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  • QueerCommie [she/her, fae/faer]
    ·
    3 months ago

    Just started playing Minecraft (mobile/bedrock) for the first time in a while. Started a trash dwelling and found a diamond but lost it. Hot take: maybe I’m just a noob but hostile mobs suck. I often cant relax due to my lack of peripheral vision irl. It’s worse in game especially with even worse vision. I like seeing when it’s dim/dark irl. It’s miserable in game. Im significantly more safety conscious in Minecraft than real life. Real life: fuck it I don’t need directions I’ll find my way if I get lost. Fuck off with harnesses and railings. Minecraft: yeah, gonna add a railing there, tons of signs, torches everywhere. The controls aren’t great but they’re acceptable since I’m not used to better ones atm.

    • Eco [she/her, he/him]
      ·
      edit-2
      3 months ago

      no harm in playing on peaceful, i often do. i much prefer being able to chill shrug-outta-hecks

      • QueerCommie [she/her, fae/faer]
        ·
        3 months ago

        Me irl: fuck rules and laws I do what I want

        Me playing games alone: oh no am I violating my own expectations for how this game should be played without “cheating?” I shouldn’t do that.

    • BountifulEggnog [she/her]
      ·
      3 months ago

      I don't know if bedrock has this, but playing with keep inventory on makes minecraft so much more chill in my experience.

        • BountifulEggnog [she/her]
          ·
          3 months ago

          I mean you don't have to justify it to yourself, but I think it'd be less. Then it's one consistent rule. Also terraria has keep inventory, so it's not that foreign of an idea.

          I just have more fun with it on and not losing all my shit. Takes forever to get armor/weapons back and isn't fun. If the game is more fun with it on, I'm doing that :shrug-outta-hecks:

        • Deinonychus [they/them, comrade/them]
          ·
          edit-2
          3 months ago

          it feels like cheating

          In a recent update, minecraft java renamed "Allow Cheats" to "Allow Commands" in order to counter that way of thinking

      • rtstragedy [fae/faer, she/her]
        ·
        edit-2
        3 months ago

        my partner just went through a nether portal in sevtech ages last night and immediately went off a ledge into the lava last night, only to find out the recover inventory command didn't work due to it being an old version of a tombstone mod that totally does have recover grave comamnds. kinda ruined the night tbh since the nether portal was 2000 blocks away and he had to build under the lava to get his tools back, so i'm glad you've reminded me about keepInventory tbh, ty!

    • Ambii [she/her, they/them]
      ·
      3 months ago

      valid. personally once i found about the mobGriefing gamerule mobs relaxed me a bit when it came to mobs.

      Nothing wrong with swapping to and from peaceful though, especially if you're playing alone. Sometimes u just need a few minutes of guaranteed safety.

    • sneak100 [she/her]
      ·
      3 months ago

      A lot of the survival gameplay is based on some kind of darwinist, survival of the fittest, individualist type thinking. I find the game becomes a lot more relaxing and enjoyable the more you ignore that stuff—peaceful and keep inventory are great suggestions imo, but you can literally do anything you want. Creative mode is cool tbh

      The tragedy of minecraft is that it's such a flexible sandbox that could provide such diverse experiences, but 99% of people will play default settings survival and do a colonialism on their computer for fun, it just makes me a bit queasy nowadays

      Also I love sharing this poster around, I think everyone should read it.

      • ashinadash [she/her]
        ·
        3 months ago

        such a flexible sandbox that could provide such diverse experiences, but 99% of people will play default settings survival and do a colonialism on their computer for fun,

        The more I play minecraft the more this pokes at me. You got any recs for cool diverse experiences?

        • sneak100 [she/her]
          ·
          3 months ago

          I'm pretty new to my anti-minecraft-pilled era, so not really unfortunately. I can vaguely point in the direction of Minetest and this comment maybe. I've played Backrooms on it, which was a pretty cool experience, but I really owe it to myself to try out more of them.

          Generally though if you want to avoid jank, you can tune a lot of game rules and have socially agreed rules about player interactions in multiplayer that can make the Minecraft experience a lot less toxic, however there's always a chance that people will slip back into the tech trees and the breeding farms and whatnot, because it's all right there as intended.

          • ashinadash [she/her]
            ·
            edit-2
            3 months ago

            When I firsts learned about all the literal mob enslavement shit I was like ralsei-wut

              • ashinadash [she/her]
                ·
                3 months ago

                Mechanically iron golems are probably the most beneficial because iron, but fuck that golems are so nice :3 It feels weird that spiders are passive in daylight.

      • QueerCommie [she/her, fae/faer]
        ·
        3 months ago

        I’ve always been a bad colonizer, fortunately (pescatarian, sustainable, bad at extracting and killing). I get why my parents were once concerned with its violent content lmao. Will check out the graphic - love “ruining” things.

    • magi [null/void]M
      ·
      edit-2
      3 months ago

      I don't really enjoy samdbox games, been eyeing minecraft for years but it's not really my speed

      Dwarf fortress is more where my autism picks up

        • magi [null/void]M
          ·
          3 months ago

          I find it a bit too slow for my tastes, I think I need more chaotic unpredictability where everything can spiral with some randomness

          I get the same feeling from roguelikes, CDDA for example