i feel like 90% of the pissing and moaning about this game is from people who have not played it. i also don't know what people were expecting on base PS4, it looks pretty decent for a PS4 game.
i played it on PC, and it is not bethesda levels of buggy by far. i have not encountered one broken quest nor a quest that has corrupted my save. the worst i have had is a crash or two.
i am doing every side quest, and the worst i have gotten is some odd combat entry bugs related to physics jank. that's it. everything else is minor visual bugs, like NPCs dropping from the sky during load.
i wasn't even hyped for this game, it's just a constellation prize for not being able to play DeS remake for me. it's solid, i really don't understand the hate.
You're sure about that? It goes to below 720p with the dynamic resolution and and to around 15fps in crowded areas or in big battles. Textures don't load in, character models materialise in front of you, etc
At least that's what I've heard from people who bought the game on base consoles, and from online reviews.
again, what were they expecting? maybe this is just the boomer in me coming out, but i played half life 2 on a geforce 3 ti 200. it ran like a slideshow with lots of enemies, but i knew that coming in. i was just happy to be able to play it.
if you play a game from 2020 on hardware from 2012, expect it to look and play like it's from 2012. i.e. 30fps is the upper bound. it's not a multiplayer game, so lag is just annoying not game-breaking.
The game was announced in 2012, before the ps4 and Xbox one were even announced or available. They even made special edition Xbox one consoles for this game, it was never meant to release on the next generation systems in the first place. That only happened because of the delays. There are so many games that look great and play just fine on base consoles, just look at red dead redemption 2. Open world, looks amazing and plays great on base consoles. It's just unacceptable to release a game in this state where doing anything more complicated than walking puts the frame rate below 20. This is CD projekt red, not some indie developer.
so your argument is they should have anchored the graphics to 2012 levels because the project started in 2012? i don't really get it. half life 2 started development in 1999, should they have tailored the game to run on a Geforce 256?
i have not even seen one video of this game getting to DaS Blighttown levels of lag. Bloodborne can be laggy as fuck and that's at 720p, and it is very bad in that game as timing is everything. in this game you can pause time, it doesn't really matter.
of course rdr2 looks better because the setting is mostly rural, so they have a lot of polgon count to spend on the few things that are on screen.
edit: case in point, parent admits they haven't even played the damn game. g*mers are a blight.
i have not even seen one video of this game getting to DaS Blighttown levels of lag.
Well prepare for that to be changed. Here's the game taking a full minute to render anything, freezing in the process, before resuming with the frame rate in the low teens on base Xbox one.
https://youtu.be/mVWJPYKCMco?t=9m30s
edit: case in point, parent admits they haven’t even played the damn game.
Of course I haven't played it because I'm not going to spend 1/6 of my monthly salary on a game that plays like a slideshow on the hardware I have. Why would I do that? I don't need to play the game to know the performance is bad on last gen machines, there have been plenty of videos online to tell me that.
lag in combat, what a surprise. again, not even as bad as PS3 DaS. that was 15 outside of combat. nobody's saying it isn't janky.
instead of downvoting everyone who doesn't validate your decisions, go pirate it and at least post some justified whines. we all have youtube, we don't need the reader's digest version from you
You do realise that you can't pirate games on the current generation consoles, right? The only way to get the game is to buy it, and why would I? I've been talking about console performance this whole time, how would hypothetically pirating the game onto a PC that I do not own change anything?
you do realize you replied to a parent whose entire point was that 90% of the people who whine about this game have not even played it, only proving their point?
I've run into all of one broken sidequest where it's just not possible to get into the mission area for some unclear reason. Everything else has been fine.
which one? the worst i have encountered so far is the shooting contest with the 6th street rednecks. the second to last stage has the drink placed on the table in such a way you can't drink it without bumping the table and aggroing everyone unless you extremely gingerly hop onto the pallet which the table is standing on. i think they knew this because it autosaves every stage.
"Till Death Do We Part" I think it was? The button on the elevator to go up doesn't work. And yeah I remember it was hard to get the prompt for some of those drinks.
My games been running smoothly, (minus the occasional crashes that seemed to be fixed by the day one patch), but I'm still getting game breaking bugs. Specifically with stealth and enemies either just not triggering like they're supposed to, or having hawk vision. The worst was the heist where I steal ko'd someone and when I placed their body on the ground it just exploded into a million pieces. There also doesn't seem to be any difference between lethal and non-lethal so why even have the option? My gun has the non lethal mod on it, but people's heads still explode when I headshot them.
the corpse gib on drop bug is hilarious. you have to be extremely careful to only set them down on flat level ground.
nonlethal does make a difference for some situations. for the cyberpsycho side missions you get paid less if you kill them. i think the nonlethal mods for guns are stupid, no idea why they are in the game. i just use the baseball bat, and i have heard the arm launcher mod has a tranquilizer ammo.
Its not the FPS its that the AI is useless and buggy, horrible textures that take too long to load in and general messiness of the game. It was just stressful to play.
Yeah it's a mess. My friend says it regularly freezes on their Xbox one, kinda like this video. I'm just glad with the internet now you can search for the performance online to see if the game works properly, I remember buying that homefront game and having to return it after it almost broke my PS3.
Seeing as CDPR only sent PC review copies and on top of that disallowed reviewers from sharing their own recordings and were bound to use CDPR sanctioned B-roll, I'm imaging that the console players, the majority of which are on PS4 and Xbox One expected that a game they paid $60 would run, you know, well.
I'm just really disappointed in how rushed a good chunk of the story feels and how hollow the world is. It's clear that the crunch for this game was basically the whole development (or at least a good chunk of it) and consisted of patching together 8 years with of tech demos and cutting out 70% of the planned content.
I've been enjoying it as well, but it's not something I really see sticking with me. I guess that's fine, but it's just kinda disappointing that it was rushed out in such an unfinished state just to satisfy the shareholders.
i feel like 90% of the pissing and moaning about this game is from people who have not played it. i also don't know what people were expecting on base PS4, it looks pretty decent for a PS4 game.
i played it on PC, and it is not bethesda levels of buggy by far. i have not encountered one broken quest nor a quest that has corrupted my save. the worst i have had is a crash or two. i am doing every side quest, and the worst i have gotten is some odd combat entry bugs related to physics jank. that's it. everything else is minor visual bugs, like NPCs dropping from the sky during load. i wasn't even hyped for this game, it's just a constellation prize for not being able to play DeS remake for me. it's solid, i really don't understand the hate.
You're sure about that? It goes to below 720p with the dynamic resolution and and to around 15fps in crowded areas or in big battles. Textures don't load in, character models materialise in front of you, etc At least that's what I've heard from people who bought the game on base consoles, and from online reviews.
Xbox one frame rate analysis
PS4 frame rate and performance
again, what were they expecting? maybe this is just the boomer in me coming out, but i played half life 2 on a geforce 3 ti 200. it ran like a slideshow with lots of enemies, but i knew that coming in. i was just happy to be able to play it. if you play a game from 2020 on hardware from 2012, expect it to look and play like it's from 2012. i.e. 30fps is the upper bound. it's not a multiplayer game, so lag is just annoying not game-breaking.
The game was announced in 2012, before the ps4 and Xbox one were even announced or available. They even made special edition Xbox one consoles for this game, it was never meant to release on the next generation systems in the first place. That only happened because of the delays. There are so many games that look great and play just fine on base consoles, just look at red dead redemption 2. Open world, looks amazing and plays great on base consoles. It's just unacceptable to release a game in this state where doing anything more complicated than walking puts the frame rate below 20. This is CD projekt red, not some indie developer.
so your argument is they should have anchored the graphics to 2012 levels because the project started in 2012? i don't really get it. half life 2 started development in 1999, should they have tailored the game to run on a Geforce 256? i have not even seen one video of this game getting to DaS Blighttown levels of lag. Bloodborne can be laggy as fuck and that's at 720p, and it is very bad in that game as timing is everything. in this game you can pause time, it doesn't really matter. of course rdr2 looks better because the setting is mostly rural, so they have a lot of polgon count to spend on the few things that are on screen.
edit: case in point, parent admits they haven't even played the damn game. g*mers are a blight.
Well prepare for that to be changed. Here's the game taking a full minute to render anything, freezing in the process, before resuming with the frame rate in the low teens on base Xbox one.
https://youtu.be/mVWJPYKCMco?t=9m30s
Of course I haven't played it because I'm not going to spend 1/6 of my monthly salary on a game that plays like a slideshow on the hardware I have. Why would I do that? I don't need to play the game to know the performance is bad on last gen machines, there have been plenty of videos online to tell me that.
lag in combat, what a surprise. again, not even as bad as PS3 DaS. that was 15 outside of combat. nobody's saying it isn't janky. instead of downvoting everyone who doesn't validate your decisions, go pirate it and at least post some justified whines. we all have youtube, we don't need the reader's digest version from you
You do realise that you can't pirate games on the current generation consoles, right? The only way to get the game is to buy it, and why would I? I've been talking about console performance this whole time, how would hypothetically pirating the game onto a PC that I do not own change anything?
you do realize you replied to a parent whose entire point was that 90% of the people who whine about this game have not even played it, only proving their point?
I've run into all of one broken sidequest where it's just not possible to get into the mission area for some unclear reason. Everything else has been fine.
which one? the worst i have encountered so far is the shooting contest with the 6th street rednecks. the second to last stage has the drink placed on the table in such a way you can't drink it without bumping the table and aggroing everyone unless you extremely gingerly hop onto the pallet which the table is standing on. i think they knew this because it autosaves every stage.
"Till Death Do We Part" I think it was? The button on the elevator to go up doesn't work. And yeah I remember it was hard to get the prompt for some of those drinks.
My games been running smoothly, (minus the occasional crashes that seemed to be fixed by the day one patch), but I'm still getting game breaking bugs. Specifically with stealth and enemies either just not triggering like they're supposed to, or having hawk vision. The worst was the heist where I steal ko'd someone and when I placed their body on the ground it just exploded into a million pieces. There also doesn't seem to be any difference between lethal and non-lethal so why even have the option? My gun has the non lethal mod on it, but people's heads still explode when I headshot them.
the corpse gib on drop bug is hilarious. you have to be extremely careful to only set them down on flat level ground. nonlethal does make a difference for some situations. for the cyberpsycho side missions you get paid less if you kill them. i think the nonlethal mods for guns are stupid, no idea why they are in the game. i just use the baseball bat, and i have heard the arm launcher mod has a tranquilizer ammo.
I guess it just registers the kill as "non lethal" if you use the non lethal options, even though they still gib the enemy?
Can confirm; I'm absolutely firing nonlethal revolver rounds into the back of people's heads and getting my full payout.
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I got it and returned it for PS4, it ran like dogshit.
Yeah I was thinking of getting it, then I saw the reviews online for the base console versions, yeah I'm not playing a game at 15fps thanks
Its not the FPS its that the AI is useless and buggy, horrible textures that take too long to load in and general messiness of the game. It was just stressful to play.
Yeah it's a mess. My friend says it regularly freezes on their Xbox one, kinda like this video. I'm just glad with the internet now you can search for the performance online to see if the game works properly, I remember buying that homefront game and having to return it after it almost broke my PS3.
How did you return it? I've tried, and the stupid chatbot on the Sony site keeps saying I can't do it.
Bought it physically at target, specifically for this reason.
Seeing as CDPR only sent PC review copies and on top of that disallowed reviewers from sharing their own recordings and were bound to use CDPR sanctioned B-roll, I'm imaging that the console players, the majority of which are on PS4 and Xbox One expected that a game they paid $60 would run, you know, well.
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I'm just really disappointed in how rushed a good chunk of the story feels and how hollow the world is. It's clear that the crunch for this game was basically the whole development (or at least a good chunk of it) and consisted of patching together 8 years with of tech demos and cutting out 70% of the planned content.
I've been enjoying it as well, but it's not something I really see sticking with me. I guess that's fine, but it's just kinda disappointing that it was rushed out in such an unfinished state just to satisfy the shareholders.
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For real, they really dropped the ball on the anti-capitalism. It's all just radlib shit.