I read through the caption like three times before realizing it was a gaming post
G*mers will talk about one hit bosses being bullshit but blame the fired worker for passing out know your rights lit in view of the supervisor one time.
second half you just bait him to jump down and then wait 3 attacks and run behind him
i think its three attacks
you can also just skip him spawning with the master key
I can never even understand playing these pointlessly difficult games. I refuse to touch Souls games for that reason.
I tried once and gave up after about an hour. I have responsibilities, and if I only have 30 minutes to play a game, I don't want it to feel like I got nowhere in that time. Sticking with casual stuff until the revolution.
seriously. I start to feel guilty if I play a video game more than an hour or two and think of all the constructive shit I could have done in that same time period instead. Probably no coincidence then that the only game I've put a serious number of hours into lately is a rhythm game that hooks up to your e-drum kit and basically teaches you how to drum. Apparently I've put almost 700 hours into it over the past two years or so, but considering I had never sat down at a drumkit before, and now I can ace every single song except for a few of the highest-difficulty ones, I feel like it wasn't time wasted.
I've tried to play and ended up disliking all of the main line Souls games, but finished both Bloodborne and Sekiro. They're hard but fair, and the art is good enough throughout to carry them through their more trying moments.
Nioh is the game of stunlock your enemy before they stunlock you
In that way it is kinda like real life, so I do like it for that game feel but the yokai alwas nosell your hits. Which makes sense thematically. But I am still salty about it
I guess if the game isn't being fair why should you. There has to be ways to cheese the bosses or break the game. Looking up online could help.
I don't mind one hit kills if the attacks are obvious and dodgeable/blockable.
Dunno, if an attack is well telegraphed or easy to escape, one hit kills or high damage should be fair game. I draw the line at bullshit like Aldrich's soul spear attack in dark souls 3 though.
Aldrich is trivially easy but only if you put enough attunement, int and faith to cast vow of silence about five times.
At least he isn't particularly resistant to cut, my first DS3 play through was a pure sorcerer build. :(