site's back, time to party niko-dance

  • WalrusDragonOnABike [they/them]@lemmy.today
    ·
    2 months ago

    I thought it was about as hard as the game could get without straight up being unfair

    There's some people who probably consider something like LXVI (Celeste fan level) to be a fair but fun level. I've seen the same thing said about Hacker's Dream (SMW kaizo hack), but that seems like an absurd claim to me. Gonna agree with gc7 and say that sometimes you should see a challenge like that and seriously evaluate if it's worth banging your head against the proverbial wall.

    Farewell is nowhere near comparable to those kinds of things in difficulty, but I think the point still stands. If you get enjoyment out of the mechanical act of platforming and enjoy the physics of a specific platformer, it makes sense to do such challenges since it's not just a matter of "I need to clear this to prove myself" motivating it but rather a legitimate enjoyment of the journey.

    Instead of thinking that it's embarrassing to walk away from a challenge and to celebrate being strong enough to make a decision that some pixels aren't worth frustration and walk away and only come back if the journey seems like it would be fun. Not suggesting you are implying otherwise, but just felt like expressing it.