Years / Decades:
70s , 80s , 90s , 00s , 10s , 8th Generation, 2020
Genres:
2D Platformers, Board Games, Bullet Hell / 2D Shooters, First Person Shooters, Flash, Horror, Indie, Metroidvania, MMOs, MOBA, Point and Click , Puzzle, Racing, Real Time Strategy, Roguelikes, RPGs (Turn Based), Simulation, Sports, Stealth, Tabletop RPGs, Visual Novels
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Action RPG, Arcade Game, Third person shooter, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Text dungeon, Souls-like, Rhythm, Survival, Sandbox, Shoot/beat 'em up, City Builder, Adventure, Fighting, Turn Based Strategy, Real Time Tactics, Grand Strategy, Handheld, Tower Defense, Miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
Tacoma is cool as hell, strong characters, lots of clever worldbuilding in the environmental details, and it's about labor disputes iiiiiiinn spaaaaaaace!!
also what the hell, Fullbright's first game, Gone Home is also really good. It's a sweet, mushy queer romance, but the careful pacing and level of attention to detail to really make the house feel like a childhood home you're returning to after years away cinch it.
for the last 5 years Firewatch has filled me with an unending need to fly to america to experience the national parks and forests, because holy shit the art style and the exploration and the atmosphere. So 100% play Firewatch, but be prepared for some wanderlust.
Second Firewatch, gorgeous environmental design, and the voice performances are incredible.
What Remains of Edith Finch is my personal favourite, it's got lots of variation and the house is super cool
Firewatch is awesome too, and I like the graphic style and the slightly more interactive nature
I really liked Dear Esther and Everybody's Gone to the Rapture too
I forget the name, but the only one I've played that was really a swing and a miss was the Iceland IRA bombing one
I can't believe they got Parnell to be the main character in Firewatch. That being said, Firewatch is the only Walking Simulator that I've played.
Whoops, guess we got budget Parnell, because his voice sounds super similar.
Edith Finch is an incredible representation of games as a medium for storytelling. The style variation, different uses of interactivity, and environmental storytelling all pair wonderfully with the narrative of the game as it builds to its crescendo in the final sequences.
for a real aimless arts-fartsy-heartsy walker, Proteus is just this lovely little stroll through nature, makes a solid effort at simulating the emotional experience of acid.
Firewatch is my favorite, but Dear Esther was the first one I ever played, so it's special for me. Also, the soundtrack is brilliant, and I still hear it to this day.
Dark Souls is just Call of Duty 3 without the quicktime prompts.
I really dislike the term "walking simulator". It was created as a pejorative and I can't escape that connotation. I also find it pretty reductionist. Dunno what I'd call them in place. Maybe narrative exploration games?
Anyway, I second the shouts for What Remains of Edith Finch, Gone Home, and Firewatch. I would add The Vanishing of Ethan Carter.
Does Journey count as a walking sim? I'm not sure if it does, but if so, it's the pinnacle for me
Does Journey count as a walking sim? I’m not sure if it does, but if so, it’s the pinnacle for me
I had completely forgotten that Journey counted. Seconding.
Don't know how good it is exactly yet but I've just started Eastshade and thus far it's been pretty neat.