• luceneon [he/him]
      ·
      2 years ago

      Same. I thought this was like the libertarian police copypasta

      Who the fuck wants to grind for the same resources in every game?

      • Rem [she/her]
        ·
        2 years ago

        I legit thought this was a leftist doing a bit about how the metaverse will just be digital slavery disguised as a video game. Everything even has "chain" in the name, it's so on the nose! :rosa-shining:

  • UmbraVivi [he/him, she/her]
    ·
    2 years ago

    But if I'm the developer of Old School Rune Chains, why would I want to allow players to progress in my game by engaging with someone else's game you nimrod?

    This guy's buddy spent his time & money on The Elder Chains Online for 2 years and now I'm supposed to let them have all the cool things from my game? I think the fuck not.

    • Frank [he/him, he/him]
      ·
      2 years ago

      All games are run by a monopoly in the future after a 51% attack on Buttcoin.

  • FnordPrefect [comrade/them, he/him]
    ·
    2 years ago

    ...Then I realized this is really dull so I just used my USD to pay some dude in the 3rd world to grind my resources for me. But other wealthier groups of people already realized they could do this and were able to rush and acquire all of the limited issue resources. Now I try to do dull repetitive grinds to get resources to give to those groups since they control every game world and I am only allowed to exist by their consent.

    Way to go you turned the escape from imperialist capitalist hellscape into an imperialist capitalist hellscape

    • SacredExcrement [any, comrade/them]
      ·
      2 years ago

      No see games companies and publishers are completely above making a quick buck and would never just monetize an in game resource

  • axont [she/her, comrade/them]
    ·
    edit-2
    2 years ago

    I genuinely thought this was a description of a horrifying gaming dystopia hell until the last line. Yeah what if all games were the worst part of intrusive brain hacking mobile games, imagine the power of blockchains. I love it when Raid: Shadow legends has a secondary grindy match 3 minigame. I love it when games not only have ads but also take an entire hydroelectric dam to transfer my 33 flurgle gems to Butthole Quest so I can roll exactly 1 loot box.

    This guy is describing games that only investors would care about because they can be proven to become addictive and exploitative. I'm so thankful China took steps to ban this sort of shit. I hope they do more. I'm so mad.

    Just let me play Castlevania. Make another Silent Hill. Give me Disco Elysium 2 please.

  • blairbnb [he/him]
    ·
    2 years ago

    me an aspiring game dev: i'm going to make a new game!!!!
    crypto game police: ok cool! first you need to plan how to incorporate all these 89073465983745 different blockchain items and how they will fit and function within your game and correspond to every other game in existence, past and future.

  • JoeByeThen [he/him, they/them]
    ·
    2 years ago

    As fantastical as all that would be, it still wouldn't require a blockchain to do it. A centralized industry recognized database could provide that without burning down a rainforest with each transaction.

    • CthulhusIntern [he/him]
      ·
      2 years ago

      And also, why would they do that? MMOs require player engagement. Why would they want players on competitors' games?

    • Quimby [any, any]
      ·
      2 years ago

      yeah. like... what???? I thought this was some shit about a dystopian future. I mean, it is. but I thought the author meant it to be.

  • Barabas [he/him]
    ·
    2 years ago

    Imagine spending 2 YEARS grinding to master crafting in an MMO. You could literally just become a regular smith in that time.

    • UlyssesT [he/him]
      ·
      edit-2
      2 years ago

      The year is 2030. Somehow there's an even worse Runescape-style grind. Life is bazinga. :so-true:

    • Evilsandwichman [none/use name]
      ·
      2 years ago

      The ending hit so hard I forgot that part; so this guy is saying grinding for 2 years is a positive? Dear God.

    • RNAi [he/him]
      hexagon
      ·
      edit-2
      2 years ago

      And spend less money in doing so plus setting up an IRL smithing shop

    • BynarsAreOk [none/use name]
      ·
      2 years ago

      Not that far fetched I remember hearing that Eve online required months of real time to train skills necessary to fly certain ships.

      • Sinonatrix [comrade/them]
        ·
        edit-2
        2 years ago

        EVE's skill system sucks for a million reasons but it isn't "active" like other MMOs. The XP keeps ticking 24/7 as long as you're subscribed and filling the "skill queue," which is something I only had to do every couple of weeks last I played (which was years ago)

        Edit: also it's years, and you need years of support skills to use it - flying it alone does little. I miss the scale but that shit becomes a part time job folks, don't do MMOs.

    • Frank [he/him, he/him]
      ·
      2 years ago

      You need capital to become a smith, though. Space where you can operate a forge, the forge and tools, steel, fuel, insurance, another space where you can operate a forge when the original one inevitably burns down...

  • Rem [she/her]
    ·
    2 years ago

    I remember in middle school there was this guy on the bus that would sit next to/ behind me and tell me about how he was "planning the ultimate video game" and he sounded exactly like this

    • GoebbelsDeezNuts [any]
      ·
      2 years ago

      I'm sorry I put you through that, but also it's still going to be sick I swear.

  • ComradeSankara [he/him]
    ·
    2 years ago

    Fuck I thought this was supposed to be dystopic all the way until the end.

  • save_vs_death [they/them]
    ·
    2 years ago

    Can't wait to make progression meaningless in any game i touch because i'm a high level fart coin miner in booba wars.

    • Sinonatrix [comrade/them]
      ·
      2 years ago

      This sounds like the idea of a fun day for someone who hasn't played games in like 15 years because they're spending every waking moment thinking about how to turn suffering into money

  • save_vs_death [they/them]
    ·
    2 years ago

    I thought this was a dystopian parody of what the "play to earn" future would be like. Safe to say, the end of that post hit me like a fucking freight train.

    • Evilsandwichman [none/use name]
      ·
      2 years ago

      I feel like mathematically something like this had to happen at some point, where someone makes what seems like an obvious parody post only for it to turn out to be an honest thought.

  • jwsmrz [comrade/them]
    ·
    edit-2
    2 years ago

    Yeah man, games are definitely going to share currencies instead of every single game having 12 different stupid fucking NFT-based currencies / crypto coins

    edit: has anyone here played Path of Exile? It's gonna be like that but x1000