Can't wait to read the comments about RE5 remake about how upset gamers are Capcom slightly changed the fuckin' actual spear-chucking African tribe enemies
I was playing through this game with a friend not long ago, and it's real so-bad-it's-good material most of the time. Just a really terrible game that's so much fun in co-op. and then we got to the part where we're floating between african villages full of (as you said) literal spear-chucking african enemies and I just could not stop laughing. It's so incredibly racist that it's almost adorable.
The RE remakes is actually one instance where I think the remake transcends what the original was about. Yes, you can kick me in the shins for saying that vidya good.
Most remakes end at just updating the graphics, but for the 3 Resident Evil remakes so far, they've actually completely reworked the games from the ground up. In the first remake (RE2) for example they added an enemy that follows you around everywhere you go, and I think they changed some stuff in how you progress, so that shortcuts from the old game wouldn't work. And of course they did technical stuff behind the scenes too, which ultimately only "loosely" makes them remakes. Like yeah overall it's the same story and characters but pretty much everything else is different.
Although there is already a sizeable difference between the old RE2 and the new RE2, and it's the gameplay. You used to progress in fixed-camera scenes and now they've reworked them more like RE7 and RE8 where you have an over-the-shoulder camera. This already fundamentally changes the game, and the tension is entirely different in the RE2 remake vs. the original.
I guess with RE4 it's less visible (I'm waiting for the crack to come out before I give it a shot) because the original came out on the PS2 which isn't that old and was also full 3d, over-the-shoulder camera. The first game in the franchise to do that in fact.
Tbh I'm kinda glad to see a good resurgence of resident evil. RE5 and 6 were really bad, and I was worried it might spell the end of the longest (and oldest?) survival horror franchise. RE7 came back in full force and it was just amazing, a masterclass in how to do a good horror game.
RE 1 and Code Veronica were the games I watched the older kids play as a kid because I was too scared, it's kinda nostalgic in a way. Except we never got far so I never got to see how fucking bonkers they always turn out to be by the end lol
Mr X was in the PS1 resident evil 2, but he didn't follow you around so much as he'd appear at random moments. You could also more easily stun him.
longest (and oldest?) survival horror franchise.
It probably is the longest horror franchise with the most games in it. Oldest would probably be Alone in the Dark though, its first game released 4 years before Resident Evil 1 and was a similar style, fixed camera angles and tank controls. The first Clock Tower game also released a year before RE1.
RE1 was also largely inspired by a 1989 Famicom game, Sweet Home.
The term "survival horror" legit comes from the original game. The screen/option from the first game and its remake literally says it "Enter the survival horror"
I still think RE5 & 6 get too much flack tbh. yeah theyre not very good horror games, but theyre incredibly fun co-op action shlock. RE6 couch co-op with a friend of mine years ago was a blast (even if the multiplayer camera positioning was/is weird af).
I played so much RE5 and Mercenaries mode it was insane. I tried playing RE5 again on PC this year because Humble Bundle had a sale and I wanted to claw my eyes out because I lost all muscle memory for the batshit controls
RE5 was decent as a co-op action game in an RE game's skin. Which actually makes me curious which route they'd take with it for a remake.
On one hand, I think it would be cool if they go back to the original concept of "making the player fear the light as much as the dark". On the other, there are people who legitimately liked the game for what it was.
I doubt they'll ever remake RE5 because of the controversy it was in at the time of release. Which I didn't follow through too much so I'm not exactly sure what it was about, but you gotta admit a white guy going to Africa to kill zombies...
On principle you're right and this is true of like 90-95% of games like that, but the REmake games are really fucking fantastic and change up quite a bit from the originals.
Because people would rather play the remade version than the old one. The original is available for cheaper so they haven't made the new one the only one artificially ( like how Nintendo does by not supporting backwards compatibility)
I don't see it as that different as when a movie goes from DVD to Blu-Ray. It just involves more changes
I don't understand (I mean I do but still) why we have to have remakes of games that had full 3D engines and good art departments in the first place.
To be fair I believe a lot of the changes in the RE4 remake made it significantly less racist and less horny which I can appreciate.
Can't wait to read the comments about RE5 remake about how upset gamers are Capcom slightly changed the fuckin' actual spear-chucking African tribe enemies
I was playing through this game with a friend not long ago, and it's real so-bad-it's-good material most of the time. Just a really terrible game that's so much fun in co-op. and then we got to the part where we're floating between african villages full of (as you said) literal spear-chucking african enemies and I just could not stop laughing. It's so incredibly racist that it's almost adorable.
Not to mention Sheva's tribal costume. Imagine topping Josephine Baker's banana skirt lol
So we can mod Leon and Luis as shirtless and full of chest hair
I really would've liked to have seen Capcom tackle remaking Code Veronica :deeper-sadness:
They would certainly have to change some things there...
The RE remakes is actually one instance where I think the remake transcends what the original was about. Yes, you can kick me in the shins for saying that vidya good.
Most remakes end at just updating the graphics, but for the 3 Resident Evil remakes so far, they've actually completely reworked the games from the ground up. In the first remake (RE2) for example they added an enemy that follows you around everywhere you go, and I think they changed some stuff in how you progress, so that shortcuts from the old game wouldn't work. And of course they did technical stuff behind the scenes too, which ultimately only "loosely" makes them remakes. Like yeah overall it's the same story and characters but pretty much everything else is different.
Although there is already a sizeable difference between the old RE2 and the new RE2, and it's the gameplay. You used to progress in fixed-camera scenes and now they've reworked them more like RE7 and RE8 where you have an over-the-shoulder camera. This already fundamentally changes the game, and the tension is entirely different in the RE2 remake vs. the original.
I guess with RE4 it's less visible (I'm waiting for the crack to come out before I give it a shot) because the original came out on the PS2 which isn't that old and was also full 3d, over-the-shoulder camera. The first game in the franchise to do that in fact.
Tbh I'm kinda glad to see a good resurgence of resident evil. RE5 and 6 were really bad, and I was worried it might spell the end of the longest (and oldest?) survival horror franchise. RE7 came back in full force and it was just amazing, a masterclass in how to do a good horror game.
RE 1 and Code Veronica were the games I watched the older kids play as a kid because I was too scared, it's kinda nostalgic in a way. Except we never got far so I never got to see how fucking bonkers they always turn out to be by the end lol
ahem re4 first came out on the GameCube.
Mr X was in the PS1 resident evil 2, but he didn't follow you around so much as he'd appear at random moments. You could also more easily stun him.
It probably is the longest horror franchise with the most games in it. Oldest would probably be Alone in the Dark though, its first game released 4 years before Resident Evil 1 and was a similar style, fixed camera angles and tank controls. The first Clock Tower game also released a year before RE1.
RE1 was also largely inspired by a 1989 Famicom game, Sweet Home.
The term "survival horror" legit comes from the original game. The screen/option from the first game and its remake literally says it "Enter the survival horror"
Wow, clock tower is that old! Wish they'd make more
I still think RE5 & 6 get too much flack tbh. yeah theyre not very good horror games, but theyre incredibly fun co-op action shlock. RE6 couch co-op with a friend of mine years ago was a blast (even if the multiplayer camera positioning was/is weird af).
I played so much RE5 and Mercenaries mode it was insane. I tried playing RE5 again on PC this year because Humble Bundle had a sale and I wanted to claw my eyes out because I lost all muscle memory for the batshit controls
RE5 was decent as a co-op action game in an RE game's skin. Which actually makes me curious which route they'd take with it for a remake.
On one hand, I think it would be cool if they go back to the original concept of "making the player fear the light as much as the dark". On the other, there are people who legitimately liked the game for what it was.
I doubt they'll ever remake RE5 because of the controversy it was in at the time of release. Which I didn't follow through too much so I'm not exactly sure what it was about, but you gotta admit a white guy going to Africa to kill zombies...
This guy had appeared in other RE games in other locations before so I wasn't sure why it became controversial
Simply make Sheva the main protag and relegate Chris to a Carlos-esque role. Duh fivehead.
:think-about-it:
(Yes, I’m a bit miffed she hasn’t been in anything since RE5 how could you tell)
On principle you're right and this is true of like 90-95% of games like that, but the REmake games are really fucking fantastic and change up quite a bit from the originals.
Like marvel movie the games industry is just cashing in on remaking old titles that did very well
Because people would rather play the remade version than the old one. The original is available for cheaper so they haven't made the new one the only one artificially ( like how Nintendo does by not supporting backwards compatibility)
I don't see it as that different as when a movie goes from DVD to Blu-Ray. It just involves more changes
It's a reimagining, not the same thing in a new format though. DVD to Bluray would be the HD Project mod for the original RE4