The game was showered with praise and GOTY awards when it came out but I never see it on any "favorite games" lists and shit. Like, you'd expect a game that aged extremely well, especially when compared to other games of its generation, to at least be mentioned from time to time but nothing.
Portal 2 was excellent, but it doesn't have the staying cultural power of Portal. Portal came out of fucking nowhere as part of a package deal in the Orange Box, which rode on the Half Life reputation. A tech demo that had a story tacked on. Peak meme content for 2007.
Portal 2 is undeniably a step up from Portal but it just doesn't have the same sheer memorability.
DotA clone #2102912 plus AutoChess clone #734? Yes Valva, sign me up!!!!! 😍😍😍😍
Also we’re banning mods in a 10 year old FPS because of cheaters
bypassing our monopoly on cosmetics by downloading gamebanana mods
Yeah sure Wheatley was a bit annoying but cmon, J. K. Simmons fucking killed it as Cave Johnson
Hard disagree, but I also think Stephen Merchant is funny in everything he's in.
At the time it came out i was really into the ricky gervais show (i know i know) and I thought it was cool bc Stephen merchant was on that but idk how I’d feel now that I’m not bingeing that show lol
Far and away my favorite solo gaming experience (I have too many good memories of playing MarioKart with friends to call it my favorite though).
i definitely hear people talking about it. the first one had the element of surprise tho. plus to really enjoy most of the puzzles you need a friend to play through them with.
Portal 2’s writing was a bit more slapstick while I preferred the more subtle dark humor in 1. I also liked the ambiguity that glados might not have necessarily been an evil rogue AI but was forced to play that role by whoever was in charge of the experiment and just put her spin on it. It was unfortunate that they felt they had to retcon Portal's ending in the lead up to 2.
Instead of graffiti about the promised reward being a lie, you get a meltdown about burning down houses with lemons
Its the sort of thing you only wanna play once really, that said it's been a long time I'd give it another go thru
I replayed it a couple months ago and had a blast. I'd forgotten most of the puzzles so it felt newish.
I loved it. Coop mode was amazing, but also you need a friend to play with you and if you play it too much you'd learn the puzzles. The discovery and problem solving goes away. It's not the type of game you return to again and again.
Yeah I find it strange that it gets left out on a lot of "favorite games" lists. It's maybe the best game of the 2010s, and it's pretty much perfect.
Walk into room
Find portal spot hidden in some weird corner to "solve" puzzle
Hear funny quippy robot
Go to next room
You're evidently not in the right fandom spaces, there's still a ton of fic and art being made about the portal canon, the vast majority of which acknowledges/includes the events of 2. Hell, the most popular fic in the fandom (like, people regularly bind it into hardback books type of popular) is a direct result of the ending of 2. Please do not ask me why i know these things.
But yeah, you're right, portal 2 slapped and should be appreciated more, especially by valve.
I mean, it's a great sequel, but it is just more Portal. I blame the focus group testing that made Valve give up on the F-stop prototype. Who needs creative vision when a bunch of morons wanted to see the haha funny robot lady again (still a great game though,I just wish they had stuck to their guns there).
A version of portal 2 where the player interacted with the environment with a camera that could store/copy objects and mess with perspective (the concept inspired Superliminal, which I heard is fine enough).
It would be a prequel, and some concepts were used in the final game (like Cave Johnson and the aesthetic of the abandoned Aperture sections, minus the decay).
I think what really bothers me is that Portal could be this cool testing ground for weird puzzle mechanics, like Half-Life is for tech stuff.