• KobaCumTribute [she/her]
        ·
        19 days ago

        Mass Effect with even worse style and worldbuilding and with no stakes whatsoever.

          • fox [comrade/them]
            ·
            edit-2
            19 days ago

            Mass Effect was already the story of how the galaxy was saved thanks to an unaccountable cop with unlimited jurisdiction and no limits on authority, succeeding despite his worst enemy: democratic bureaucracy trying to stop him from acting as he pleased.

            Shit, the very first game has a Spectre go bad and almost doom the entire galaxy, and the problem is fixed not with addressing how Spectres probably shouldn't have a license to kill and no oversight, but by a good Spectre shooting the bad one.

            • novibe@lemmy.ml
              ·
              18 days ago

              Mass (Liberal) Effect: Maybe The Reapers Were Right?

              Like literally every single species in the galaxy is hyper lib.

              Reapers pls.

      • barrbaric [he/him]
        ·
        19 days ago

        Sadly the best parts of Starfield are where it hews closest to Skyrim, and the worst parts are where it tries to do something new.

    • LaGG_3 [he/him, comrade/them]
      ·
      19 days ago

      The menus and attract mode and everything look new, but when you start a new game you hear:

      Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there.

    • UlyssesT [he/him]
      ·
      19 days ago

      todd War never changes, it just gets more times the detail.

    • FlakesBongler [they/them]
      ·
      19 days ago

      Personal theory: Todd holds a grudge that New Vegas is the most well-regarded of the games

      Why else would they turn down the brrrrrrrrrrrr that would be a New Vegas 2?

      • Awoo [she/her]
        hexagon
        ·
        edit-2
        19 days ago

        I fucking HATE the settlement building.

        I want to play an RPG.

        I do not want to play a management game.

        These are different genres.

        • PolandIsAStateOfMind@lemmygrad.ml
          ·
          edit-2
          18 days ago

          THIIIIIIIIIIIISSSSSSSSSSSSSSSSS if i wanted to play Minecraft, i would be playing Minecraft, also the shitbuilding in beth games aren't even management games, it's really just a super shitty and halfassed attempts to capitalise on Minecraft popularity.

      • KobaCumTribute [she/her]
        ·
        18 days ago

        It's not quite the same but you can go to those places in ESO, which is unfortunately the best post-Morrowind Elder Scrolls content apart from the Shivering Isles DLC for Oblivion. You can even get a free house in Elsweyr by doing the main story for the region.

    • SSJMarx@lemm.ee
      ·
      18 days ago

      Have you tried Fallout: London yet? It matches your requirements perfectly.

  • Cammy [she/her]
    ·
    19 days ago

    As my first ES game, I have some nostalgia for the game, but it makes me really sad to see the lack of creativity in the game where it's apparent.

    I'll always love traversing the landscape with Farkas, but I know that it's a lot of monotony. I can love this game while still criticizing it.

    • LeylaLove [she/her, love/loves]
      ·
      19 days ago

      Yeah, Skyrim was my first elder scrolls game, but I went back to Oblivion and saw just how much Skyrim was lacking in creativity compared to previous entries. My prime example is the guilds, specifically Dark Brotherhood and Thieve's Guild. The final heist for the TG is super fun, one of my favorite gaming moments ever. The plot twist of the Dark Brotherhood was a total surprise to me, and Whodunnit is an amazing quest. Mage's guild is kind of annoying but being able to make spells makes up for it. While in Skyrim, I wasn't really wowed by a single guild questline. College of Winterhold sucks, Companions were alright but becoming a werewolf is pretty underwhelming, Dark Brotherhood sees you assassinating an emperor but makes the mission way too basic to give it any real scale, and don't even get me started on the bullshit that is Thieve's Guild.

      I still love Skyrim, I just wish they were more creative since it's all they've released the past 13 years.

  • RyanGosling [none/use name]
    ·
    19 days ago

    Hope they turn Skyrim into its own franchise like SMT did with Persona, then abandon Elder Scrolls into an obscure franchise that’s only available on the Nintendo Blicky in 2054

  • SSJMarx@lemm.ee
    ·
    18 days ago

    Skyrim was absolutely groundbreaking when it came out in 2011. It was significantly less so in 2021.

    • vovchik_ilich [he/him]
      ·
      18 days ago

      Not much about it was groundbreaking though, was it? Just a more polished version (in terms of weird levelling and combat systems and visuals) of Oblivion with simplified quests and in a different setting. I enjoyed the hell out of it, don't get me wrong, but there wasn't intrinsically novel about the concept of the game

      • Gorb [they/them]
        ·
        edit-2
        18 days ago

        I think groundbreaking in the sense of visuals and scale not gameplay and story. Oblivion, fallout 3 and skyrim were impressive looking games at the time they came out which was a lot of the appeal at the time. Well it was for me, now Skyrim can run on a phone its not so novel and exciting. Although being able to play the games on a portable device has its own novelty.

      • peppersky [he/him, any]
        ·
        edit-2
        18 days ago

        There's never been anything groundbreaking about it, it managed to be just the right amount of dumbed down for console audiences while also solidifying the core "quest>dungeon>loot>sell loot >quest" loop that turns it into the addictive hole that people fell into when they played it for the first time.

        edit: also helps that it's not fundamentally busted and ugly like Oblivion (which really doesn't even have much to offer over Skyrim besides its goofy and inept charm)

  • peppersky [he/him, any]
    ·
    18 days ago

    No no they also made Starfield which even by their bottom-of-the-barrel standards is somehow by a large mile the worst thing they've ever made, just a completely directionless, deeply misguided and ideologically deluded (and borderline evil) mess of a barely functioning videogame. I could genuinely rant for hours about just how terrible it is in every possible way it could be. Nobody who works at that company should make any creative decisions about anything in the world.

    • ClimateChangeAnxiety [he/him, they/them]
      ·
      18 days ago

      I enjoyed it for about an hour, but it just felt soooo clunky

      The only thing that sticks out in my memory is that if I just flipped my hand back and forth I could just blend the enemies because it counted every back and forth movement as an “attack” regardless of how much you swing

      • ShinkanTrain@lemmy.ml
        ·
        edit-2
        18 days ago

        Have you tried bow and arrow in it? It shoots as fast as you can so you turn into a machine gun, it's so bad I love it.