Haven't played it myself yet, but the lighting and colors seem off to me. From what I've seen the Wii original was fairly similar looking in terms of aesthetics to the PS2 trilogy in that it was fairly monochrome, grainy and desaturated, but the new lighting looks to be very blue and full of bloom.
It kind of resembles the WiiU game that got rereleased on all platforms in 2021 in its overall look.
Guess that and more polygons just means better to most game reviewers judging from reviews :vivian-shrug:
I haven't experienced a remaster I actually thought was worthwhile. They either completely miss the original artistic intent, ruining lighting and atmosphere, or they introduce massive game breaking bugs. Usually both. No exceptions so far.
The age of empires 2 remaster is really good. Lots of things were improved. Civs were aded new animations textures engine improvment. In game zoom. Much better ai. The only problem is they removed lan.
The starctaft remastered is also ok. Even if it is half assed there is lan and it is very tricky to get the original to work in windows 7 and up.
The homeworld remaster also fixed some engine isues but they half asses it so there is still a lot of problems with the engine not being able to use modern pc specs. But overal i say it good.
The homeworld remaster also fixed some engine isues but they half asses it so there is still a lot of problems with the engine not being able to use modern pc specs. But overal i say it good.
Did you play Homeworld Remastered closer to release? It was so broken that you couldn't actually complete the tutorial. Even after years of patching I still ended up going to the original, as the remastered merged mechanics of both 1&2 in a way that kind of ruined campaign balance.
I didnt play until the comunity patch mostly because i had an older pc back then. But i can beleve it was broken. The homeworld 2 that they pack in the remastered is still broken in so many ways. Now i mostly play complex mod. And my bigest frustration is the cap for 2..5 gigs of video memory. And some problems with processor optimization.
Homeworld 1 had a much beter engine than 2. And the remastered using the homeworld 2 engine is bullshit. So that is why i spesified h2 remastered. That being said i like the h1 mechanics imported in 2.
Baldur's Gate, BG2, Icewind Dale, and Planescape Torment: Enhanced Editions are all pretty swell. They didn't really fuck with the graphics, but they made it compatible with modern computers/monitors and sanded off some of the UI edges.
Edit: Baldur's Gate 1 + 2 EE has some extra characters that feel like late-era Bioware in an early-era Bioware game. Kinda weird, but easy to ignore if it's not your thing.
I wish there were more remasters like Metal Gear Solid: The Twin Snakes. Accept that you can't recreate lightning in a bottle and just "remake" the game without it trying to be a 1:1 remake. Embrace diversified storytelling and retell it in a fun way. Change it up while respecting the source. But that of course requires artistry and effort, entirely outside the point of these money-grabbing HD remasters.
I don't think Twin Snakes respected the source at all, but if you pretend it's actually titled "Michael Bay Presents: The Twin Snakes" then you can have fun with that idea.
Interesting choice since I understand the MGS fanbase kinda detests the changes the Twin Snakes made, and from what I've seen I'm not too hot on it either. Then there's the 1:1 remakes with a modern artstyle like the Crash Bandicoot remakes or the Halo 1 and 2 Anniversary approach of overlaying a toggleable new graphics engine over an old game.
I've always appreciated it because it's not exactly trying to be a perfect remake. It's honest about its intentions, and doesn't like ruin the original or disrespect it.
I don't want to have to emulate a janky Wii game on a controller :kitty-cri:
Why can't they get these right, playing the PS2 trilogy on PCSX2 I wished we'd get native widescreen 60fps ports some day but not if it's Fatal Frame: Yassified Bad Lighting Edition
The "HD" version straight up just looks worse. Games like this don't need these weird kind of facelifts.
Haven't played it myself yet, but the lighting and colors seem off to me. From what I've seen the Wii original was fairly similar looking in terms of aesthetics to the PS2 trilogy in that it was fairly monochrome, grainy and desaturated, but the new lighting looks to be very blue and full of bloom.
It kind of resembles the WiiU game that got rereleased on all platforms in 2021 in its overall look.
Guess that and more polygons just means better to most game reviewers judging from reviews :vivian-shrug:
Fr, they already look fine.
I haven't experienced a remaster I actually thought was worthwhile. They either completely miss the original artistic intent, ruining lighting and atmosphere, or they introduce massive game breaking bugs. Usually both. No exceptions so far.
The age of empires 2 remaster is really good. Lots of things were improved. Civs were aded new animations textures engine improvment. In game zoom. Much better ai. The only problem is they removed lan.
The starctaft remastered is also ok. Even if it is half assed there is lan and it is very tricky to get the original to work in windows 7 and up.
The homeworld remaster also fixed some engine isues but they half asses it so there is still a lot of problems with the engine not being able to use modern pc specs. But overal i say it good.
Of course i pirate all these.
Did you play Homeworld Remastered closer to release? It was so broken that you couldn't actually complete the tutorial. Even after years of patching I still ended up going to the original, as the remastered merged mechanics of both 1&2 in a way that kind of ruined campaign balance.
I didnt play until the comunity patch mostly because i had an older pc back then. But i can beleve it was broken. The homeworld 2 that they pack in the remastered is still broken in so many ways. Now i mostly play complex mod. And my bigest frustration is the cap for 2..5 gigs of video memory. And some problems with processor optimization.
Homeworld 1 had a much beter engine than 2. And the remastered using the homeworld 2 engine is bullshit. So that is why i spesified h2 remastered. That being said i like the h1 mechanics imported in 2.
Baldur's Gate, BG2, Icewind Dale, and Planescape Torment: Enhanced Editions are all pretty swell. They didn't really fuck with the graphics, but they made it compatible with modern computers/monitors and sanded off some of the UI edges.
Edit: Baldur's Gate 1 + 2 EE has some extra characters that feel like late-era Bioware in an early-era Bioware game. Kinda weird, but easy to ignore if it's not your thing.
I wish there were more remasters like Metal Gear Solid: The Twin Snakes. Accept that you can't recreate lightning in a bottle and just "remake" the game without it trying to be a 1:1 remake. Embrace diversified storytelling and retell it in a fun way. Change it up while respecting the source. But that of course requires artistry and effort, entirely outside the point of these money-grabbing HD remasters.
what the fuck man
I don't think Twin Snakes respected the source at all, but if you pretend it's actually titled "Michael Bay Presents: The Twin Snakes" then you can have fun with that idea.
It's an action movie retelling of the MGS, I think that's still respect.
Interesting choice since I understand the MGS fanbase kinda detests the changes the Twin Snakes made, and from what I've seen I'm not too hot on it either. Then there's the 1:1 remakes with a modern artstyle like the Crash Bandicoot remakes or the Halo 1 and 2 Anniversary approach of overlaying a toggleable new graphics engine over an old game.
I've always appreciated it because it's not exactly trying to be a perfect remake. It's honest about its intentions, and doesn't like ruin the original or disrespect it.
I'd just like a version of MGS1 that doesn't look like origami people on Planet Dither :sicko-wistful:
nah you can't make changes to stuff. george lucas lookin ass.
I don't want to have to emulate a janky Wii game on a controller :kitty-cri:
Why can't they get these right, playing the PS2 trilogy on PCSX2 I wished we'd get native widescreen 60fps ports some day but not if it's Fatal Frame: Yassified Bad Lighting Edition