Through my years of mmo and rpg gaming I've tended to swing between the two extremes of the warrior/wizard dynamic.

Some days I just want to be a dumb tank in full armor soaking up hits and acting as a wall for squishier classes. But then there's days where I love being a glass cannon that can kill something in 1-2 nukes but a strong breeze can kill me.

The least fun I've head with a class was as a healer druid in Everquest. Something so stressful about the party relying on you for heals and if you wipe it's generally your fault. idk how people dedicate themselves to a class like that.

  • DefinitelyNotAPhone [he/him]
    ·
    1 month ago

    The proletariat izutsumi-idea

    I generally lean towards classes with more mechanical complexity, so generally casters/status effect types. The gameplay loop needs to sate my ADHD, so if all I'm doing is smacking something with a sword by left clicking I'm quickly going to get bored and drop it.

    • Poogona [he/him]
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      1 month ago

      Ngl I figured paladins would be the least popular in this thread, I see them as cops

      • PolandIsAStateOfMind@lemmygrad.ml
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        edit-2
        1 month ago

        You bought the edgelord cliche pushed up by the dark and grey fantasy flood https://dnd-5e-homebrew.tumblr.com/post/136812581995/oath-of-the-common-man-paladin-by

        My paladin shield is

        Show

      • Inui [comrade/them]
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        edit-2
        1 month ago

        Roleplaying a hyper religious zealot makes a little more sense at least in universes where gods frequently interact with mortals and grant them magic powers. Maybe you can get your powers from the God of Socialism. xi-god-emperor If you stray from the path, you get the Revisionist trait and your God calls you a LIB until you finish your redemption quest in front of the rest of your order.

        Show

        Or something. I'm just shitposting. Paladins are fun to play cuz they're like less boring fighters that also cast spells.

        • PolandIsAStateOfMind@lemmygrad.ml
          ·
          1 month ago

          In a world where magic and gods do provably exist, they would have to have a material reason behind them and as such won't be excempt from dialectical materialism. It's not the belief that supernatural don't exist, it's that supernatural by definition can't exist.

          Also https://dnd-5e-homebrew.tumblr.com/post/136812581995/oath-of-the-common-man-paladin-by

    • UlyssesT
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      16 days ago

      deleted by creator

      • PolandIsAStateOfMind@lemmygrad.ml
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        edit-2
        1 month ago

        It's not even that i do hate all dark fantasy, i like it else i would't read Glen Cook or the 40k slop (i hate the wh fantasy books for some reason though). It's i've been tired by total takeover of the genre in last 40 years with no signs of any change. Also lack of imagination and "rozmach" (no idea of the word in english, something between momentum and epicness and scale, for example Black Company series have it perfectly balanced) in most books.

        • UlyssesT
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          edit-2
          16 days ago

          deleted by creator

    • Sulvor [he/him, undecided]
      ·
      1 month ago

      Yep, whatever let's me channel my inner-Garen and scream DEMACIA as I call down holy retribution

  • Inui [comrade/them]
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    edit-2
    1 month ago

    Meme classes/builds. I don't know what's wrong with me. Maybe I've just shifted my younger "don't tell me what to do" perspective into spite for video game developers and their limitations.

    I always want to do the most unorthodox thing because I usually don't vibe well with the pre-defined classes in a lot of games. I've quit MMOs because I just don't like ANY of their classes as a whole package and wish they were more modular. That's why I loved Ragnarok Online so much and have played those WoW private servers that let you pick abilities from every class.

    I'll dual wield shields in Souls games, make a battle priest in games that try to force them into being healers (Ragnarok). I used heavy armor, a pistol, and a shield in Grim Dawn to essentially be the Terminator. I loved Puppetmaster, one of the least played classes, in FFXI. Blue Mage in FFXIV. Whatever the class was in Final Fantasy Tactics Advance that let you flip a coin to 50/50 kill yourself or an enemy. Tonfas (the worst weapon in the game) in Nioh.

    As long as the least played class isn't that because it's so unnecessarily complicated (Feral Druid many different times in WoW, etc) I naturally gravitate toward that a lot of the time. But it's really based on vibes. If I get a cool combination of race and starting armor, I might just go with a concept, like an anti-mage or something.

    Edit: I know I was supposed to hit you up to play Ragnarok sometime soon from a previous thread, but I started a Chinese class and got super busy ohnoes

    • SorosFootSoldier [he/him, they/them]
      hexagon
      ·
      1 month ago

      Edit: I know I was supposed to hit you up to play Ragnarok sometime soon from a previous thread, but I started a Chinese class and got super busy

      No worries comrade! I started up another mmo today anyway so maybe later on down the line we can do some RO

  • FlakesBongler [they/them]
    ·
    1 month ago

    I usually enjoy tanks, but I am also hopelessly drawn to mechanically unusual stuff

    The most fun I've had in a tabletop game was when I played an investigator in Pathfinder

    I knocked out a bunch of dudes with my sap, broke down the big bad with a detailed psychological analysis and proved a bunch of goblins didn't burn down a warehouse by noticing the real culprit rode a horse (Pathfinder goblins are terrified of horses)

    • UlyssesT
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      edit-2
      16 days ago

      deleted by creator

      • FlakesBongler [they/them]
        ·
        1 month ago

        For our next game, I already have my Minotaur investigator all started out

        I'm gonna see how long it takes them to realize the name on the sheet is Cow-lumbo

        • UlyssesT
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          16 days ago

          deleted by creator

  • TerminalEncounter [she/her]
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    1 month ago

    When I was a kid, mages - or whatever hacker type equivalent if it was a scifi or near future ttepg

    As an adult, gimme a big club to bonk enemies with.

  • UlyssesT
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    16 days ago

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    • frauddogg [they/them, null/void]
      ·
      1 month ago

      I'd rather have damage dealers that don't stand in damage zones over meter-chasers that scream slurs at less enthusiastic meter-chasers.

      Ah, I see you too are past tolerance for Savage statics

      • UlyssesT
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        16 days ago

        deleted by creator

        • frauddogg [they/them, null/void]
          ·
          1 month ago

          Good reason, tbh. When savage parsing started getting in the way of a tabletop one of the homies was trying to keep running, I gave up the static easy as pie lmao

          • UlyssesT
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            edit-2
            16 days ago

            deleted by creator

  • LeylaLove [she/her, love/loves]
    ·
    1 month ago

    I've always been the sneaky rogue type, but I haven't played as many TTRPGs as I'd like. And I just can't get into most video game RPGs, but my Skyrim character is always a stealth archer with a side of magic like everybody else's Skyrim character is.

  • keepcarrot [she/her]
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    1 month ago

    I tend to pick weirdo outsider classes, but also in ttrpg parties tend to slot in around other players.

  • NephewAlphaBravo [he/him]
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    1 month ago

    I find whichever class can smash the ground and make spikes come up. Sometimes it's a caster, sometimes it's a tank.

    • Cammy [she/her]
      ·
      1 month ago

      Kingdoms of Amalur had a cool version locked in the warrior path and I'm still mad about it.

  • DragonBallZinn [he/him]
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    edit-2
    1 month ago

    I love me some magic. If I'm not doing cool Dragon Ball like energy blasts I'm not interested.

    But rn I'm playing oblivion where I find it kind of hard to brute force with mage, so I just use some supplementary spells as a nightblade.

    • frauddogg [they/them, null/void]
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      edit-2
      1 month ago

      Why I picked up Kineticists for when my GM wants to run a pathfinder table (she actually outright banned me from "any multi-classing swashbuckler into an arcane caster" (and for the record, Sorcebuckler goes HARD), gunslingers, and eldritch knights for like three years because 'that's all you play'); Kineticist is straight up Saiyans meet Benders: the Class and no other setting I've played has something like it

      NOTE, so y'all don't think I'm at a table with a tyrant: she had a really good point. I've been running games w/ her since I was still in school; and in a solid half of that time, I only reliably leaned back on two or three gameplay mechanics at any given time to a point that it was getting in the way of the character work and social scenes. Branching out into other playstyles and having to bend my mind around the differences in buildcraft and how that can make radically different characters for someone who typically builds from mechanics first, it actually did my character writing wonders.

  • CarbonScored [any]
    ·
    1 month ago

    Wizard, wizard, and wizard. Sometimes I'll be a warrior, then I'll immediately give up and and be a wizard.

  • EstraDoll [she/her]
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    1 month ago

    Whichever one lets me run directly at the enemy and punch things the hardest. Fighter, barbarian, whatever

  • SpiderFarmer [he/him]
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    1 month ago

    I like anything with poison access. Watching the health tick away while I buy for time is satisfying.