For me it's Bugsnax. Fucking Bugsnax man, that shit is weird. Feed man strawberry he become strawberry wtf man Bugsnax you need to calm down.
Probably Death Stranding, the weirdest part being how that game got funded.
Kojima called up Sony and was like "hi I'm Hideo Kojima and I'm making a game studio, wanna publish my game?" and the rest is history
Lmao, I can't believe there's a licenced Nintendo game, a Zelda game none the less, that has that many adult jokes in it. It's so fucking weird.
Rosy Rupeeland never officially released in the US, though, and as everyone knows, the Internet is American.
Mister mosquito
Chulip
Typing of the Dead
Katamari Damacy might not be the weirdest, but it's the most enjoyable weird one I've played.
I need katamari back in my life. The combination of bubbly fun vibes and Godzilla sim catharsis is the best antidepressant ever
I guess Katamari Damacy was rereleased on Switch, PS4 and X1 recently. I feel like it'd be a fun Switch game.
Just got a Switch and frankly went a bit overboard getting games since it's my first console since the PS3. Regardless I will be downloading that shit tomorrow
I have pretty normie video game tastes, but I remember thinking Katamari Damacy was pretty weird, rolling around picking up fields full of animals and whole cities and shit.
Hatoful Boyfriend was a trip but it doesnt feel like it's in the spirit of your question. Its indie and was made to be weird.
Takeshis Challenge for the NES got a real official release and was very strange, including an ending that makes fun of you for even sticking around. Ecco the dolphin for the genesis was also pretty weird in terms of plot.
But probably the singularly weirdest game that was widely released was Seaman for the dreamcast. You raised these little tadpoles that grew up into man faced fish, who abused you verbally and were quite spiteful of the player. They also flung their feces out of tubes on their heads.
Oh man, I forgot about Seaman. I must have purged it from my mind lmao
I wish they would bring Ecco back. I bet a VR version of that would be pretty cool
Ecco would have been a great and wonderfuly weird game if it weren't so freakn' hard
easily noby noby boy
it was a little toy game made by the katamari damacy guy where you play as a little physics based stretchy worm dude that ran around eating things and shitting them out to both grow longer and do wacky shit like combining items
every single meter of length you gained in-game was uploaded to a gigantic version of the protagonist named noby noby girl, who slowly stretched to each planet in the solar system, but the planets were at their real distancess away from earth IRL so peeps were communally uploading millions of virtually stretched meters to this fuckin internet worm girl to unlock new levels
the soundtrack was fuckin chill and comfy, like just listen to this comfy shit and this comfy version of lonely rolling star
Action 52. Actually had a copy when I flipped games for a living. The AVGN episode covers the content pretty well, I forget if it's mentioned in the video but aside from being awful and strange, the cartridge itself gradually heats up as it's left on and can melt itself just by playing. Found it in a flea market box and sold it for $500, which for being able to test it before purchase, no shipping and walking out with it right then and there was a bargain compared to eBay or whatever.
probably something like caves of qud or dwarf fortress where procedural generation and open ended mechanics of it just leads to wild shit, like a gang of psychic crocodiles that worship a pair of blue sandals murdering you with lazer beams... but in a good way, yknow?
Qud whips. I haven't dared ask the gorilla mayor why he's a gorilla mayor because that just sounds wildly rude.
I keep wanting to make a character that actually makes sense as a tinker so I can make incredible dosh building rifles out of shit I found on the ground but sacking so many skill points to abilities that don't directly prevent my death seems to cause problems.
take any existing set up you like, have 18 int at the beginning, sink a free point into it at some point when youre moderately comfortable at stabbing things to death or whatever and then the skill points into tinker skills. bam, you can now tinker.
tinker 3 is almost never worth it, but you can get to 24 int easy by mid game if you start out with 18
super easy to do with a multiarm shortsword/pistols build for instance, which absolutely dominates from start to finish
that's a good call, I have not fucked with shortsword builds to a sufficient degree
they are blenders of death and destruction.
wristblade-shortsword-stopsvaalin-longsword build slaps too. skillpoint heavy, but if youre running true kin you have points to burn, and with charge-lunge in defensive stance with offhand shortsword and wristblade pumping out multiple attacks and your shield auto-slamming whenever you charge... enemies go splat
Okay so there's this wiiware game called Muscle March. You play as these bodybuilders chasing after a thief that stole the protein powder.
Toejam & Earl is weird af but in an acid trip sort of way.
I haven't played this but the music from it is so fucking funky! https://open.spotify.com/album/779u9YGeakm1KVaNsBPTU0?highlight=spotify:track:7b9ZhdrdFuWlUpryNKUR3j
Probably Pikuniku.
It's a platformer puzzle game where you're a weird monster creature that wakes up one day and enters a village where you discover people are being given "free" money in exchange for letting this random guy extract all natural resources from them.
Basically over the course of the game you help dismantle this operation with the help of people who don't like the world being destroyed in return for money. You also make friends with some worms.