SALUTE

I have barely watched Breaking Bad

07 flag-trans-pride 07

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Let's have another good week everyone lets-fucking-go trans-ferret

  • pooh [she/her, love/loves]M
    ·
    3 months ago

    he was big into ritual stuff as like, personal mental health work

    This is probably what my interest in it would be. I grew up surrounded by religious nuts so it's very hard for me to not be skeptical about anything these days, but I do think it would be good as a way to examine my own thoughts and feelings and maybe even find a good community around it. I do very much like spooky stuff for the feels it gives me.

    There are a lot of odd N64/PS1/original Xbox games that aren't that popular anymore that stuck in my mind for some reason. I really loved Bomberman Hero (mostly for the sick soundtrack), Buck Bumble, Rocket Robot On Wheels, Tiny Tank, Crimson Skies: High Road to Revenge, the MechAssault games, idk. I really wish they'd make a new Crimson Skies game, it was pretty campy and cheesy but super fun and the dieselpunk zeppelin mothership sky pirate plane dogfighting setting was super cool to me and the ridiculous plane designs were so awesome. The Devastator being like, a late-40s/early-50s version of an X-Wing basically is still one of my favorite "dope fictional plane/ship/mech" designs.

    I haven't played any of those to be honest, so I'll have to look them up. Much thanks for the suggestions.

    • magi [null/void]M
      ·
      3 months ago

      I do very much like spooky stuff for the feels it gives me.

      I've had an interest in the occult and adjacent for years, where I picked up tarot from along with a few other things

    • LocalOaf [they/them, ze/hir]
      ·
      edit-2
      3 months ago

      Awesome! Bomberman Hero and Rocket Robot On Wheels are both early 3D platformer/collectathons that do some interesting stuff with it compared to something like SM64. There's a part in RRoW that basically turns into Rollercoaster Tycoon out of nowhere for a minute, and Bomberman Hero has submarine/helicopter parts that play similarly to Starfox that turn it from a proto-Super Mario 3D World kind of platformer to an arcade-y kinda rail shooter? RRoW was the first game from the studio that went on to make Jak & Daxter and Uncharted and The Last of Us IIRC and has a really impressive gamefeel of momentum and gravity for a player character that's basically a unicycle with a bouncy suspension.

      Tiny Tank is a third person shooter thing with a bunch of interchangeable upgrade weapons where you play as a sentient robot tank that's basically Cartman in a really late 90s edgy kinda way but it's a post-Skynet apocalypse type setting that's kinda fun. The gameplay of how Tiny Tank can dodge roll with thrusters and some of the cool upgrades weapons are really fun even though it's kinda janky, and the mini-tank upgrades are really fun, they're basically a prototype of the RC-XD from the CoD Black Ops games.

      Crimson Skies is basically an open world hybrid version of Star Wars Rogue Squadron and GTA3 in a dieselpunk setting with a lot of Indiana Jones inspiration. The planes are really cool and the dogfighting is really satisfying and the upgrade system is rewarding. It has shitty turret sections that were weirdly common at the time but is still a lot of fun.

      Buck Bumble is a 3D aerial shooter about being a cybernetic bumblebee with sci-fi guns dogfighting an evil radioactive insect horde that has a sick UK garage/breakbeat soundtrack with a super catchy title theme with a bunch of Jamaican gibberish and scatting that whips ass.

      The MechAssault games are third person shooters that are vaguely in the MechWarrior universe(?) but non-canon where you pilot sick mechs and blow shit up in really gratifying ways. They're VERY early 2000s in some corny nu-metal soundtrack ways (I think Papa Roach did a song for the sequel lmao) but I really had fun with them. Blood Asp, Ragnarok and Mad Cat are best mechs.

      • LocalOaf [they/them, ze/hir]
        ·
        edit-2
        3 months ago

        Oh, and the Power Armor mech-jacking mechanic in MA2 is incredibly satisfying. It's basically just a QTE, but all the movement tech and stealth stuff you can do in the Power Armor is really gratifying. The jump jets and wall climbing mechanic is something I wish some other games did, and the mortar it has where you can charge up the range and have to aim the arc is incredibly rewarding to use well. Good times.