9 of your favorite games, or you could do the inverse and do 9 of your most hated games, it's a free thread, go hog wild!
Gaymes:
Shining Force II
Dragon's Dogma
Dragon's Dogma - Linux (Wine)
Ace Combat Squadron Leader
Phantasy Star - Original
Phantasy Star - Switch (recommended)
Stardew Valley - Linux
Stardew Valley - Windows
Digimon World
Legend of Dragoon
Sonic 2
Dragon Age Origins - Windows
Dragon Age Origins - Linux (Wine)
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In no particular order. Also possible I'm forgetting some; I'm old.
Hell yeah, comrade. I still go back and replay it every now and then. Masterpiece.
Was honestly kinda hard to limit myself to just 9, there's a few others I considered adding like Halo 2 or Umineko.
ShowSCII!!!! During WoL I beat a pro once, got published on a starcraft blog, started making my own builds, got burned out from it all, came back to it many times since, but mostly doing cheese, including a new cheese build I am almost certain I invented: Double Gas Before Supply Depot Double Battlecruiser Rush. It's the fastest possible 2 BC's and it hits before queens have energy lmao. The build includes 1 bunker, 2-4 marines and 0-1 hellions, and does not die to as many things as you'd think.
I also almost added Halo 2 but I played Halo 1-3 so much I can't play any of them anymore.
Playing it right now actually, really enjoying it but I'm still quite early.
SH 2 my favorite SH game, pretty basic opinion I know but it's so good.
It was so goddamn scary I never actually did a second playthrough before getting rid of my PS2
DUDE SEX: INVISIBLE WHORE
DUDE SEX: HUMAN RECTALUTION
DUDE SEX: MAN CUMMED INSIDED
- Showin no particular order, but I love that my list is coincidentally all different gameplay genres
I couldn't handle the strategy side and kept losing. Fantastic flavor though.
I've tried a few explicitly battlestar galactica themed dogfighters but they didn't scratch the itch like House of the Dying Sun, i think its the deep drums in the soundtrack that I crave
For me it's something about how utterly raw everything feels, from the music and sound effects to the background. And the gameplay is so well-done that it makes it difficult for me to play other space dogfighters that don't at the very least have a space drift.
Hylics looks like a cool game, never got around to playing it.
forgot Night in the Woods even though its my usernamesake smh
Not making an image, but in no particular order:
The Legend of Zelda: Majora's Mask
Terraria
Disco Elysium
Paper Mario: The Thousand Year Door
The Legend of Zelda: Wind Waker
The Magnificent Trufflepigs
Enter the Gungeon
Paradise Killer
Boneraisers MinionsHere's 9 games that aren't my favorite games but games that I have strong memories of and are significant one way or another:
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Sonic 3&K: This is a stand-in for other Genesis games of my childhood like Sonic 2, Rocket Knight Adventure, Contra: Hard Corps, and Ecco the Dolphin. The prototypical nostalgia game of my childhood.
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Doom 1: Everything that has been said about Doom has already been said. But personally, this is a stand-in for all those DOS shareware games way back in the day. Doom was really really really good. Doom was also everywhere. I somehow got Doom 3 times, once as a compliation of shareware games, once as part of its own CD called Doom Fever, and once as three floppies that came with a guide.
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Diablo II: This is a stand-in for Blizzard games when Blizzard didn't suck (Warcraft 2, Starcraft, Warcraft 3) as well as ARPGs. Diablo II is one of those games that I revisit over and over. It's also a game that I've modded. I remember spending hours on a DII modding forum trying to change how the game worked.
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Shining Force II: This is a stand-in for emulation in general. SFII wasn't the first game I've emulated, but it was definitely the one that I remember the most by far and also one that I revisit every once in a while. It helps that the game is good.
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Spider Soltaire: I don't think anyone was expecting this on the list, but hey, there were plenty of times in high school where I played Spider Soltaire, Minesweeper, and all those other games that came packaged with XP during high school, so it deserves to be on the list. This is also a stand-in for those Flash games that proliferated during the early 00s.
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Arcanum: This is a stand-in for isometric CRPGs (Fallout 1, Fallout 2, Baldur's Gate, Shadowrun Returns: Dragonfall, Divinity: Original Sin) as well as Troika's CRPG (Vampire: The Masquerade). I mostly picked Arcanum because everyone else have already chosen Fallout 2. The entire genre defined my college years.
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La-Mulana: This is a stand-in for Metroidvanias and indie games in general. I picked La-Mulana because when you tried to play it without a guide at all, it's really not a game but an experienceTM.
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Stardew Valley: There's a period in my life where I did nothing but played Stardew Valley. There's a whole bunch of mods that I messed around with.
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Minetest: This is an open-source clone of Minecraft that I've associated with Linux in general even though it wasn't the first Linux game that I've installed. This was the first game that I've tried to create my own mod, and there was a period of time where I would play this game while listening to Parenti's speeches, so there's that memory association as well.
There's also GTA:VC which is the defining high school game for me. And as for the dishonorable mention, there's L*ague for entirely negative reasons. Fuck L*ague.
There really is nothing else like Doom. It's not just that the game itself is still great after 30 years or that it was like a flash of lightning in the industry. It's a representation of community too. You don't just play Doom anymore, there's decades of wads out there made by people simply passionate about making good times. The scope of how many Doom maps are out there is awe inspiring and no one was paid a cent to do it.
And it keeps going. People keep finding ways to innovate in the scene. I hope it keeps going another 30 years.
I love Doom. I love the game itself, I love the music, I love the aesthetic, I love its place in gaming history, I love how it's simultaneously a product of its time and timeless, I love how its source code was released, I love how it's one of the earliest Linux ports, I love how it birthed modern speedrunning, I love how WADs had kept the game alive decades later.
The hype and accolades thrown at Doom are 100% warranted.
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- An entirely text-based MMORPG in Swedish played via telnet connection in the 1990s that no one else has ever heard of.
- Final Fantasy 7
- Kerbal Space Program
- Disco Elysium
- Hades
- Wordfeud
- Heroes of Might and Magic III
- The Witcher 3
- Ecco the Dolphin
Ecco the Dolphin is the kind of game I rented because I was super attracted to the box art (a friggin' dolphin!) and then got super frustrated with over a weekend.
dont feel like making a picture cause i am lazy, but in no particular order: -subnautica -satisfactory -minecraft -deep rock galactic -breath of the wild -beat saber -borderlands 2 -civ 6 -btd 6
Oh shit is that Mind Maze from the Encarta CD-ROM? That game slaps. I loved how one room would be figuring out cell structure and then you gotta identify a David Bowie song
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This was tough. Like FF6, 10, or Tactics could take 12:ZA's place and for Castlevania, I had trouble between choosing this, Portrait of Ruin or Order of Ecclessia.
Aria Of Sorrow is cool, I just wish it was longer, but it is a gba game.
I feel like it being short and snappy is part of the appeal!