ·
          3 years ago

          No it's gonna be fine, they'll fix it. I like the game. The AI is much faster (and less stupid) that Civ already. The endgame is really very broken rn, it's not even a single issue, things just start falling apart where your peace treaties don't work, sides get confused, you can't move units, but a lot of it seems to be the save/load issue--if you can play an entire match in one sitting it works fine.

          • DeathToBritain [she/her,they/them]
            ·
            3 years ago

            if you sell people a product, they should get a product that works that they paid for. like the game looks great and all, and I am sure they will fix it, but this is a real bad look on their part honestly to ship a broken game

            • Yanqui_UXO [any]
              hexagon
              ·
              3 years ago

              yeah the whole "alpha" game stuff has become totally out of control

            • cresspacito [he/him]
              ·
              edit-2
              3 years ago

              really seems like it should've had an open beta or something, if the devs are good that seems like it'd be a great way to test lots of scenarios.

              edit: oh it had a long ass beta, lol

    • CliffordBigRedDog [he/him]
      ·
      3 years ago

      The thing is they had a long ass beta phase, so it really should caught along with the balancing issues

  • redthebaron [he/him]
    ·
    3 years ago

    my take on humankind is it is good game i will have to wait for some major updates to go back to it slaps the diplomatic actions and religion are cool and are already in from the start and it feels like what civ would be if it was a proper 4x and not a civ game but i will kill myself if i have to hear the narator repeat that it is not extremism to get yourself end of a ideologic axis because i did an event that took me off a little bit of colectivism or some shit axis and 2 turns later i was in the axis, repeat for all the other axis

  • KobaCumTribute [she/her]
    ·
    3 years ago

    And here I thought I ran into some shit in the endgame. I just got the thing where districts and forests stopped rendering once I had the map permanently visible. I also got a lot of popups that "you are close to a war loss: low war support" about my allies, like the game doesn't differentiate between being allied to someone and at war there for some reason.

  • Tychoxii [he/him, they/them]
    ·
    3 years ago

    Somewhat unrelated ,any good 4x where the computer doesnt cheat? Preferably non fantasy. No matter how horny the game gets me as soon as i play enough to see all the ways the ai cheats i go frigid. Love the civilization games but hey are extremely guilty of this (or maybe i played them enough to be extremely aware). I remember liking endless legend.

  • Abraxiel
    ·
    3 years ago

    I downloaded the game and it was too slow at the lowest settings and resolution. I was really excited for it, too. Why can't turn-based games just not have cutting edge graphics so I can run them on a nice laptop from fucking two or three years ago?