Can't wait for an awesome single player mode that will never see a single content update and a completely unplayable cash grab multiplayer
I'm kinda hopeful singleplayer is on par with rdr2, if that's anything to go by then it will be considerably improved over 5 and honestly 5 is still a better singleplayer game than 99.9% of new AAA releases today.
I don't know how that level of tedium would be accomplished short of needing to refill gas manually and fix your own tire pressure.
Steal a new car whenever you are low on gas or tire pressure? Seems like just as much of a nuisance as refilling, given that if you're in a nice vehicle, the available options are likely to be worse, and it presents a major liability if you are in a chase or something, but yes, that would be another option. Have fun going from a modded race car to a hatchback because you ran out of wiper fluid and now the screen is all blurry from the rain.
it kills me that in gta online you cant even steal any of the good cars
Yeah, because Rockstar needs you to purchase cars in their game titled "Grand Theft Auto" because it provides an incentive for microtransactions. It's wild that the devs basically positioned themselves as car dealers in a game that's supposed to be about stealing cars, and it's not even a black market, it's literally just the company websites! It's the most ancapistan shit ever published.
At least in 4, single and multiplayer DLC were part of the same expansion and the multiplayer was essentially a function of the singleplayer
I used to covet the game as a kid because my parents wouldn't let me play it. When I finally was able to play the series I barely got 30 minutes in thinking "wtf is this shit?"
Only one I've finish was GTA 4 mostly because i liked the vibe of it but I really didn't have much fun with the gameplay which is consistently shite for the entire series.
I have never tried to sincerely play the actual storyline, but I have had hours of fun running around in Vice City with weapons cheats enabled, flame thrower in hand, seeing how many stars I could rack up and cops I could kill before they finally took me out. That's probably exactly the behavior your parents were worried about, and I can't recommend it highly enough.
I did that for a long while but while shooting my 10,000th cop while holed up in the GTA 4 hospital i realised it was an empty joy that I did because I could only buy like 1 new game a year and I was actually really bored. And thats when I discovered battlefield and never touched a GTA game ever again
Probably. They're still very good games IMO, few games do the sandbox part where you're just driving around and messing with the world as well as GTA.
The characters and stories can be pretty amusing too.
I highly enjoyed the mission in GTA V where you kill Marc Zuckerberg and I also found it amusing how most of the story boils down to petty infighting between the FBI and CIA. I really like it when the letter agencies are shown as the pathetic weasels they are.
I highly enjoyed the mission in GTA V where you kill Marc Zuckerberg
Absolute blast that one was
San Andreas is good. Vice City and IV have their strengths. V is very mid though, I didn't even finish it. (Because I had watched a let's play eons ago, my PC ran it badly and the story being meh)
That really depends on if you mean aggregate rating or frequency of positive rating. If you mean the former, you are right. If you mean the latter, there are many "divisive" games where the supporters are incredibly wrong.
This is Jason Schreier, though. He doesn't say shit without real proof.
I think he knows about this and did that video as a bit, the timing is too perfect
the fbi got involved chasing a child across international borders so that rockstar could pretend this is news. pirate video games.
A kid leaked internal Rockstar stuff about a year ago and they brought the law after him.
Reminds me of when Magic the Gathering literally hired the Pinkertons to go after someone
I wonder how they're gonna squeeze more transactions into this one
Combine singleplayer and multiplayer unlocks, both of which are from lootboxes. The lootboxes worth having are not available until you've unlocked 80% of the items in the lower tier lootboxes. There is no compensation for duplicates. A single roll is $10.
The story is about how NFTs are good, and the villain is a blue-haired SJW.
and the villain is a blue-haired SJW.
The villains are fascists and antifa as dual-antagonist factions, like Aqua and Magma in Pokemon Emerald. The moral is that both extremes are wrong and the neoliberal status quo is good enough so long as we're all kind.
i still play GTAV online with a friend of mine. never spent a cent more than the original purchase price over 10 years ago. it never got old driving around in stolen shitboxes with my friend and blowing cops away in pseudo southern california.
kinda looking forward to more of this in the vice city / south florida setting, because my friend and i are both from there and lighting up FL cops is gonna be cathartic.
What did they do again? The only thing I remember is that they signed their posts.
Wasn't it weird transphobia or being a chaser or something? Or was that someone else?
The thing that finally got them axed was making excuses for concentration camp guards
I still love how grounded and low key the original setup to GTA Online was. Get off a plane, get handed a shitty pistol and a couple hundred, get your first shitbox car by literally stealing one off the street.
Now everything costs shitloads of real money
It's hilarious how the only way to get new cars in a game literally titled "stealing cars" is to buy them for absurd amounts of money.
it's dumb that you can't steal-to-own newer super cars like in every previous iteration, but you can just steal them and drive the shit out of them. i set my spawn to that shitty 2 car garage near the casino parking lot, because it always has really nice cars to steal. i drive stolen cars more like an asshole anyway, like sideswiping a bunch of parked cars in it, etc.
buying cars and garages and decorating them is rich people funko-collection b.s. anyways. the real meta of games anymore is to figure out the no-cost/low-effort method to having fun instead of being tricked into the money sink treadmill. every bozo with a $2 million fully loaded supercar deserves to have a $250 grenade chucked under it.
something i miss from the game engine in 4 is how deformed cars would get after accidents and the mechanism for seat belts / being thrown through the windshield. that was an incredible detail they never should have gotten rid of. they do something similar with helmets on motorcycles, but it's not the same.
the inflation thing is real stupid. like a tshirt costing $20k or an old 1970s van costing a million. they definitely fucked up the economy and seem to scramble to make monkey sinks for online. i'll log into the single player to dick around a little and its jarring to "only" have a few hundred K, but then i realize everything is far more normally priced so i'm actually loaded. but nothing in the online game requires the spending of real money. everything can be had with fake game money which can be earned doing cheesy AFK b.s. if you don't want to invest real time and effort. shark cards are a scam for whales only.
my chief complaint about the online game is the inclusion of all the extremely stupid futuristic/sci fi BS like the flying rocket that shoots missles and all that sort of b.s. it's all way too over the top. my second biggest complaint is how prevalent the god mode modding is. but really, the second problem just means its not worth it to buy big expensive weapons, because so many random idiots pretending to play are actually invincible.
I just finished red dead redemption 2 and it was probably the most enjoyable Rockstar game I've played. Quite frankly it's one of my top games with regards to storytelling and character development
100% agree it's actually crazy how detailed that game is. Not just in its sandbox interactions but the writing is far and away above anything else.
I don't know what Rockstar's process is for writing but I get the impression story writers have significantly more power and impact inside the company than in other companies where they're sidelined by level design and programming. Something significant must be different about their internal structure to cause the difference too because it's been consistently improving over time and that must include staff turnover.
Yeah they definitely got quality writers and are letting them work their magic without the usual gamer Corp restrictions. I usually struggle to get any immersion in any entertainment media I consuuuuuuume, but I noticed as each chapter passed I actually started to feel like I was with Arthur every step of the way. From watching the rain piss down from under the tent, to sluffing through knee deep snow on the mountains trying not to slip and eat shit just to get to the top and drink in the view of the valley below.
I'd venture to say that because Rockstar has a literal cash cow they can milk for liquid gold in the form of GTA online they can actually afford to justify the alternative operating plan in their games manufacturing department.
Im still playing San Andreas Multiplayer wtf do i need GTA Six for?
The literal only reason I'm hoping this is a thing is because Saints Row is dead, so this is now the next best option by default :/